AVL树实现(含删除)

AVL树实现(含删除)
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#ifndef AVLTree_H
#define AVLTree_H
 
template<typename T>
class  AVLTree
{
     AVLTree();
     AVLTree( const  AVLTree & rhs);
     ~AVLTree();
 
     const  T & findMin() const ;
     const  T & findMax() const ;
     bool  contains( const  T & x) const ;
     bool  isEmpty() const ;
     void  printTree() const ;
 
     void  makeEmpty();
     void  insert( const  T & x);
     void  remove( const  T & x);
 
     const  AVLTree & operator =( const  AVLTree & rhs);
 
private :
     struct  AVLNode
     {
         T element;
         int  height;
         AVLNode * left;
         AVLNode * right;
         AVLNode( const  T & theElement,AVLNode *lt = NULL,AVLNode *rt = NULL, int  h = 0):element(theElement),left(lt),right(rt),height(h) {}
     };
 
     AVLTree * root;
     int  max( int  a, int  b)
     {
         return  a > b ? a:b;
     }
 
     void  insert( const  T & x,AVLTree * &t) const
     {
         if (t == NULL)
             t = new  AVLNode(x);
         else  if (x < t->element)
         {
             insert(x,t->left);
             if (height(t->left) - height(t->right) == 2)
             {  
                 if (x < t->element->left)
                 {
                     rotateWithLeftChild(t);
                 }
                 else
                 {
                     doubleWithLefrChild(t);
                 }
             }
         }
         else  if (x > t->element)
         {
             insert(x,t->right);
             if (height(t->right) - height(t->left) == 2)
             {
                 if (x > t->right->element)
                     rotateWithRightChild(t);
                 else
                     doubleWithRightChild(t);
             }
         }
         else
             t -> height = max(height(t->left),height(t->right) ) +1;
     }
 
     void  remove( const  T & x,AVLNode * &t) const
     {
         if (t == NULL)
             return  ;
         if (x == t->element)
         {
             if (t->right == NULL)    //如果t的右儿子为空则直接删除
             {
                 AVLNode* temp = t;
                 t = t->left;
                 delete temp;
             }
             else     //否则,找t->right的最左儿子来替代(即t的直接后继)
             {
                 AVLNode* temp = t->right;
                 t->element = findMin(temp)->element;
                 t->right = remove(t->element,t->right);
                 t->height = max(height(t->left),height(t->right)) + 1;
             }
             return  t;
         }
         else  if (x < t->element)
             t->left = remove(x,t->left);
         else
             t->right = remove(x,t->right);
         t->height = max(height(t->left),height(t->right)) + 1;
         if (t->left != NULL)
             t->left = rotate(t->left);
         if (t->right != NULL)
             t->right = rotate(t->right);
         t = rotate(t);
         return  t;
     }
             
     AVLNode * findMin(AVLNode * t) const
     {
         if (t == NULL)
             return  NULL;
         else
         {
             while (t->left != NULL)
                 t = t->left;
             return  t;
         }
     }
     AVLNode * findMax(AVLNode * t) const
     {
         if (t == NULL)
             return  NULL;
         else
         {
             while (t->right != NULL)
                 t = t->right;
             return  t;
         }
     }
     bool  contains( const  T & x,AVLNode *t) const
     {
         if (t == NULL)
             return  false ;
         else  if (x < t->element)
             return  contains(x,t->left);
         else  if (c > t->element)
             return  contains(x,t->right);
         else
             return  true ;
     }
     void  makeEmpty(AVLNode *t) const
     {
         if (t == NULL)
             ;
         else
         {
             makeEmpty(t->left);
             makeEmpty(t->right);
             delete t;
             t = NULL;
         }
     }
     AVLNode * clone(AVLNode * t) const
     {
         if (t == NULL)
             return  NULL;
         else
             return  new  AVLNode(t->element,clone(t->left),clone(t->right));
     }
     void  printTree(AVLNode * &t) const
     { //这里采用中缀遍历
         cout << t->element << endl;
         printTree(t->left);
         printTree(t->right);
     }
     int  height(AVLNode * t) const
     {
         return  t == NULL ? -1 : t->height;
     }
     AVLNode* rotateWithLeftChild(AVLNode * & k2)
     {
         AVLNode * k1 = k2->left;
         k2->left = k1->right;
         k1->right = k2;
         k2->height = max(height(k2->left),height(k2->right)) +1;
         k1->height = max(height(k2->left),height(k2->right)) +1;
         k2 = k1;
         return  k1;
     }
     AVLNode* doubleWithLeftChild(AVLNode * & k3)
     {
         rotateWithLeftChild(k3->left);
         return  rotateWithLeftChild(k3);
     }
     AVLNode* rotateWithRightChild(AVLNode * & k2)
     {
         AVLNode * k1 = k2->right;
         k2->right = k1->left;
         k1->left = k2;
         k2->height = max(height(k2->right),height(k2->left)) +1;
         k1->height = max(height(k2->right),height(k2->left)) +1;
         k2 = k1;
         return  k1;
     }
     AVLNode* doubleWithRightChild(AVLNode * & k3)
     {
         rotateWithRightChild(k3->right);
         return  rotateWithRightChild(k3);
     }
 
     //对单个结点进行AVL调整
     AVLNode* rotate(AVLNode * t)
     {
         if (height(t->left) - height(t->right) == 2)
         {
             if (height(t->left->left) >= height(t->left->right))
                 t = rotateWithLeftChild(t);
             else
                 t = doubleWithLeftChild(t);
         }
         else  if (height(t->right) - height(t->left) == 2)
         {
             if (height(t->right->right) >= height(t->right->left))
                 t = rotateWithRightChild(t);
             else
                 t = doubleWithRightChild(t);
         }
         return  t;
     }
};
 
#endif

 

?
#include "AVLTree.h"
#include <iostream>
using  namespace  std;
 
template<typename T>
AVLTree<T>::AVLTree()
{
     root = NULL;
}
 
template<typename T>
AVLTree<T>::AVLTree( const  AVLTree & rhs)
{
     root = NULL;
     * this  = rhs;
}
 
template<typename T>
AVLTree<T>::~AVLTree()
{
     makeEmpty();
}
 
template<typename T>
const  T & AVLTree<T>::findMin() const
{
     if (!isEmpty())
         return  findMin(root)->element;
}
 
template<typename T>
const  T & AVLTree<T>::findMax() const
{
     if (!isEmpty())
         return  findMax(root)->element;
}
 
template<typename T>
bool  AVLTree<T>::contains( const  T & x) const
{
     return  contains(x,root);
}
 
template<typename T>
bool  AVLTree<T>::isEmpty() const
{
     return  root == NULL;
}
 
template<typename T>
void  AVLTree<T>::printTree() const
{
     if (isEmpty())
         cout << "Empty tree."  << endl;
     else
         printTree(root);
}
 
template<typename T>
void  AVLTree<T>::makeEmpty()
{
     makeEmpty(root);
}
 
template<typename T>
void  AVLTree<T>::insert( const  T & x)
{
     insert(x,root);
}
 
template<typename T>
void  AVLTree<T>::remove( const  T & x)
{
     remove(x,root);
}
 
 
/* Deep Copy*/
 
template<typename T>
const  AVLTree<T> &AVLTree<T>:: operator =( const  AVLTree<T> & rhs)
{
     if ( this  != &rhs )
     {
         makeEmpty();
         root = clone(rhs.root);
     }
     return  * this ;
}

 


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