Spark定制班第5课:基于案例一节课贯通Spark Streaming流计算框架的运行源码



本期内容

1 在线动态计算分类最热门商品案例回顾与演示

2 基于案例贯通Spark Streaming的运行源码

 

1 在线动态计算分类最热门商品案例回顾与演示

 

我们用Spark Streaming+Spark SQL来实现分类最热门商品的在线动态计算。代码如下:

package com.dt.spark.streaming

import org.apache.spark.SparkConf
import org.apache.spark.sql.Row
import org.apache.spark.sql.hive.HiveContext
import org.apache.spark.sql.types.{IntegerType, StringType, StructField, StructType}
import org.apache.spark.streaming.{Seconds, StreamingContext}

/**
  * 使用Spark Streaming+Spark SQL来在线动态计算电商中不同类别中最热门的商品排名,例如手机
  * 这个类别下面最热门的三种手机、电视这个类别下最热门的三种电视,该实例在实际生产环境下
  * 具有非常重大的意义;
  *
  * @author DT大数据梦工厂
  * 新浪微博:<a target=_blank href="http://weibo.com/ilovepains/">http://weibo.com/ilovepains/</a>
  *
  * 实现技术:Spark Streaming+Spark SQL,之所以Spark Streaming能够使用ML、sql、graphx等
  * 功能是因为有foreachRDD和Transform等接口,这些接口中其实是基于RDD进行操作,所以以RDD为
  * 基石,就可以直接使用Spark其它所有的功能,就像直接调用API一样简单。
  * 假设说这里的数据的格式:user item category,例如Rocky Samsung Android
  */

object OnlineTheTop3ItemForEachCategory2DB {
  def main(args: Array[String]){
    /**
      * 第1步:创建Spark的配置对象SparkConf,设置Spark程序的运行时的配置信息,
      * 例如说通过setMaster来设置程序要链接的Spark集群的Master的URL,如果设置
      * 为local,则代表Spark程序在本地运行,特别适合于机器配置条件非常差(例如
      * 只有1G的内存)的初学者
      */
    val conf = new SparkConf() //创建SparkConf对象
    //设置应用程序的名称,在程序运行的监控界面可以看到名称
    conf.setAppName("OnlineTheTop3ItemForEachCategory2DB")
    conf.setMaster("spark://Master:7077") //此时,程序在Spark集群
    //设置batchDuration时间间隔来控制Job生成的频率并且创建Spark Streaming执行的入口
    val ssc = new StreamingContext(conf, Seconds(5))
    ssc.checkpoint("/root/Documents/SparkApps/checkpoint")
    val userClickLogsDStream = ssc.socketTextStream("Master", 9999)
    val formattedUserClickLogsDStream = userClickLogsDStream.map(clickLog =>
        (clickLog.split(" ")(2) + "_" + clickLog.split(" ")(1), 1))
    val categoryUserClickLogsDStream = formattedUserClickLogsDStream.reduceByKeyAndWindow(_+_,
      _-_, Seconds(60), Seconds(20))
    categoryUserClickLogsDStream.foreachRDD { rdd => {
      if (rdd.isEmpty()) {
        println("No data inputted!!!")
      } else {
        val categoryItemRow = rdd.map(reducedItem => {
          val category = reducedItem._1.split("_")(0)
          val item = reducedItem._1.split("_")(1)
          val click_count = reducedItem._2
          Row(category, item, click_count)
        })

        val structType = StructType(Array(
          StructField("category", StringType, true),
          StructField("item", StringType, true),
          StructField("click_count", IntegerType, true)
        ))
        val hiveContext = new HiveContext(rdd.context)
        val categoryItemDF = hiveContext.createDataFrame(categoryItemRow, structType)
        categoryItemDF.registerTempTable("categoryItemTable")
        val reseltDataFram = hiveContext.sql("SELECT category,item,click_count FROM" + 
          " (SELECT category,item,click_count,row_number()" +
          " OVER (PARTITION BY category ORDER BY click_count DESC) rank" +
          " FROM categoryItemTable) subquery WHERE rank <= 3")
        reseltDataFram.show()
        val resultRowRDD = reseltDataFram.rdd
        resultRowRDD.foreachPartition { partitionOfRecords => {
          if (partitionOfRecords.isEmpty){
            println("This RDD is not null but partition is null")
          } else {
            // ConnectionPool is a static, lazily initialized pool of connections
            val connection = ConnectionPool.getConnection()
            partitionOfRecords.foreach(record => {
              val sql = "insert into categorytop3(category,item,client_count) " + 
                values('" + record.getAs("category") + "','" +
                record.getAs("item") + "'," + record.getAs("click_count") + ")"
              val stmt = connection.createStatement();
              stmt.executeUpdate(sql);
            })
            ConnectionPool.returnConnection(connection) // return to the pool for future reuse
          }
        }
        }
      }
    }
    }

