题目说明
信用卡还款是银行系统的重要业务,业务流程说明如下:
- 用户有信用卡和储蓄卡,储蓄卡有查询余额和取款功能,信用卡能够查看账单金额、查看还款日和查看余额三个功能;
- 请使用委托与事件实现下列功能:用户可自由设置信用卡还款关联的储蓄卡,当还款日到期时进行账单金额的自动划扣;
- 请注意事件主要是设计什么时候启动委托,委托的主要目的是设置还款的储蓄卡;
- 已经给出了部分功能代码,在此基础上进行开发。
namespace ConsoleApplication3delegate { class DepositCard { public int amount; public void Display() { Console.WriteLine("储蓄卡余额为:{0}", amount); } public void Account(int balance,int payday) { amount += balance; Console.WriteLine("今天是本月的{0},取款{1},储蓄卡余额为:{2}。", DateTime.Today.Day,balance,amount); } } class CreditCard { private int billamount; private int repaymentday; public CreditCard(int billamount, int repaymentday) { this.billamount = billamount; this.repaymentday = repaymentday; } public int getbillamount() {return billamount;} public int getrepaymentday() { return repaymentday;} public void Display(){Console.WriteLine("信用卡余额为:{0}", billamount);} } class CreditCardDelegate { public int billamount; public int repaymentday; ···················请在此处添加自己的代码················································· } class Program { static void Main(string[] args) { DepositCard depositCard = new DepositCard(); depositCard.amount = 10000; CreditCard creditCard1 = new CreditCard(-2000,9); CreditCard creditCard2 = new CreditCard(-3000, 13); CreditCard creditCard3 = new CreditCard(-5000, 29); depositCard.Display(); Console.WriteLine(""); List<CreditCard> Cards = new List<CreditCard>(); Cards.Add(creditCard1); Cards.Add(creditCard2); Cards.Add(creditCard3); foreach (CreditCard card in Cards) { Console.WriteLine("信用卡开始执行委托还款。。。。。。"); ························在此处添加自己的代码·············································· Console.WriteLine(""); } Console.ReadLine(); } } }
功能说明
该程序实现了一个信用卡还款系统,其中用户可以自由设置信用卡关联的储蓄卡,在还款日到期时进行账单金额的自动划扣。具体实现方式是使用委托和事件来实现信用卡的自动还款功能。
设计流程
1.首先,定义了一个DepositCard类来模拟储蓄卡,并实现了该类的余额查询和取款功能。
2.然后,定义了一个CreditCard类来模拟信用卡,该类包含账单金额、还款日等属性,并实现了余额查询的功能。
3.接下来,定义了一个CreditCardDelegate类,该类包含了一个事件(PaymentEvent)和一个关联DepositCard的委托(PaymentDelegate),用于将还款操作委托给DepositCard类的Account方法来实现自动划扣。此外,CreditCardDelegate类还实现了一个MakePayment方法用于执行还款操作,以及一个OnPaymentEvent方法用于在还款日到期时触发PaymentEvent事件。
4.最后,在Main方法中,创建了一个DepositCard对象和三个CreditCard对象,并将它们添加到一个List<CreditCard>中。然后,创建了一个CreditCardDelegate对象,并将其关联DepositCard的委托。接着,循环遍历List<CreditCard>,订阅每个CreditCard对象的PaymentEvent事件,并在事件处理程序中调用CreditCardDelegate对象的MakePayment方法实现自动还款。同时,在每次循环中都调用CreditCardDelegate对象的OnPaymentEvent方法来检查是否到了还款日。
关键源码展示
·第一段代码添加
class CreditCard
{
private int billamount;
private int repaymentday;
public CreditCard(int billamount, int repaymentday)
{
this.billamount = billamount;
this.repaymentday = repaymentday;
}
public int getbillamount() { return billamount; }
public int getrepaymentday() { return repaymentday; }
public void Display() { Console.WriteLine("信用卡余额为:{0}", billamount); }
}
为了实现自动划扣的功能,可以在CreditCardDelegate类中定义一个事件(例如PaymentEvent)来触发自动还款的委托。同时,在CreditCardDelegate类中定义一个关联DepositCard的委托(例如PaymentDelegate),用于将还款的操作委托给DepositCard类的方法来实现账单金额的划扣。
·第二段代码添加
foreach (CreditCard card in Cards)
{
Console.WriteLine("信用卡开始执行委托还款");
ccDelegate.billamount = card.getbillamount();
ccDelegate.repaymentday = card.getrepaymentday();
