1.Handler
class MainActivity : AppCompatActivity(), Runnable {
var step_pro: Int? = null
var max_pro: Int? = null
var current_pro: Int? = null
var h: Handler = Handler()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
max_pro = my_pb.max
step_pro = max_pro!! / 10
my_pb.progress = 0
h.post(this);
}
override fun run() {
if (my_pb.progress!=100){
current_pro = my_pb.progress
my_pb.setProgress(current_pro!! + step_pro!!);
h.postDelayed(this, 1000);
}
}
}
下面的写法不一样
class MainActivity : AppCompatActivity() {
var step_pro: Int? = null
var max_pro: Int? = null
var current_pro: Int? = null
private val handler = object : Handler() {//存在内存泄露,我就不优化了
override fun handleMessage(msg: Message) {
if (msg.what == MSG_UPDATE) {
current_pro = my_pb.progress
if (current_pro!! <100) {
current_pro = current_pro!! + 1
// sendEmptyMessageDelayed(MSG_UPDATE, 100)
var message:Message= Message.obtain()
message.what=MSG_UPDATE
sendMessageDelayed(message,100)
} else {
// removeMessages(MSG_UPDATE)
removeMessages(MSG_UPDATE)
my_pb.setVisibility(View.GONE)
}
my_pb.setProgress(current_pro!!)
}
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
max_pro = my_pb.max
step_pro = max_pro!! / 10
my_pb.progress = 0
bt_start.setOnClickListener {
var message:Message= Message.obtain()
message.what=MSG_UPDATE
// handler.sendEmptyMessage(MSG_UPDATE)//把消息全部换成灰色的也可以
handler.sendMessage(message)
}
}
companion object {
private const val MSG_UPDATE = 0x100
}
}
3.第二种方法线程的方式
class MainActivity : AppCompatActivity() {
var step_pro: Int? = null
var max_pro: Int? = null
var current_pro: Int? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
max_pro = my_pb.max
step_pro = max_pro!! / 10
my_pb.progress = 0
current_pro=0
bt_start.setOnClickListener {
var thread= Thread {
while (my_pb.progress<100){
current_pro= current_pro!! +10
my_pb.setProgress(current_pro!!)
Thread.sleep(1000)
}
}
thread.start()
}
}
}
3.AsyncTask方式
class MyTask(var pgbar: ProgressBar) : AsyncTask<String?, Int?, String>() {
override fun doInBackground(vararg params: String?): String? {
var i = 0
while (i < 100) {
i = i + 10
Thread.sleep(1000)
publishProgress(i)
}
return "更新完成"
}
override fun onProgressUpdate(vararg values: Int?) {
pgbar.progress = values[0]!!
}
}
4.协程 空