#include <windows.h>
typedef BOOL (WINAPI *PBlockInput)(BOOL);
int main()
{
PBlockInput BlockInput;
HANDLE handle = LoadLibrary("user32.dll");
BlockInput =(PBlockInput)GetProcAddress(handle,"BlockInput");
BlockInput(TRUE);
printf("举起手来,不许动!HURRY UP ");
Sleep(8000);/*stop here for 8''*/
BlockInput(FALSE);
ExitProcess(1);
}
又是一个简单的呵呵,没有什么特殊的
typedef BOOL (WINAPI *PBlockInput)(BOOL);
int main()
{
PBlockInput BlockInput;
HANDLE handle = LoadLibrary("user32.dll");
BlockInput =(PBlockInput)GetProcAddress(handle,"BlockInput");
BlockInput(TRUE);
printf("举起手来,不许动!HURRY UP ");
Sleep(8000);/*stop here for 8''*/
BlockInput(FALSE);
ExitProcess(1);
}
又是一个简单的呵呵,没有什么特殊的