Unity UI中心扩散Shader
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)图片 wrap mode 格式选择ClampShader "ACME/CircleExpand"{ Properties { [PerRendererData] _MainTex("Sprite Texture", 2D) = "white" {} _...
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2020-08-25 09:17:57 ·
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