    /**
      * 在StreamingContext调用start方法的内部其实是会启动JobScheduler的Start方法,进行消息循环,
      * 在JobScheduler的start内部会构造JobGenerator和ReceiverTacker,并且调用JobGenerator和
      * ReceiverTacker的start方法:
      * 1,JobGenerator启动后会不断的根据batchDuration生成一个个的Job
      * 2,ReceiverTracker启动后首先在Spark Cluster中启动Receiver(其实是在Executor中先启动
      * ReceiverSupervisor),在Receiver收到数据后会通过ReceiverSupervisor存储到Executor并且
      * 把数据的Metadata信息发送给Driver中的ReceiverTracker,在ReceiverTracker内部会通过
      * ReceivedBlockTracker来管理接受到的元数据信息
      * 每个BatchInterval会产生一个具体的Job,其实这里的Job不是Spark Core中所指的Job,它只是基于
      * DStreamGraph而生成的RDD的DAG而已,从Java角度讲,相当于Runnable接口实例,此时要想运行Job
      * 需要提交给JobScheduler,在JobScheduler中通过线程池的方式找到一个单独的线程来提交Job到集群
      * 运行(其实是在线程中基于RDD的Action触发真正的作业的运行),为什么使用线程池呢?
      * 1,作业不断生成,所以为了提升效率,我们需要线程池;这和在Executor中通过线程池执行Task
      * 有异曲同工之妙;
      * 2,有可能设置了Job的FAIR公平调度的方式,这个时候也需要多线程的支持;
      */
    ssc.start()
    ssc.awaitTermination()
  }
}

 

2 基于案例贯通Spark Streaming的运行源码

 

2.1 创建StreamingContext

 

我们将基于以上案例,粗略地分析一下Spark源码,提示一些有针对性的内容,以了解其运行的主要流程。

1)代码没有直接使用SparkContext,而是使用StreamingContext。

我们来看看StreamingContext 的源码片段:

  /**
   * Create a StreamingContext by providing the configuration necessary for a new SparkContext.
   * @param conf a org.apache.spark.SparkConf object specifying Spark parameters
   * @param batchDuration the time interval at which streaming data will be divided into batches
   */
  def this(conf: SparkConf, batchDuration: Duration) = {
    this(StreamingContext.createNewSparkContext(conf), null, batchDuration)
  }

没错,createNewSparkContext就是创建SparkContext

  private[streaming] def createNewSparkContext(conf: SparkConf): SparkContext = { 
    new SparkContext(conf) 
  }

 这说明Spark Streaming也是Spark上的一个应用程序。

 2)案例最开始的地方肯定要通过数据流创建一个InputDStream。

  val userClickLogsDStream = ssc.socketTextStream("Master", 9999)

socketTextStream方法定义如下:

/**
 * Create a input stream from TCP source hostname:port. Data is received using
 * a TCP socket and the receive bytes is interpreted as UTF8 encoded `\n` delimited
 * lines.
 * @param hostname      Hostname to connect to for receiving data
 * @param port          Port to connect to for receiving data
 * @param storageLevel  Storage level to use for storing the received objects
 *                      (default: StorageLevel.MEMORY_AND_DISK_SER_2)
 */
def socketTextStream(
    hostname: String,
    port: Int,
    storageLevel: StorageLevel = StorageLevel.MEMORY_AND_DISK_SER_2
  ): ReceiverInputDStream[String] = withNamedScope("socket text stream") {
  socketStream[String](hostname, port, SocketReceiver.bytesToLines, storageLevel)
}

3)可看到代码最后面调用socketStream。

socketStream定义如下:

/**
 * Create a input stream from TCP source hostname:port. Data is received using
 * a TCP socket and the receive bytes it interepreted as object using the given
 * converter.
 * @param hostname      Hostname to connect to for receiving data
 * @param port          Port to connect to for receiving data
 * @param converter     Function to convert the byte stream to objects
 * @param storageLevel  Storage level to use for storing the received objects
 * @tparam T            Type of the objects received (after converting bytes to objects)
 */
def socketStream[T: ClassTag](
    hostname: String,
    port: Int,
    converter: (InputStream) => Iterator[T],
    storageLevel: StorageLevel
  ): ReceiverInputDStream[T] = {
  new SocketInputDStream[T](this, hostname, port, converter, storageLevel)
}

4)实际上生成SocketInputDStream。

SocketInputDStream类如下:

private[streaming]
class SocketInputDStream[T: ClassTag](
    ssc_ : StreamingContext,
    host: String,
    port: Int,
    bytesToObjects: InputStream => Iterator[T],
    storageLevel: StorageLevel
  ) extends ReceiverInputDStream[T](ssc_) {
  def getReceiver(): Receiver[T] = {
    new SocketReceiver(host, port, bytesToObjects, storageLevel)
  }
}

SocketInputDStream继承ReceiverInputDStream。

其中实现getReceiver方法,返回SocketReceiver对象。
总结一下SocketInputDStream的继承关系:

SocketInputDStream -> ReceiverInputDStream -> InputDStream -> DStream。  

5)DStream是生成RDD的模板,是逻辑级别,当达到Interval的时候这些模板会被batch data实例化成为RDD和DAG。

DStream的generatedRDDs:

