typedef CList<CObject> CListData;
class CDataDlg
{
public:
void InsertToListCtrl(const CListData& ListData)
{
m_cs.Lock();
for (...)
{
m_ctlListData.InsertItem(...);
}
m_cs.Unlock();
}
protected:
CListCtrl m_ctlListData;
mutable CCriticalSection m_cs;
}
extern CDataDlg DataDlg;
class CGlobalData
{
public:
void ShowData() { DataDlg.InsertToListCtrl(m_listObj); }
/*
void ShowData() { DataDlg.PostMessage(MSG_SHOWDATA); }
*/
protected:
CListData m_listObj;
}
分析:在调用CGlobal::ShowData时会出现死锁,因为CDataDlg所依附的线程在调用CDataDlg::InsertToListCtrl函数时,碰到m_cs.Lock()会被锁住,而接下来调用的函数m_ctlListData.InsertItem其中又会调用SendMessage函数,SendMessage是个同步函数,需要函数返回才能运行,而当前线程已经被锁住,所以SendMessage无法运行;而当前程序又因为SendMessage无法返回而无法运行,这就形成了死锁.
解决方法:在CGlobal::ShowData中使用PostMessage向CDataDlg投递消息,这样做的好处是CDataDlg锁依附的线程可以将消息串行化,避免死锁.