IDirectFB
Main interface of DirectFB, created by DirectFBCreate().
IDirectFBSurface
Interface to a surface object, being a graphics context for rendering and state control, buffer operations, palette access and sub area translate 'n' clip logic.
IDirectFBPalette
Interface for read/write access to the colors of a palete object and for cloning it.
IDirectFBInputDevice
Input device interface for keymap access, event buffers and state queries.
IDirectFBDisplayLayer
Layer interface for configuration, window stack usage or direct surface access, with shared/exclusive context.
IDirectFBWindow
Interface to a window object, controlling appearance and focus, positioning and stacking, event buffers and surface access.
IDirectFBEventBuffer
Interface to a local event buffer to send/receive events, wait for events, abort waiting for reset buffer.
IDirectFBFont
Font interface for getting metrics, measuring strings or single characters, query/choose/encodings.
IDirectFBImageProvider
Interface to an image provider, retrieving information about the image and rendering it to a surface.
IDirectFBVideoProvider
Interface to a video provider for playback with advanced control and basic stream information.
IDirectFBDataBuffer
Data buffer interface, providing unified access to different kinds of data storage and live feed.
IDirectFBScreen
Interface to different display outputs, encoders, connector settings, power management and synchronization.
IDirectFBGL
OpenGL context of a surface.