// RDDs generated, marked as private[streaming] so that testsuites can access it
@transient
private[streaming] var generatedRDDs = new HashMap[Time, RDD[T]] ()

DStream的getOrCompute:

/**
 * Get the RDD corresponding to the given time; either retrieve it from cache
 * or compute-and-cache it.
 */
private[streaming] final def getOrCompute(time: Time): Option[RDD[T]] = {
  // If RDD was already generated, then retrieve it from HashMap,
  // or else compute the RDD
  generatedRDDs.get(time).orElse {
    // Compute the RDD if time is valid (e.g. correct time in a sliding window)
    // of RDD generation, else generate nothing.
    if (isTimeValid(time)) {
      val rddOption = createRDDWithLocalProperties(time, displayInnerRDDOps = false) {
        // Disable checks for existing output directories in jobs launched by the streaming
        // scheduler, since we may need to write output to an existing directory during checkpoint
        // recovery; see SPARK-4835 for more details. We need to have this call here because
        // compute() might cause Spark jobs to be launched.
        PairRDDFunctions.disableOutputSpecValidation.withValue(true) {
          compute(time)
        }
      }
      rddOption.foreach { case newRDD =>
        // Register the generated RDD for caching and checkpointing
        if (storageLevel != StorageLevel.NONE) {
          newRDD.persist(storageLevel)
          logDebug(s"Persisting RDD ${newRDD.id} for time $time to $storageLevel")
        }
        if (checkpointDuration != null && (time - zeroTime).isMultipleOf(checkpointDuration)) {
          newRDD.checkpoint()
          logInfo(s"Marking RDD ${newRDD.id} for time $time for checkpointing")
        }
        generatedRDDs.put(time, newRDD)
      }
      rddOption
    } else {
      None
    }
  }
}

主要是生成RDD,再将生成的RDD放在HashMap中。具体生成RDD过程以后剖析。

目前大致讲了DStream和RDD这些核心概念在Spark Streaming中的使用。

 

2.2 启动StreamingContext

 

体现Spark Streaming应用运行流程的关键类如下图所示。

 

 

1)先看看ScreamingContext的start()。

start()方法启动StreamContext,由于Spark应用程序不能有多个SparkContext对象实例,所以Spark Streaming框架在启动时对状态进行判断。代码如下:

/**
 * Start the execution of the streams.
 *
 * @throws IllegalStateException if the StreamingContext is already stopped.
 */
def start(): Unit = synchronized {
  state match {
    case INITIALIZED =>
      startSite.set(DStream.getCreationSite())
      StreamingContext.ACTIVATION_LOCK.synchronized {
        StreamingContext.assertNoOtherContextIsActive()
        try {
          validate()
          // Start the streaming scheduler in a new thread, so that thread local properties
          // like call sites and job groups can be reset without affecting those of the
          // current thread.
          ThreadUtils.runInNewThread("streaming-start") {
            sparkContext.setCallSite(startSite.get)
            sparkContext.clearJobGroup()
            sparkContext.setLocalProperty(SparkContext.SPARK_JOB_INTERRUPT_ON_CANCEL, "false")
            //启动JobScheduler
            scheduler.start()
          }
          state = StreamingContextState.ACTIVE
        } catch {
          case NonFatal(e) =>
            logError("Error starting the context, marking it as stopped", e)
            scheduler.stop(false)
            state = StreamingContextState.STOPPED
            throw e
        }
        StreamingContext.setActiveContext(this)
      }
      shutdownHookRef = ShutdownHookManager.addShutdownHook(
        StreamingContext.SHUTDOWN_HOOK_PRIORITY)(stopOnShutdown)
      // Registering Streaming Metrics at the start of the StreamingContext
      assert(env.metricsSystem != null)
      env.metricsSystem.registerSource(streamingSource)
      uiTab.foreach(_.attach())
      logInfo("StreamingContext started")
    case ACTIVE =>
      logWarning("StreamingContext has already been started")
    case STOPPED =>
      throw new IllegalStateException("StreamingContext has already been stopped")
  }
}

