数据结构-链表的c++实现

#ifndef My_Head_H
    #define My_Head_H
    #include "G://code/c++/myhead.h"
#endif // !My_Head_H

template <typename ElemType>
class LinkList
{

    /* data */
public:
    //非循环单链表节点的类声明
    class List_Node
    {
        public:
            ElemType data;  //结点数据
            List_Node* next; //指向下一个结点的指针
    };
    typedef List_Node *NodePointer; //指向结点的指针类型说明
    
    //链表置空
    void clear();

    //求链表结点个数
    int GetLength();

    //取第i个结点
    Status GetItem(int i, ElemType& e);

    //取第一个结点的指针
    NodePointer GetHead()
    {
        return head;
    }

    //删除第i个结点
    Status DeleteItem(int i);

    //在第i个结点之前插入一个数据为e的结点
    Status Insert(int i, ElemType e);

    //打印出每一个结点的值
    void Display_All();

    //以随机数填充num个结点
    Status Random_Fill(int num);

    LinkList();

    ~LinkList();
protected:
    NodePointer head;
};

template <typename ElemType>
void LinkList<ElemType>::clear()
{
    NodePointer p, q;
    p = NULL;
    q = head;
    while (q)
    {
        p = q;
        q = q->next;
        delete p;
    }
    head = NULL;
}

template <typename ElemType>
int LinkList<ElemType>::GetLength()
{
    NodePointer q;
    q = head;
    int num = 0;
    while (q)
    {
        num++;
        q = q->next;
    }
    return num;
}

template <typename ElemType>
Status LinkList<ElemType>::GetItem(int i, ElemType& e)
{
    int count = 1;
    NodePointer q;
    q = head;
    while (count<i && q)
    {
        count++;
        q = q->next;
    }
    //若q为空或者i超过列表结点个数,返回error
    if (!q || count > i) return ERROR;
    e = q->data;
    return OK;
}

/*template<typename ElemType>
LinkList<ElemType>::NodePointer LinkList<ElemType>::GetHead()
{
    return head;
}*/



template <typename ElemType>
Status LinkList<ElemType>::DeleteItem(int i)
{
    int count = 1;
    NodePointer p,q;
    q = head;
    p = NULL;
    while (count < i && q)
    {
        count++;
        p = q;
        q = q->next;
    }
    //若q为空或者i超过列表结点个数,返回error
    if (!q || count > i) return ERROR;
    return OK; 
    p->next = q->next;
    delete p;
}
template <typename ElemType>
Status LinkList<ElemType>::Insert(int i, ElemType e)
{
    int count = 1;
    NodePointer p, q, s;
    q = head;
    while (count < i && q)
    {
        count++;
        q = q->next;
    }
    //若q为空或者i超过列表结点个数,返回error
    if (!q || count > i) return ERROR;
    s = new List_Node;
    s->data = e;
    s->next = q->next;
    q->next = s;
}
template<typename ElemType>
inline void LinkList<ElemType>::Display_All()
{
    NodePointer q = head;
    cout << "Here are all data in linklist";
    while (q)
    {
        cout << q->data << "->";
        q = q->next;
    }
    cout << "end" << endl;
}

template<typename ElemType>
Status LinkList<ElemType>::Random_Fill(int num)
{
    NodePointer p, q;
    q = head;
    if (q == NULL) 
    {
        q = new List_Node;
        q->data = random(100);
        q->next = NULL;
        head = q;
    }
    for (int i = 0; i < num; i++) 
    {
        p = new List_Node;
        p->data = random(100);
        q->next = p;
        q = p;
    }
    q->next = NULL;
    return OK;
}

template<typename ElemType>
LinkList <ElemType>::LinkList()
{
    head = NULL;
}

template<typename ElemType>
LinkList <ElemType>::~LinkList()
{
    clear();
}

其中myhead.h是一个储存基本配置的头文件。

#include <istream>
#include<stdio.h>
#include<stdlib.h>
#include <ctime>

using namespace std;
typedef int Status;



#define ERROR 0;
#define OK 1;
#define random(x) (rand()%x)
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值