20121103(003)MVC App MVC简单应用程序的构建

目标:掌握MVC模式在应用程序是如何工作的,下面通过简单的代码来演示其机制

第一步:创建一个单视图应用程序,其中已经有一个创建好了的控制器,此视图控制器我们用来作为在MVC模式中充当Control的作用(C)

第二步:创建一个协议MyProtocol

#import <Foundation/Foundation.h>

@protocol MyProtocol <NSObject>

- (void) doSomething;

@end

第三步:自定义一个视图MyUIView,此视图继承UIView,并设置一个实现上述协议的代理,复写UIView的触摸结束方法touchesEnded,并让它调用代理方法

.h文件

#import <UIKit/UIKit.h>
#import "MyProtocol.h"
@interface MyUIview : UIView
{
    id<MyProtocol>delegate;
}
@property(nonatomic,assign)id<MyProtocol>delegate;
@end
.m文件

#import "MyUIview.h"

@implementation MyUIview
@synthesize delegate;

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self) {
        // Initialization code
        self.backgroundColor = [UIColor blueColor];
    }
    return self;
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
    NSLog(@"touchesEnded!");
    if (delegate != nil) {
        [delegate doSomething];
    }
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
    // Drawing code
}
*/

@end
第四步:我门还需要定义我门需要的数据,此时我定义一个类为MyModel,其中定义了一个数组实例变量

.h文件

#import <Foundation/Foundation.h>

@interface MyModel : NSObject

@property(strong,nonatomic)NSMutableArray *colorArray;

@end

.m文件

#import "MyModel.h"

@implementation MyModel

@synthesize colorArray = _colorArray;

- (id)init
{
    self = [super init];
    if (self) {
        self.colorArray = [NSMutableArray array];
        [self.colorArray addObject:[UIColor redColor]];
        [self.colorArray addObject:[UIColor yellowColor]];
        [self.colorArray addObject:[UIColor whiteColor]];
        [self.colorArray addObject:[UIColor blueColor]];
        [self.colorArray addObject:[UIColor purpleColor]];
        [self.colorArray addObject:[UIColor orangeColor]];
        [self.colorArray addObject:[UIColor cyanColor]];
    }
    return self;
}

@end

第五步:我们回到我们的控制器类,此控制器作为MyUIView的代理,他实现了MyProtocol协议,它定义了2个实例变量MyUIView和MyMode,还有一个计数变量count,

在实现文件中做了对协议方法的实现

.h文件

#import <UIKit/UIKit.h>
#import "MyUIview.h"
#import "MyModel.h"
#import "MyProtocol.h"
@interface RootViewController : UIViewController <MyProtocol>
{
    MyUIview *myUIView;
    MyModel *myModel;
    int count;
}
@property(nonatomic,retain)MyUIview *myUIView;
@property(nonatomic,retain)MyModel *myModel;
@end
.m文件
#import "RootViewController.h"
#import "MyUIview.h"
@interface RootViewController ()

@end

@implementation RootViewController
@synthesize myUIView;
@synthesize myModel;

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization
        self.title = @"RootViewController";
        CGRect frame = CGRectMake(0, 320, 320, 140);
        myUIView = [[MyUIview alloc] initWithFrame:frame];
        myUIView.delegate = self;
        myModel = [[MyModel alloc]init];
        [self.view addSubview:myUIView];
        
    }
    return self;
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view from its nib.
}

- (void)viewDidUnload
{
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
    self.myUIView = nil;

}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}

- (void)doSomething 
{
    if (count < [myModel.colorArray count]) {
        self.view.backgroundColor = [myModel.colorArray objectAtIndex:count];
        count ++;
    } else {
        self.view.backgroundColor = [myModel.colorArray objectAtIndex:0];
        count = 0;
    }
}

- (void)dealloc
{
    [self.myUIView release];
    self.myUIView = nil;
    [super dealloc];
}
@end



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