初始状态时,会启动JobScheduler。

2)接着来看下JobScheduler的启动过程start()。

其中启动了EventLoop、StreamListenerBus、ReceiverTracker和jobGenerator等多项工作。

def start(): Unit = synchronized {
  if (eventLoop != null) return // scheduler has already been started
    logDebug("Starting JobScheduler")
    eventLoop = new EventLoop[JobSchedulerEvent]("JobScheduler") {
    override protected def onReceive(event: JobSchedulerEvent): Unit = processEvent(event)
    override protected def onError(e: Throwable): Unit = reportError("Error in job scheduler", e)
  }
  // 启动消息循环处理线程。用于处理JobScheduler的各种事件。
  eventLoop.start()
  // attach rate controllers of input streams to receive batch completion updates
  for {
    inputDStream <- ssc.graph.getInputStreams
    rateController <- inputDStream.rateController
  } ssc.addStreamingListener(rateController)
  // 启动监听器。用于更新Spark UI中StreamTab的内容。
  listenerBus.start(ssc.sparkContext)
  receiverTracker = new ReceiverTracker(ssc)
  // 生成InputInfoTracker。用于管理所有的输入的流,以及他们输入的数据统计。这些信息将通过 StreamingListener监听。
  inputInfoTracker = new InputInfoTracker(ssc)
  // 启动ReceiverTracker。用于处理数据接收、数据缓存、Block生成。
  receiverTracker.start()
  // 启动JobGenerator。用于DStreamGraph初始化、DStream与RDD的转换、生成Job、提交执行等工作。
  jobGenerator.start()
  logInfo("Started JobScheduler")
}

3)JobScheduler中的消息处理函数processEvent。

处理三类消息:Job已开始,Job已完成,错误报告。

<span style="font-size:12px;">private def processEvent(event: JobSchedulerEvent) {
  try {
    event match {
      case JobStarted(job, startTime) => handleJobStart(job, startTime)
      case JobCompleted(job, completedTime) => handleJobCompletion(job, completedTime)
      case ErrorReported(m, e) => handleError(m, e)
    }
  } catch {
    case e: Throwable =>
      reportError("Error in job scheduler", e)
  }
}</span>

4)我们再粗略地分析一下JobScheduler.start()中启动的工作。

4.1)先看JobScheduler.start()启动的第一项工作EventLoop。

EventLoop用于处理JobScheduler的各种事件。

EventLoop中有事件队列:

private val eventQueue: BlockingQueue[E] = new LinkedBlockingDeque[E]()

还有一个线程处理队列中的事件:

  private val eventThread = new Thread(name) {
    setDaemon(true)
    override def run(): Unit = {
      try {
        while (!stopped.get) {
          val event = eventQueue.take()
          try {
            onReceive(event)
          } catch {
            case NonFatal(e) => {
              try {
                onError(e)
              } catch {
                case NonFatal(e) => logError("Unexpected error in " + name, e)
              }
            }
          }
        }
      } catch {
        case ie: InterruptedException => // exit even if eventQueue is not empty
        case NonFatal(e) => logError("Unexpected error in " + name, e)
      }
    }
  }

这个线程中的onReceive、onError,在JobScheduler中的EventLoop实例化时已定义。

4.2)JobScheduler.start()启动的第二项工作StreamListenerBus。

- 用于异步传递StreamingListenerEvents到注册的StreamingListeners。

- 用于更新Spark UI中StreamTab的内容。

以下代码用于传递各种事件:

  override def onPostEvent(listener: StreamingListener, event: StreamingListenerEvent): Unit = {

    event match {

      case receiverStarted: StreamingListenerReceiverStarted =>

        listener.onReceiverStarted(receiverStarted)

      case receiverError: StreamingListenerReceiverError =>

        listener.onReceiverError(receiverError)

      case receiverStopped: StreamingListenerReceiverStopped =>

        listener.onReceiverStopped(receiverStopped)

      case batchSubmitted: StreamingListenerBatchSubmitted =>

        listener.onBatchSubmitted(batchSubmitted)

      case batchStarted: StreamingListenerBatchStarted =>

        listener.onBatchStarted(batchStarted)

      case batchCompleted: StreamingListenerBatchCompleted =>

        listener.onBatchCompleted(batchCompleted)

      case outputOperationStarted: StreamingListenerOutputOperationStarted =>

        listener.onOutputOperationStarted(outputOperationStarted)

      case outputOperationCompleted: StreamingListenerOutputOperationCompleted =>

        listener.onOutputOperationCompleted(outputOperationCompleted)

      case _ =>

    }

  }

4.3)看JobScheduler.start()启动的第三项工作ReceiverTracker。

- ReceiverTracker用于管理所有的输入的流,以及他们输入的数据统计。

- 这些信息将通过 StreamingListener监听。

ReceiverTracker的start()中,会内部实例化ReceiverTrackerEndpoint这个Rpc消息通信体。

def start(): Unit = synchronized {

  if (isTrackerStarted) {

    throw new SparkException("ReceiverTracker already started")

  }

 

  if (!receiverInputStreams.isEmpty) {

    endpoint = ssc.env.rpcEnv.setupEndpoint(

      "ReceiverTracker", new ReceiverTrackerEndpoint(ssc.env.rpcEnv))

    if (!skipReceiverLaunch) launchReceivers()

    logInfo("ReceiverTracker started")

    trackerState = Started

  }

}

在ReceiverTracker启动的过程中会调用其launchReceivers方法:

/**

 * Get the receivers from the ReceiverInputDStreams, distributes them to the

 * worker nodes as a parallel collection, and runs them.

