在公司的工程中,我们用ThreadLocal来存储请求中的分页参数,今天对ThreadLocal进行一下分析。
ThreadLocal的本质是线程Thread类的一个成员(threadLocals,类型是ThreadLocalMap)的元素。之所以能对不同的线程往同一个ThreadLocal中设置不同的值,是因为这个不同的值本来就是存在Thread类的threadLocals中。线程Thread与ThreadLocal关系如下:
现在来分析ThreadLocal的set与get方法。set方法如下:
public void set(T value) {
//获取当前线程
Thread t = Thread.currentThread();
//拿到当前线程的成员threadLocals
ThreadLocalMap map = getMap(t);
if (map != null)
//map存在则直接将<key,value>(<this, value>)保存到ThreadLocalMap中
map.set(this, value);
else
//map不存在则初始化该map
createMap(t, value);
}
每个线程都有自己的ThreadLocalMap,上面createMap(t, value)执行如下:
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
INITIAL_CAPACITY的大小是16,i是该ThreadLocal映射到Entry上的hash值。value是保存在table的i位置。setThreshold是设置ThreadLocalMap的扩张阈值。策略是table填满了长度的2/3就进行扩张。再来看看map的set方法
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
//如果key存在,则覆盖原来的值
if (k == key) {
e.value = value;
return;
}
//如果该位置ThreadLocal被gc清除了,则占用该位置
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
//新存一个Entry
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
现在分析ThreadLocal的get方法:
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
get方法就比较简单了,首先获取当前线程的ThreadLocalMap,然后拿到包装类型元素Entry,如果存在则返回value,不存在返回setInitialValue()。
以上就是ThreadLocal分析,写的可能过于简单,如果没能太理解,可以给我留言。