定义:一种可以实现“先进后出”的存储结构
栈类似于箱子
分类:
静态栈 动态栈:核心是链表
算法:
出栈 压栈
#include <stdio.h>
#include <malloc.h>
#include <stdlib.h>
typedef struct Node
{
int data;
struct Node* pNext;
}NODE, * PNODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK, * PSTACK;
void init(PSTACK);
void push(PSTACK, int);
void traverse(PSTACK);
bool pop(PSTACK, int*);
bool empt(PSTACK);
void clear(PSTACK);
int main(void)
{
STACK S;
int val;
init(&S);
push(&S, 1);
push(&S, 2);
push(&S, 3);
push(&S, 4);
push(&S, 5);
traverse(&S);
clear(&S);
if (pop(&S, &val)) //用引用的方式传递给形参,故而可以修改实参
{
printf("出栈成功,出栈元素是%d\n", val);
}
else
{
printf("出栈失败!\n");
}
traverse(&S);
return 0;
}
void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if (NULL == pS->pTop)
{
printf("动态内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL;
}
}
void push(PSTACK pS, int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop;
pS->pTop = pNew;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop;
while (p != pS->pBottom)
{
printf("%d", p->data);
p = p->pNext;
}
printf("\n");
}
bool empt(PSTACK pS)
{
if (pS->pTop == pS->pBottom)
return true;
else
return false;
}
bool pop(PSTACK pS, int*pVal)
{
if (empt(pS))
{
return false;
}
else
{
PNODE p = pS->pTop;
*pVal = p->data;
pS->pTop = p->pNext;
free(p);
p = NULL;
return true;
}
}
//clear()清空
void clear(PSTACK pS)
{
if (empt(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
PNODE q = NULL;
while (p != pS->pBottom)
{
q=p->pNext;
free(p);
p = q;
}
pS->pTop = pS->pBottom;
}
}
应用:
函数调用:函数之间的调用是通过压栈出栈的形式进行信息传递的,栈中一般包括调用函数的信息和下一条语句的地址。
中断
表达式求值
内存分配
缓冲处理
迷宫