 */

private def launchReceivers(): Unit = {

  val receivers = receiverInputStreams.map(nis => {

    val rcvr = nis.getReceiver()

    rcvr.setReceiverId(nis.id)

    rcvr

  })

  runDummySparkJob()

  logInfo("Starting " + receivers.length + " receivers")

  endpoint.send(StartAllReceivers(receivers))

}

其中调用了runDummySparkJob方法来启动Spark Streaming的框架第一个Job,其中collect这个action操作会触发Spark Job的执行。这个方法是为了确保每个Slave都注册上,避免所有Receiver都在一个节点,使后面的计算能负载均衡。

/**

 * Run the dummy Spark job to ensure that all slaves have registered. This avoids all the

 * receivers to be scheduled on the same node.

 *

 * TODO Should poll the executor number and wait for executors according to

 * "spark.scheduler.minRegisteredResourcesRatio" and

 * "spark.scheduler.maxRegisteredResourcesWaitingTime" rather than running a dummy job.

 */

private def runDummySparkJob(): Unit = {

  if (!ssc.sparkContext.isLocal) {

    ssc.sparkContext.makeRDD(1 to 50, 50).map(x => (x, 1)).reduceByKey(_ + _, 20).collect()

  }

  assert(getExecutors.nonEmpty)

}

ReceiverTracker.launchReceivers()还调用了endpoint.send(StartAllReceivers(receivers))方法,Rpc消息通信体发送StartAllReceivers消息。

ReceiverTrackerEndpoint它自己接收到消息后,先根据调度策略获得Recevier在哪个Executor上运行,然后在调用startReceiver(receiver, executors)方法,来启动Receiver。

override def receive: PartialFunction[Any, Unit] = {

  // Local messages

  case StartAllReceivers(receivers) =>

    val scheduledLocations = schedulingPolicy.scheduleReceivers(receivers, getExecutors)

    for (receiver <- receivers) {

      val executors = scheduledLocations(receiver.streamId)

      updateReceiverScheduledExecutors(receiver.streamId, executors)

      receiverPreferredLocations(receiver.streamId) = receiver.preferredLocation

      startReceiver(receiver, executors)

    }

在startReceiver方法中,ssc.sparkContext.submitJob提交Job的时候传入startReceiverFunc这个方法,因为startReceiverFunc该方法是在Executor上执行的。而在startReceiverFunc方法中是实例化ReceiverSupervisorImpl对象,该对象是对Receiver进行管理和监控。这个Job是Spark Streaming框架为我们启动的第二个Job,且一直运行。因为supervisor.awaitTermination()该方法会阻塞等待退出。

/**

 * Start a receiver along with its scheduled executors

 */

private def startReceiver(

    receiver: Receiver[_],

    scheduledLocations: Seq[TaskLocation]): Unit = {

  def shouldStartReceiver: Boolean = {

    // It's okay to start when trackerState is Initialized or Started

    !(isTrackerStopping || isTrackerStopped)

  }

 

  val receiverId = receiver.streamId

  if (!shouldStartReceiver) {

    onReceiverJobFinish(receiverId)

    return

  }

 

  val checkpointDirOption = Option(ssc.checkpointDir)

  val serializableHadoopConf =

    new SerializableConfiguration(ssc.sparkContext.hadoopConfiguration)

 

  // Function to start the receiver on the worker node

  val startReceiverFunc: Iterator[Receiver[_]] => Unit =

    (iterator: Iterator[Receiver[_]]) => {

      if (!iterator.hasNext) {

        throw new SparkException(

          "Could not start receiver as object not found.")

      }

      if (TaskContext.get().attemptNumber() == 0) {

        val receiver = iterator.next()

        assert(iterator.hasNext == false)

        //实例化Receiver监控者

        val supervisor = new ReceiverSupervisorImpl(

          receiver, SparkEnv.get, serializableHadoopConf.value, checkpointDirOption)

        supervisor.start()

        supervisor.awaitTermination()

      } else {

        // It's restarted by TaskScheduler, but we want to reschedule it again. So exit it.

      }

    }

 

  // Create the RDD using the scheduledLocations to run the receiver in a Spark job

  val receiverRDD: RDD[Receiver[_]] =

    if (scheduledLocations.isEmpty) {

      ssc.sc.makeRDD(Seq(receiver), 1)

    } else {

      val preferredLocations = scheduledLocations.map(_.toString).distinct

      ssc.sc.makeRDD(Seq(receiver -> preferredLocations))

    }

  receiverRDD.setName(s"Receiver $receiverId")

  ssc.sparkContext.setJobDescription(s"Streaming job running receiver $receiverId")

  ssc.sparkContext.setCallSite(Option(ssc.getStartSite()).getOrElse(Utils.getCallSite()))

  val future = ssc.sparkContext.submitJob[Receiver[_], Unit, Unit](

    receiverRDD, startReceiverFunc, Seq(0), (_, _) => Unit, ())

  // We will keep restarting the receiver job until ReceiverTracker is stopped

  future.onComplete {

    case Success(_) =>

      if (!shouldStartReceiver) {

        onReceiverJobFinish(receiverId)

      } else {

        logInfo(s"Restarting Receiver $receiverId")

        self.send(RestartReceiver(receiver))

