inet_ntoa(addr_in param);//返回一个指针,指向ip串,失败为null
//思考,ip地址串保存在哪里?
int ret = accept(int sock,sockaddr_in *sockaddr,int len);
://len传入sockaddr_in的结构长度
//ret返回一个socket套接字,鱼客户端请求连接
注意:三次握手已经在监听过程完成
accept不含三次握手
#ifdef WIN32
#include<windows.h>
#pragma comment(lib,"ws2_32.lib")
typedef int socklen_t;
#else
#include<unistd.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#define closesocket close
#endif
#include<iostream>
int main()
{
#ifdef WIN32
WSADATA wsa;
WSAStartup(MAKEWORD(2,2),&wsa);
#endif
int sock = socket(AF_INET,SOCK_STREAM,0);
if (-1 == sock)
{
std::cout << "create socket failed" << std::endl;
return 0;
}
sockaddr_in saddr;
saddr.sin_family = AF_INET;
saddr.sin_port = htons(8080);
// typedef struct in_addr {
// union {
// struct { UCHAR s_b1, s_b2, s_b3, s_b4; } S_un_b;
// struct { USHORT s_w1, s_w2; } S_un_w;
// ULONG S_addr;
// } S_un;
//#define s_addr S_un.S_addr /* can be used for most tcp & ip code */
//#define s_host S_un.S_un_b.s_b2 // host on imp
//#define s_net S_un.S_un_b.s_b1 // network
//#define s_imp S_un.S_un_w.s_w2 // imp
//#define s_impno S_un.S_un_b.s_b4 // imp #
//#define s_lh S_un.S_un_b.s_b3 // logical host
// } IN_ADDR, *PIN_ADDR, FAR *LPIN_ADDR;
//
//
#ifdef WIN32
saddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
#else
saddr.sin_addr.s_addr = inet_addr("192.168.23.130");
#endif
int ret = bind(sock,(sockaddr*)&saddr,sizeof(saddr));
if (0 != ret)
{
std::cout << "failed to bind" << std::endl;
return -2;
}
std::cout << "bind port : " << ntohs(saddr.sin_port) << "success" << std::endl;
listen(sock,20);
sockaddr_in client;
socklen_t len = sizeof(client);
int retsock = accept(sock,(sockaddr*)&client,&len);
if (-1 == retsock)
{
std::cout << "failed to accept" << std::endl;
return -3;
}
std::cout << inet_ntoa(client.sin_addr) << std::endl;
closesocket(sock);
std::cin.ignore();
return 0;
}
在linux端运行改程序
在windows端可用ssh,telnet远程连接
cmd–.>>telnet ip port