/* By Marcus Xing include/keyboard.h 键盘有关的信息 */ /* forward include: type.h */ #ifndef _KEYBOARD_H_ #define _KEYBOARD_H_ /* 8042的各端口值 */ #define OUT_BUFFER_8042 0x60 /* 输出缓冲区端口号,读 */ #define IN_BUFFER_8042 0x60 /* 输入缓冲区端口号,写 */ #define STATUS_REG_8042 0x64 /* 状态寄存器,读 */ #define COMMAND_REG_8042 0x64 /* 命令寄存器,写 */ #define KB_SET_LED_COM 0xed /* 设置LED时发给8048的命令 */ #define KB_ACK 0xfa /* 设置LED时8048收到命令的反馈 */ #define BUFFER_SIZE 32 /* 输入缓冲区的大小 */ #define MAP_COLS 3 /* 映射表的列数 */ #define SCAN_CODES 0x80 /* 映射表的行数 */ #define FLAG_BREAK 0x0080 /* 是否为按起的标志 */ #define FLAG_EXT 0x0100 /* 常规功能的标志 */ #define FLAG_SHIFT_L 0x0200 /* 左SHIFT键的标志 */ #define FLAG_SHIFT_R 0x0400 /* 右SHIFT键的标志 */ #define FLAG_CTRL_L 0x0800 /* 左CONTROL键的标志 */ #define FLAG_CTRL_R 0x1000 /* 右CONTROL键的标志 */ #define FLAG_ALT_L 0x2000 /* 左ALT键的标志 */ #define FLAG_ALT_R 0x4000 /* 右ALT键的标志 */ #define FLAG_PAD 0x8000 /* 小键盘数字键的标志 */ #define MASK_RAW 0x01FF /* raw key value = code passed to tty & MASK_RAW the value can be found either in the keymap column 0 or in the list below */ /* 特别的键 */ #define ESC (0x01 + FLAG_EXT) /* Esc */ #define TAB (0x02 + FLAG_EXT) /* Tab */ #define ENTER (0x03 + FLAG_EXT) /* Enter */ #define BACKSPACE (0x04 + FLAG_EXT) /* BackSpace */ #define GUI_L (0x05 + FLAG_EXT) /* L GUI */ #define GUI_R (0x06 + FLAG_EXT) /* R GUI */ #define APPS (0x07 + FLAG_EXT) /* APPS */ /* Shift, Ctrl, Alt */ #define SHIFT_L (0x08 + FLAG_EXT) /* L Shift */ #define SHIFT_R (0x09 + FLAG_EXT) /* R Shift */ #define CTRL_L (0x0A + FLAG_EXT) /* L Ctrl */ #define CTRL_R (0x0B + FLAG_EXT) /* R Ctrl */ #define ALT_L (0x0C + FLAG_EXT) /* L Alt */ #define ALT_R (0x0D + FLAG_EXT) /* R Alt */ /* Lock keys */ #define CAPS_LOCK (0x0E + FLAG_EXT) /* Caps Lock */ #define NUM_LOCK (0x0F + FLAG_EXT) /* Number Lock */ #define SCROLL_LOCK (0x10 + FLAG_EXT) /* Scroll Lock */ /* Function keys */ #define F1 (0x11 + FLAG_EXT) /* F1 */ #define F2 (0x12 + FLAG_EXT) /* F2 */ #define F3 (0x13 + FLAG_EXT) /* F3 */ #define F4 (0x14 + FLAG_EXT) /* F4 */ #define F5 (0x15 + FLAG_EXT) /* F5 */ #define F6 (0x16 + FLAG_EXT) /* F6 */ #define F7 (0x17 + FLAG_EXT) /* F7 */ #define F8 (0x18 + FLAG_EXT) /* F8 */ #define F9 (0x19 + FLAG_EXT) /* F9 */ #define F10 (0x1A + FLAG_EXT) /* F10 */ #define F11 (0x1B + FLAG_EXT) /* F11 */ #define F12 (0x1C + FLAG_EXT) /* F12 */ /* Control Pad */ #define PRINTSCREEN (0x1D + FLAG_EXT) /* Print Screen */ #define PAUSEBREAK (0x1E + FLAG_EXT) /* Pause/Break */ #define INSERT (0x1F + FLAG_EXT) /* Insert */ #define DELETE (0x20 + FLAG_EXT) /* Delete */ #define HOME (0x21 + FLAG_EXT) /* Home */ #define END (0x22 + FLAG_EXT) /* End */ #define PAGEUP (0x23 + FLAG_EXT) /* Page Up */ #define PAGEDOWN (0x24 + FLAG_EXT) /* Page Down */ #define UP (0x25 + FLAG_EXT) /* Up */ #define DOWN (0x26 + FLAG_EXT) /* Down */ #define LEFT (0x27 + FLAG_EXT) /* Left */ #define RIGHT (0x28 + FLAG_EXT) /* Right */ /* ACPI keys */ #define POWER (0x29 + FLAG_EXT) /* Power */ #define SLEEP (0x2A + FLAG_EXT) /* Sleep */ #define WAKE (0x2B + FLAG_EXT) /* Wake Up */ /* Num Pad */ #define PAD_SLASH (0x2C + FLAG_EXT) /* / */ #define PAD_STAR (0x2D + FLAG_EXT) /* * */ #define PAD_MINUS (0x2E + FLAG_EXT) /* - */ #define PAD_PLUS (0x2F + FLAG_EXT) /* + */ #define PAD_ENTER (0x30 + FLAG_EXT) /* Enter */ #define PAD_DOT (0x31 + FLAG_EXT) /* . */ #define PAD_0 (0x32 + FLAG_EXT) /* 0 */ #define PAD_1 (0x33 + FLAG_EXT) /* 1 */ #define PAD_2 (0x34 + FLAG_EXT) /* 2 */ #define PAD_3 (0x35 + FLAG_EXT) /* 3 */ #define PAD_4 (0x36 + FLAG_EXT) /* 4 */ #define PAD_5 (0x37 + FLAG_EXT) /* 5 */ #define PAD_6 (0x38 + FLAG_EXT) /* 6 */ #define PAD_7 (0x39 + FLAG_EXT) /* 7 */ #define PAD_8 (0x3A + FLAG_EXT) /* 8 */ #define PAD_9 (0x3B + FLAG_EXT) /* 9 */ #define PAD_UP PAD_8 /* Up */ #define PAD_DOWN PAD_2 /* Down */ #define PAD_LEFT PAD_4 /* Left */ #define PAD_RIGHT PAD_6 /* Right */ #define PAD_HOME PAD_7 /* Home */ #define PAD_END PAD_1 /* End */ #define PAD_PAGEUP PAD_9 /* Page Up */ #define PAD_PAGEDOWN PAD_3 /* Page Down*/ #define PAD_INS PAD_0 /* Ins */ #define PAD_MID PAD_5 /* Middle key */ #define PAD_DEL PAD_DOT /* Del */ /* 扫描码输入缓冲区结构,其实是线性循环队列 */ typedef struct s_kb_input_buffer { u8 *tail; /* 缓冲区队尾 */ u8 *head; /* 缓冲区队首 */ int size; /* 缓冲区当前大小 */ u8 buffer[BUFFER_SIZE]; /* 缓冲区空间 */ }KB_Input_Buffer; #endif