      }

    case Failure(e) =>

      if (!shouldStartReceiver) {

        onReceiverJobFinish(receiverId)

      } else {

        logError("Receiver has been stopped. Try to restart it.", e)

        logInfo(s"Restarting Receiver $receiverId")

        self.send(RestartReceiver(receiver))

      }

  }(submitJobThreadPool)

  logInfo(s"Receiver ${receiver.streamId} started")

}

接下来看下ReceiverSupervisorImpl的启动过程,先启动所有注册上的BlockGenerator对象,然后向ReceiverTrackerEndpoint发送RegisterReceiver消息,再调用receiver的onStart方法。

/** Start the supervisor */

def start() {

  onStart()

  startReceiver()

}

其中的onStart():

override protected def onStart() {

  registeredBlockGenerators.foreach { _.start() }

}

其中的startReceiver():

/** Start receiver */

def startReceiver(): Unit = synchronized {

  try {

    if (onReceiverStart()) {

      logInfo("Starting receiver")

      receiverState = Started

      receiver.onStart()

      logInfo("Called receiver onStart")

    } else {

      // The driver refused us

      stop("Registered unsuccessfully because Driver refused to start receiver " + streamId, None)

    }

  } catch {

    case NonFatal(t) =>

      stop("Error starting receiver " + streamId, Some(t))

  }

}

 

override protected def onReceiverStart(): Boolean = {

  val msg = RegisterReceiver(

    streamId, receiver.getClass.getSimpleName, host, executorId, endpoint)

  trackerEndpoint.askWithRetry[Boolean](msg)

}

其中在Driver运行的ReceiverTrackerEndpoint对象接收到RegisterReceiver消息后,将streamId, typ, host, executorId, receiverEndpoint封装为ReceiverTrackingInfo保存到内存对象receiverTrackingInfos这个HashMap中。

override def receiveAndReply(context: RpcCallContext): PartialFunction[Any, Unit] = {

  // Remote messages

  case RegisterReceiver(streamId, typ, host, executorId, receiverEndpoint) =>

    val successful =

      registerReceiver(streamId, typ, host, executorId, receiverEndpoint, context.senderAddress)

    context.reply(successful)

  case AddBlock(receivedBlockInfo) =>

    if (WriteAheadLogUtils.isBatchingEnabled(ssc.conf, isDriver = true)) {

      walBatchingThreadPool.execute(new Runnable {

        override def run(): Unit = Utils.tryLogNonFatalError {

          if (active) {

            context.reply(addBlock(receivedBlockInfo))

          } else {

            throw new IllegalStateException("ReceiverTracker RpcEndpoint shut down.")

          }

        }

      })

    } else {

      context.reply(addBlock(receivedBlockInfo))

    }

 

/** Register a receiver */

private def registerReceiver(

    streamId: Int,

    typ: String,

    host: String,

    executorId: String,

    receiverEndpoint: RpcEndpointRef,

    senderAddress: RpcAddress

  ): Boolean = {

  if (!receiverInputStreamIds.contains(streamId)) {

    throw new SparkException("Register received for unexpected id " + streamId)

  }

 

  if (isTrackerStopping || isTrackerStopped) {

    return false

  }

 

  val scheduledLocations = receiverTrackingInfos(streamId).scheduledLocations

  val acceptableExecutors = if (scheduledLocations.nonEmpty) {

      // This receiver is registering and it's scheduled by

      // ReceiverSchedulingPolicy.scheduleReceivers. So use "scheduledLocations" to check it.

      scheduledLocations.get

    } else {

      // This receiver is scheduled by "ReceiverSchedulingPolicy.rescheduleReceiver", so calling

      // "ReceiverSchedulingPolicy.rescheduleReceiver" again to check it.

      scheduleReceiver(streamId)

    }

 

  def isAcceptable: Boolean = acceptableExecutors.exists {

    case loc: ExecutorCacheTaskLocation => loc.executorId == executorId

    case loc: TaskLocation => loc.host == host

  }

 

  if (!isAcceptable) {

    // Refuse it since it's scheduled to a wrong executor

    false

  } else {

    val name = s"${typ}-${streamId}"

    val receiverTrackingInfo = ReceiverTrackingInfo(

      streamId,

      ReceiverState.ACTIVE,

      scheduledLocations = None,

      runningExecutor = Some(ExecutorCacheTaskLocation(host, executorId)),

      name = Some(name),

      endpoint = Some(receiverEndpoint))

    receiverTrackingInfos.put(streamId, receiverTrackingInfo)

    listenerBus.post(StreamingListenerReceiverStarted(receiverTrackingInfo.toReceiverInfo))

    logInfo("Registered receiver for stream " + streamId + " from " + senderAddress)

    true

  }

}

Receiver的启动,以ssc.socketTextStream("localhost", 9999)为例,创建的是SocketReceiver对象。内部启动一个线程来连接Socket Server,读取socket数据并存储。

private[streaming]

class SocketReceiver[T: ClassTag](

    host: String,

    port: Int,

    bytesToObjects: InputStream => Iterator[T],

    storageLevel: StorageLevel

  ) extends Receiver[T](storageLevel) with Logging {

 

  def onStart() {

    // Start the thread that receives data over a connection

    new Thread("Socket Receiver") {

      setDaemon(true)

      override def run() { receive() }

    }.start()

