#include<stdio.h>
#include<stdlib.h>
#include<errno.h>
#include<string.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<sys/socket.h>
#include<sys/wait.h>
#define SERVPORT 3333
#define BACKLOG 10
main() {
int sockfd,client_fd;
int sin_size;
struct sockaddr_in my_addr;
struct sockaddr_in remote_addr;
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0))== -1 ) {
perror("socket create error!");
}
my_addr.sin_family=AF_INET;
my_addr.sin_port=htons(SERVPORT);
my_addr.sin_addr.s_addr=INADDR_ANY;
bzero(&(my_addr.sin_zero), 8);
if (bind(sockfd, (struct sockaddr *) &my_addr, sizeof(struct sockaddr)) == -1) {
perror("bind error!");
exit(1);
}
if(listen(sockfd, BACKLOG) == -1) {
perror("listen error!");
}
while(1) {
sin_size = sizeof(struct sockaddr_in);
if ((client_fd = accept(sockfd, (struct sockaddr *) &remote_addr,&sin_size)) == -1) {
perror("accept error!");
continue;
}
printf("received a connnection from %d\n", inet_ntoa(remote_addr.sin_addr));
if(!fork()) {
if (send(client_fd,"HELLO,LILIJUN\n",12,0) == -1) {
perror("send error !");
close(client_fd);
exit(0);
}
}
close(client_fd);
}
}
linux c socket server
最新推荐文章于 2024-04-11 22:57:03 发布