CGSize windowSize = [UIScreen mainScreen].bounds.size;
NSArray *launchImagesDict = [[[NSBundle mainBundle] infoDictionary] valueForKey:@"UILaunchImages"];
NSString *imgName = @"";
for (NSDictionary *imgDic in launchImagesDict) {
CGSize imgSize = CGSizeFromString([NSString stringWithFormat:@"%@",[imgDic objectForKey:@"UILaunchImageSize"]]);
if (CGSizeEqualToSize(windowSize, imgSize)) {
imgName = [imgDic objectForKey:@"UILaunchImageName"];
break;
}
}