  }

 

  def onStop() {

    // There is nothing much to do as the thread calling receive()

    // is designed to stop by itself isStopped() returns false

  }

 

  /** Create a socket connection and receive data until receiver is stopped */

  def receive() {

    var socket: Socket = null

    try {

      logInfo("Connecting to " + host + ":" + port)

      socket = new Socket(host, port)

      logInfo("Connected to " + host + ":" + port)

      val iterator = bytesToObjects(socket.getInputStream())

      while(!isStopped && iterator.hasNext) {

        store(iterator.next)

      }

      if (!isStopped()) {

        restart("Socket data stream had no more data")

      } else {

        logInfo("Stopped receiving")

      }

    } catch {

      case e: java.net.ConnectException =>

        restart("Error connecting to " + host + ":" + port, e)

      case NonFatal(e) =>

        logWarning("Error receiving data", e)

        restart("Error receiving data", e)

    } finally {

      if (socket != null) {

        socket.close()

        logInfo("Closed socket to " + host + ":" + port)

      }

    }

  }

}

4.4)接下来看JobScheduler.start()中启动的第四项工作JobGenerator。

JobGenerator有成员RecurringTimer,用于启动消息系统和定时器。按照batchInterval时间间隔定期发送GenerateJobs消息。

//根据创建StreamContext时传入的batchInterval,定时发送GenerateJobs消息

private val timer = new RecurringTimer(clock, ssc.graph.batchDuration.milliseconds,

  longTime => eventLoop.post(GenerateJobs(new Time(longTime))), "JobGenerator")

JobGenerator的start()方法:

/** Start generation of jobs */

def start(): Unit = synchronized {

  if (eventLoop != null) return // generator has already been started

 

  // Call checkpointWriter here to initialize it before eventLoop uses it to avoid a deadlock.

  // See SPARK-10125

  checkpointWriter

 

  eventLoop = new EventLoop[JobGeneratorEvent]("JobGenerator") {

    override protected def onReceive(event: JobGeneratorEvent): Unit = processEvent(event)

 

    override protected def onError(e: Throwable): Unit = {

      jobScheduler.reportError("Error in job generator", e)

    }

  }

  // 启动消息循环处理线程

  eventLoop.start()

 

  if (ssc.isCheckpointPresent) {

    restart()

  } else {

    // 开启定时生成Job的定时器

    startFirstTime()

  }

}

JobGenerator.start()中的startFirstTime()的定义:

/** Starts the generator for the first time */

private def startFirstTime() {

  val startTime = new Time(timer.getStartTime())

  graph.start(startTime - graph.batchDuration)

  timer.start(startTime.milliseconds)

  logInfo("Started JobGenerator at " + startTime)

}

JobGenerator.start()中的processEvent()的定义:

/** Processes all events */
private def processEvent(event: JobGeneratorEvent) {
  logDebug("Got event " + event)
  event match {
    case GenerateJobs(time) => generateJobs(time)
    case ClearMetadata(time) => clearMetadata(time)
    case DoCheckpoint(time, clearCheckpointDataLater) =>
      doCheckpoint(time, clearCheckpointDataLater)
    case ClearCheckpointData(time) => clearCheckpointData(time)
  }
}

其中generateJobs的定义:

/** Generate jobs and perform checkpoint for the given `time`.  */

private def generateJobs(time: Time) {

  // Set the SparkEnv in this thread, so that job generation code can access the environment

  // Example: BlockRDDs are created in this thread, and it needs to access BlockManager

  // Update: This is probably redundant after threadlocal stuff in SparkEnv has been removed.

  SparkEnv.set(ssc.env)

  Try {

 

    // 根据特定的时间获取具体的数据

    jobScheduler.receiverTracker.allocateBlocksToBatch(time) // allocate received blocks to batch

    //调用DStreamGraph的generateJobs生成Job

    graph.generateJobs(time) // generate jobs using allocated block

  } match {

    case Success(jobs) =>

      val streamIdToInputInfos = jobScheduler.inputInfoTracker.getInfo(time)

      jobScheduler.submitJobSet(JobSet(time, jobs, streamIdToInputInfos))

    case Failure(e) =>

      jobScheduler.reportError("Error generating jobs for time " + time, e)

  }

  eventLoop.post(DoCheckpoint(time, clearCheckpointDataLater = false))

}

 

/** Perform checkpoint for the give `time`. */

private def doCheckpoint(time: Time, clearCheckpointDataLater: Boolean) {

  if (shouldCheckpoint && (time - graph.zeroTime).isMultipleOf(ssc.checkpointDuration)) {

    logInfo("Checkpointing graph for time " + time)

    ssc.graph.updateCheckpointData(time)

    checkpointWriter.write(new Checkpoint(ssc, time), clearCheckpointDataLater)

