nand2tetris【2】

Today,we continue to learn how to build more logic gates.


In fact,it's really a good way to stduy by making chip myself than look how to make from books.


Althought,It wiill be some trouble when you making the chip.快哭了


You hear you forget,you see you remember,you do you understand.


Xor

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Xor.hdl

/**
 *  Exclusive-or gate: out = !(a == b).
 */

CHIP Xor {
    IN a, b;
    OUT out;

    PARTS:
    Not(in=a,out=nota);
    Not(in=b,out=notb);
    And(a=nota,b=b,out=o1);
    And(b=notb,a=a,out=o2);
    Or(a=o1,b=o2,out=out);
}

Mux

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux.hdl

/** 
 * Multiplexor. If sel==1 then out=b else out=a.
 */

CHIP Mux {
    IN a, b, sel;
    OUT out;

    PARTS:
    And(a=sel,b=b,out=bb);
    Not(in=sel,out=notsel);
    And(a=notsel,b=a,out=aa);
    Or(a=aa,b=bb,out=out);
}


DMux

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux.hdl

/**
 * Demultiplexor.
 * {a,b} = {in,0} if sel==0
 *         {0,in} if sel==1
 */


CHIP DMux {
    IN in, sel;
    OUT a, b;

    PARTS:
    Not(in=sel,out=notsel);
    And(a=in,b=sel,out=b);
    And(a=in,b=notsel,out=a);

}


Or16

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Or16.hdl



/**
 * 16-bit bitwise Or gate: for i=0..15 out[i] = a[i] or b[i].
 */

CHIP Or16 {
    IN a[16], b[16];
    OUT out[16];

    PARTS:
    Or(a=a[0],b=b[0],out=out[0]);
    Or(a=a[1],b=b[1],out=out[1]);
    Or(a=a[2],b=b[2],out=out[2]);
    Or(a=a[3],b=b[3],out=out[3]);
    Or(a=a[4],b=b[4],out=out[4]);
    Or(a=a[5],b=b[5],out=out[5]);
    Or(a=a[6],b=b[6],out=out[6]);
    Or(a=a[7],b=b[7],out=out[7]);
    Or(a=a[8],b=b[8],out=out[8]);
    Or(a=a[9],b=b[9],out=out[9]);
    Or(a=a[10],b=b[10],out=out[10]);
    Or(a=a[11],b=b[11],out=out[11]);
    Or(a=a[12],b=b[12],out=out[12]);
    Or(a=a[13],b=b[13],out=out[13]);
    Or(a=a[14],b=b[14],out=out[14]);
    Or(a=a[15],b=b[15],out=out[15]);
}

And16
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/And16.hdl

/**
 * 16-bit-wise and gate: for i = 0..15: out[i] = a[i] and b[i]
 */

CHIP And16 {
    IN a[16], b[16];
    OUT out[16];

    PARTS:
    And(a=a[0],b=b[0],out=out[0]);
    And(a=a[1],b=b[1],out=out[1]);
    And(a=a[2],b=b[2],out=out[2]);
    And(a=a[3],b=b[3],out=out[3]);
    And(a=a[4],b=b[4],out=out[4]);
    And(a=a[5],b=b[5],out=out[5]);
    And(a=a[6],b=b[6],out=out[6]);
    And(a=a[7],b=b[7],out=out[7]);
    And(a=a[8],b=b[8],out=out[8]);
    And(a=a[9],b=b[9],out=out[9]);
    And(a=a[10],b=b[10],out=out[10]);
    And(a=a[11],b=b[11],out=out[11]);
    And(a=a[12],b=b[12],out=out[12]);
    And(a=a[13],b=b[13],out=out[13]);
    And(a=a[14],b=b[14],out=out[14]);
    And(a=a[15],b=b[15],out=out[15]);

}

Not16

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Not16.hdl

/**
 * 16-bit Not gate: for i=0..15: out[i] = not in[i]
 */

CHIP Not16 {
    IN in[16];
    OUT out[16];

    PARTS:
    Not(in=in[0],out=out[0]);
    Not(in=in[1],out=out[1]);
    Not(in=in[2],out=out[2]);
    Not(in=in[3],out=out[3]);
    Not(in=in[4],out=out[4]);
    Not(in=in[5],out=out[5]);
    Not(in=in[6],out=out[6]);
    Not(in=in[7],out=out[7]);
    Not(in=in[8],out=out[8]);
    Not(in=in[9],out=out[9]);
    Not(in=in[10],out=out[10]);
    Not(in=in[11],out=out[11]);
    Not(in=in[12],out=out[12]);
    Not(in=in[13],out=out[13]);
    Not(in=in[14],out=out[14]);
    Not(in=in[15],out=out[15]);
}


Mul16

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux16.hdl

/**
 * 16 bit multiplexor. If sel==1 then out=b else out=a.
 */

CHIP Mux16 {
    IN a[16], b[16], sel;
    OUT out[16];

