把一个对象转化为xml

方法一:指定对象

private string ToGatheringEMXML(GatheringEMEntity entity)
{
string retSerialXml = "";
System.IO.MemoryStream StreamRequest = new System.IO.MemoryStream();
System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(typeof(GatheringEMEntity));

System.Xml.Serialization.XmlSerializerNamespaces ns = new System.Xml.Serialization.XmlSerializerNamespaces();
ns.Add("", "");
serializer.Serialize(StreamRequest, entity, ns);
retSerialXml = System.Text.Encoding.UTF8.GetString(StreamRequest.GetBuffer());
return retSerialXml;
}

方法二:不指定对象,通用方法

#region [ SerilaizeToString ]

public override string SerializeToString(object obj, System.Type[] extraTypes, Encoding encoding)
{
string serializedString = string.Empty;
if (obj != null)
{
XmlSerializer serializer = s_XmlSerializerCache.GetSerializer(obj.GetType(), extraTypes);
serializedString = SerializeToString(serializer, obj, encoding);
}

return serializedString;
}

#endregion

public XmlSerializer GetSerializer(Type type, Type[] knownTypes)
{
XmlSerializer serializer = null;
XmlSerializerCacheKey key = new XmlSerializerCacheKey(type,
knownTypes);
if (!_serializers.ContainsKey(key))
{
lock (_syncRoot)
{
if (!_serializers.ContainsKey(key))
{
serializer = knownTypes == null ? new
XmlSerializer(type) : new XmlSerializer(type, knownTypes);
_serializers.Add(key, serializer);
return serializer;
}
}
}

serializer = this._serializers[key];
return serializer;
}

 

protected string SerializeToString(XmlSerializer serializer, object obj, Encoding encoding)
{
StringBuilder sb = new StringBuilder();
using (TextWriter writer = new EncodedStringWriter(sb, encoding))
{
XmlTextWriter xtw = new XmlTextWriter(writer);
if (SerializationSettings.Current.Indent)
{
xtw.Formatting = Formatting.Indented;
xtw.Indentation = 2;
}
XmlSerializerNamespaces xmlns = new XmlSerializerNamespaces();
xmlns.Add(string.Empty, string.Empty);
serializer.Serialize(xtw, obj, xmlns);
}

return sb.ToString();
}

转载于:https://www.cnblogs.com/jameshappy/p/3511075.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值