得到当前屏幕的尺寸
CGRect screenRect = [[UIScreen mainScreen] bounds];
CGSize screenSize = screenRect.size;
此时屏幕尺寸的宽 高与scale的乘积就是相应的分辨率值。
横向分辨率:
CGFloat scale = [UIScreen mainScreen].scale;
CGFloat screenX = screenSize.width * scale;
竖向分辨率:
CGFloat scale = [UIScreen mainScreen].scale;
CGFloat screenY = screenSize.height * scale;
那么最终分辨率就是: screenX *screenY