    PARTS:
    Mux(a=a[0],b=b[0],sel=sel,out=out[0]);
    Mux(a=a[1],b=b[1],sel=sel,out=out[1]);
    Mux(a=a[2],b=b[2],sel=sel,out=out[2]);
    Mux(a=a[3],b=b[3],sel=sel,out=out[3]);
    Mux(a=a[4],b=b[4],sel=sel,out=out[4]);
    Mux(a=a[5],b=b[5],sel=sel,out=out[5]);
    Mux(a=a[6],b=b[6],sel=sel,out=out[6]);
    Mux(a=a[7],b=b[7],sel=sel,out=out[7]);
    Mux(a=a[8],b=b[8],sel=sel,out=out[8]);
    Mux(a=a[9],b=b[9],sel=sel,out=out[9]);
    Mux(a=a[10],b=b[10],sel=sel,out=out[10]);
    Mux(a=a[11],b=b[11],sel=sel,out=out[11]);
    Mux(a=a[12],b=b[12],sel=sel,out=out[12]);
    Mux(a=a[13],b=b[13],sel=sel,out=out[13]);
    Mux(a=a[14],b=b[14],sel=sel,out=out[14]);
    Mux(a=a[15],b=b[15],sel=sel,out=out[15]);

}<span style="color:#ff0000;">
</span>

Or8Way

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Or8Way.hdl

/**
 * 8-way or gate: out = in[0] or in[1] or ... or in[7].
 */

CHIP Or8Way {
    IN in[8];
    OUT out;

    PARTS:
    Or(a=in[0],b=in[1],out=out1);
    Or(a=out1,b=in[2],out=out2);
    Or(a=out2,b=in[3],out=out3);
    Or(a=out3,b=in[4],out=out4);
    Or(a=out4,b=in[5],out=out5);
    Or(a=out5,b=in[6],out=out6);
    Or(a=out6,b=in[7],out=out);

}


Mux4Way16
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux4Way16.hdl

/**
 * 4-way 16-bit multiplexor.
 * out = a if sel==00
 *       b if sel==01
 *       c if sel==10
 *       d if sel==11
 */

CHIP Mux4Way16 {
    IN a[16], b[16], c[16], d[16], sel[2];
    OUT out[16];

    PARTS:

    Mux16(a=a,b=b,sel=sel[0],out=choice1);
    Mux16(a=c,b=d,sel=sel[0],out=choice2);
    Mux16(a=choice1,b=choice2,sel=sel[1],out=out);
}

Mux8Way16

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/Mux8Way16.hdl

/**
 * 8-way 16-bit multiplexor.
 * out = a if sel==000
 *       b if sel==001
 *       etc.
 *       h if sel==111
 */

CHIP Mux8Way16 {
    IN a[16], b[16], c[16], d[16],
       e[16], f[16], g[16], h[16],
       sel[3];
    OUT out[16];

    PARTS:
    Mux16(a=a,b=b,sel=sel[0],out=choice1);
    Mux16(a=c,b=d,sel=sel[0],out=choice2);
    Mux16(a=e,b=f,sel=sel[0],out=choice3);
    Mux16(a=g,b=h,sel=sel[0],out=choice4);
    Mux16(a=choice1,b=choice2,sel=sel[1],out=choice11);
    Mux16(a=choice3,b=choice4,sel=sel[1],out=choice22);
    Mux16(a=choice11,b=choice22,sel=sel[2],out=out);
}


DMux4Way
// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux4Way.hdl

/**
 * 4-way demultiplexor.
 * {a,b,c,d} = {in,0,0,0} if sel==00
 *             {0,in,0,0} if sel==01
 *             {0,0,in,0} if sel==10
 *             {0,0,0,in} if sel==11
 */

CHIP DMux4Way {
    IN in, sel[2];
    OUT a, b, c, d;

    PARTS:
    DMux(in=in,sel=sel[0],a=choiceac,b=choicebd);
    DMux(in=choiceac,sel=sel[1],a=a,b=c);
    DMux(in=choicebd,sel=sel[1],a=b,b=d);
}

DMux8Way

// This file is part of www.nand2tetris.org
// and the book "The Elements of Computing Systems"
// by Nisan and Schocken, MIT Press.
// File name: projects/01/DMux8Way.hdl

/**
 * 8-way demultiplexor.
 * {a,b,c,d,e,f,g,h} = {in,0,0,0,0,0,0,0} if sel==000
 *                     {0,in,0,0,0,0,0,0} if sel==001
 *                     etc.
 *                     {0,0,0,0,0,0,0,in} if sel==111
 */


CHIP DMux8Way {
    IN in, sel[3];
    OUT a, b, c, d, e, f, g, h;

    PARTS:
    DMux(in=in,sel=sel[0],a=aceg,b=bdfh);

    DMux(in=aceg,sel=sel[1],a=ae,b=cg);
    DMux(in=bdfh,sel=sel[1],a=bf,b=dh);

    DMux(in=ae,sel=sel[2],a=a,b=e);
    DMux(in=cg,sel=sel[2],a=c,b=g);
    DMux(in=bf,sel=sel[2],a=b,b=f);
    DMux(in=dh,sel=sel[2],a=d,b=h);
}

And now, all the experiment in lesson 01 has been completed.


There are various ways to finish those chips,i believe you can find a more effient way to finish it.微笑


  • 3
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值