using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace TimerPRJ
{
class Timer
{
static void Main(string[] args)
{
Mytimer t = new Mytimer();//实例化
t.Interval = 1000;//间隔时间
t.Enable = true;//是否开始
t.TickEvent += new TickHandler(t_TickEvent);//订阅该事件
t.Start();//引发该动作
}
static void t_TickEvent()//具体的时间处理
{
Console.WriteLine(DateTime.Now.ToString() );//打印当前时间
}
}
delegate void TickHandler();//委托
class Mytimer
{
public event TickHandler TickEvent;
int interval = 1000;//时间间隔为1秒
bool enable = false;
public int Interval
{
set { this.interval = value; }
get { return this.interval; }
}
public bool Enable
{
set { this.enable = value; }
get { return this.enable; }
}
public void Start()//开始方法
{
while (this.enable == true)//只要允许走
{
Thread t = new Thread(new ThreadStart(Run));//做个线城并把run加进去
t.Start();
Thread.Sleep(this.interval);//休眠
}
}
private void Run()
{
if (TickEvent != null)//判断时间是否为空
{
TickEvent();//如果不为空便开始
}
}
}
}
来自 “ ITPUB博客 ” ,链接:http://blog.itpub.net/10395457/viewspace-980394/,如需转载,请注明出处,否则将追究法律责任。
转载于:http://blog.itpub.net/10395457/viewspace-980394/