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discord 开发者教学
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Recently Fortnite publisher Epic made a splash in the world of PC gaming by introducing its own game store, with a competitive 88% share of profits going to developers. Now Discord is going one better with an even more generous split.
最近, Fortnite发行商Epic推出了自己的游戏商店,在PC游戏领域引起了轰动, 其中有88%的竞争性利润都流向了开发商。 现在,Discord通过更大方的拆分来变得更好。
Discord is best known as a game-focused chat and VOIP app, but the company has been selling indie games on its own digital storefront for a few months as well. The company announced today on its blog that, beginning next year, the store will give a full 90% of the price of games directly to developers. That beats Steam’s 70/30 split by a huge margin and steals the thunder from Epic, which has been wooing independent and mid-sized developers to its newer store at a steady pace.
Discord最出名的是一款专注于游戏的聊天和VOIP应用程序,但该公司也已经在自己的数字店面中销售独立游戏已有几个月了。 该公司今天在博客上宣布 ,从明年开始,该商店将直接向开发人员提供90%的游戏价格。 这大大超过了Steam的70/30份额,并从Epic那里抢走了风头,Epic一直在稳步吸引独立和中型开发商进入其较新的商店。
Discord was forthright in its announcement, saying that it needs only 10% of a game’s price to cover operating costs…an implicit condemnation of Steam’s more profitable pricing model.
Discord在其公告中直截了当地说,它只需要游戏价格的10%即可支付运营成本……这隐含了对Steam更有利可图的定价模式的谴责。
So, we asked ourselves a few more questions. Why does it cost 30% to distribute games? Is this the only reason developers are building their own stores and launchers to distribute games?
因此,我们又问了自己几个问题。 为什么发行游戏要花费30%? 这是开发商建立自己的商店和发射器来分发游戏的唯一原因吗?
Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.
事实证明,在2018年发行游戏不需要花费30%。经过一些研究,我们发现我们可以构建出色的开发人员工具,运行它们,并为开发人员提供大部分收益。
With hundreds of millions of gamers already using Discord’s communication tools instead of many PC games’ built-in chat systems and growing use in more general communications applications, the company is well set up to gain a huge audience right away. That’s the same approach Epic is taking: Fortnite is its Trojan horse, allowing it to add a game store to software that’s already on a huge amount of gamer desktops.
数以亿计的游戏玩家已经在使用Discord的通讯工具,而不是许多PC游戏的内置聊天系统,并且在越来越多的通用通讯应用程序中得到越来越多的使用,该公司已做好充分准备,可以立即赢得大量观众。 这就是Epic采取的相同方法:Fortnite是它的特洛伊木马,它可以将游戏商店添加到已经在大量游戏玩家台式机上安装的软件中。
2019 is shaping up to be a knock-down, drag-out price war to woo publishers and developers to the most lucrative storefront. Steam is still in the lead by an order of magnitude, but they’ll need to offer more money or see some of their biggest clients wander to friendlier alternatives.
2019年将形成一场敲倒,拖延式的价格战,以吸引发行商和开发商进入利润最高的店面。 Steam仍然领先一个数量级,但他们需要提供更多的资金,或者看到一些最大的客户转向更友好的选择。
discord 开发者教学