ccDelegate.PaymentEvent += (sender, e) => ccDelegate.MakePayment();
ccDelegate.OnPaymentEvent();
Console.WriteLine("");
}
在Main方法中,可以创建一个CreditCardDelegate对象,并将其关联DepositCard的委托,然后订阅PaymentEvent事件并在事件处理程序中调用MakePayment方法。为了使自动划扣能够按时进行,还需要在循环中定期调用CreditCardDelegate对象的OnPaymentEvent方法。
本题完整代码展示
namespace ConsoleApplication3delegate
{
class DepositCard
{
public int amount;
public void Display()
{
Console.WriteLine("储蓄卡余额为:{0}", amount);
}
public void Account(int balance, int payday)
{
amount += balance;
Console.WriteLine("今天是本月的{0},取款{1},储蓄卡余额为:{2}。", DateTime.Today.ToString("dd"), balance, amount);
}
}
class CreditCard
{
private int billamount;
private int repaymentday;
public CreditCard(int billamount, int repaymentday)
{
this.billamount = billamount;
this.repaymentday = repaymentday;
}
public int getbillamount() { return billamount; }
public int getrepaymentday() { return repaymentday; }
public void Display() { Console.WriteLine("信用卡余额为:{0}", billamount); }
}
class CreditCardDelegate
{
public int billamount;
public int repaymentday;
public event EventHandler PaymentEvent;
public Action<int, int> PaymentDelegate;
public void SetPaymentDelegate(DepositCard depositCard)
{
PaymentDelegate = depositCard.Account;
}
public void MakePayment()
{
PaymentDelegate(billamount, repaymentday);
}
public void OnPaymentEvent()
{
if (DateTime.Today.Day == repaymentday)
{
PaymentEvent?.Invoke(this, EventArgs.Empty);
}
}
}
class Program
{
static void Main(string[] args)
{
DepositCard depositCard = new DepositCard();
depositCard.amount = 10000;
CreditCard creditCard1 = new CreditCard(-2000, 9);
CreditCard creditCard2 = new CreditCard(-3000, 13);
CreditCard creditCard3 = new CreditCard(-5000, 29);
depositCard.Display();
Console.WriteLine("");
List<CreditCard> Cards = new List<CreditCard>();
Cards.Add(creditCard1); Cards.Add(creditCard2); Cards.Add(creditCard3);
CreditCardDelegate ccDelegate = new CreditCardDelegate();
ccDelegate.SetPaymentDelegate(depositCard);
foreach (CreditCard card in Cards)
{
Console.WriteLine("信用卡开始执行委托还款。。。。。。");
ccDelegate.billamount = card.getbillamount();
ccDelegate.repaymentday = card.getrepaymentday();
ccDelegate.PaymentEvent += (sender, e) => ccDelegate.MakePayment();
ccDelegate.OnPaymentEvent();
Console.WriteLine("");
}
Console.ReadLine();
}
}
}
流程解读
·程序首先创建了一个 DepositCard 对象 depositCard,并将其余额设为 10000。然后,程序创建了三个 CreditCard 对象 creditCard1、creditCard2 和 creditCard3,分别代表三张信用卡,其账单金额和还款日分别为 -2000 和 9、-3000 和 13、-5000 和 29。
·接着,程序创建了一个 List<CreditCard> 对象 Cards,并将三张信用卡添加到其中。然后,程序创建了一个 CreditCardDelegate 对象 ccDelegate,并通过调用其 SetPaymentDelegate 方法将其关联到 depositCard 对象的 Account 方法上。
·接下来,程序使用 foreach 循环遍历 Cards 列表中的所有信用卡。对于每张信用卡,程序设置了 ccDelegate 对象的 billamount 和 repaymentday 属性为该信用卡的账单金额和还款日,然后订阅了 ccDelegate 对象的 PaymentEvent 事件,当当前日期等于还款日时,将调用 ccDelegate 对象的 OnPaymentEvent 方法,该方法又将调用 ccDelegate 对象的 MakePayment 方法。在 MakePayment 方法中,将使用 PaymentDelegate 委托调用 depositCard 对象的 Account 方法,以将信用卡账单金额存入储蓄卡中,并输出存款后储蓄卡的余额。
·因此,程序最终会输出每张信用卡还款后,储蓄卡的余额。
总结
本程序实现了一个简单的信用卡自动还款系统,使用了委托和事件来实现自动划扣的功能。使用委托和事件可以有效地降低程序的耦合度,增强程序的灵活性和可扩展性。同时,本程序还体现了面向对象的编程思想,通过定义DepositCard、CreditCard和CreditCardDelegate类,将程序的不同功能模块进行了分离和封装,使程序结构清晰、易于维护和扩展。