  }

}
DStreamGraph的generateJobs方法,调用输出流的generateJob方法来生成Jobs集合。

// 输出流:具体Action的输出操作

private val outputStreams = new ArrayBuffer[DStream[_]]()

 

def generateJobs(time: Time): Seq[Job] = {

  logDebug("Generating jobs for time " + time)

  val jobs = this.synchronized {

    outputStreams.flatMap { outputStream =>

      val jobOption = outputStream.generateJob(time)

      jobOption.foreach(_.setCallSite(outputStream.creationSite))

      jobOption

    }

  }

  logDebug("Generated " + jobs.length + " jobs for time " + time)

  jobs

}

来看下DStream的generateJob方法,调用getOrCompute方法来获取当Interval的时候,DStreamGraph会被BatchData实例化成为RDD,如果有RDD则封装jobFunc方法,里面包含context.sparkContext.runJob(rdd, emptyFunc),然后返回封装后的Job。

/**
 * Generate a SparkStreaming job for the given time. This is an internal method that
 * should not be called directly. This default implementation creates a job
 * that materializes the corresponding RDD. Subclasses of DStream may override this
 * to generate their own jobs.
 */
private[streaming] def generateJob(time: Time): Option[Job] = {
  getOrCompute(time) match {
    case Some(rdd) => {
      val jobFunc = () => {
        val emptyFunc = { (iterator: Iterator[T]) => {} }
        context.sparkContext.runJob(rdd, emptyFunc)
      }
      Some(new Job(time, jobFunc))
    }
    case None => None
  }
}

接下来看JobScheduler的submitJobSet方法,向线程池中提交JobHandler。而JobHandler实现了Runnable 接口,最终调用了job.run()这个方法。看一下Job类的定义,其中run方法调用的func为构造Job时传入的jobFunc,其包含了context.sparkContext.runJob(rdd, emptyFunc)操作,最终导致Job的提交。

def submitJobSet(jobSet: JobSet) {

  if (jobSet.jobs.isEmpty) {

    logInfo("No jobs added for time " + jobSet.time)

  } else {

    listenerBus.post(StreamingListenerBatchSubmitted(jobSet.toBatchInfo))

    jobSets.put(jobSet.time, jobSet)

    jobSet.jobs.foreach(job => jobExecutor.execute(new JobHandler(job)))

    logInfo("Added jobs for time " + jobSet.time)

  }

}

 

private class JobHandler(job: Job) extends Runnable with Logging {

    import JobScheduler._

 

    def run() {

      try {

        val formattedTime = UIUtils.formatBatchTime(

          job.time.milliseconds, ssc.graph.batchDuration.milliseconds, showYYYYMMSS = false)

        val batchUrl = s"/streaming/batch/?id=${job.time.milliseconds}"

        val batchLinkText = s"[output operation ${job.outputOpId}, batch time ${formattedTime}]"

 

        ssc.sc.setJobDescription(

          s"""Streaming job from <a href="$batchUrl">$batchLinkText</a>""")

        ssc.sc.setLocalProperty(BATCH_TIME_PROPERTY_KEY, job.time.milliseconds.toString)

        ssc.sc.setLocalProperty(OUTPUT_OP_ID_PROPERTY_KEY, job.outputOpId.toString)

 

        // We need to assign `eventLoop` to a temp variable. Otherwise, because

        // `JobScheduler.stop(false)` may set `eventLoop` to null when this method is running, then

        // it's possible that when `post` is called, `eventLoop` happens to null.

        var _eventLoop = eventLoop

        if (_eventLoop != null) {

          _eventLoop.post(JobStarted(job, clock.getTimeMillis()))

          // Disable checks for existing output directories in jobs launched by the streaming

          // scheduler, since we may need to write output to an existing directory during checkpoint

          // recovery; see SPARK-4835 for more details.

          PairRDDFunctions.disableOutputSpecValidation.withValue(true) {

            job.run()

          }

          _eventLoop = eventLoop

          if (_eventLoop != null) {

            _eventLoop.post(JobCompleted(job, clock.getTimeMillis()))

          }

        } else {

          // JobScheduler has been stopped.

        }

      } finally {

        ssc.sc.setLocalProperty(JobScheduler.BATCH_TIME_PROPERTY_KEY, null)

        ssc.sc.setLocalProperty(JobScheduler.OUTPUT_OP_ID_PROPERTY_KEY, null)

      }

    }

  }

}

Job的代码片段:

private[streaming]
class Job(val time: Time, func: () => _) {
  private var _id: String = _
  private var _outputOpId: Int = _
  private var isSet = false
  private var _result: Try[_] = null
  private var _callSite: CallSite = null
  private var _startTime: Option[Long] = None
  private var _endTime: Option[Long] = None
  def run() {
    _result = Try(func())
  }

 

本课的源码解析只是用于描述Spark Streaming应用的主要流程,以后还会深入剖析。

 



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