SendInput模拟输入字符与按键

1、Form调用
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace SendInput模拟输入字符与按键
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void button1_Click(object sender, EventArgs e)
        {
            int hWnd = FindWindow(null, "zshMain");

            SetForegroundWindow(hWnd);

            SendInputUtil.SimulateInputString("你好");
        }



        [DllImport("User32.dll", EntryPoint = "FindWindow")]
        private static extern int FindWindow(string lpClassName, string lpWindowName);

        [DllImport("user32.dll")]
        public static extern bool SetForegroundWindow(int hWnd);


    }
}

2、SendInputUtil
using System;
using System.Runtime.InteropServices;
using System.Threading;

namespace SendInput模拟输入字符与按键
{
    public class SendInputUtil
    {

        //参考:https://wenku.baidu.com/view/68294c37cf7931b765ce0508763231126edb7727.html

        #region 结构体和函数声明

        [StructLayout(LayoutKind.Explicit)]
        public struct INPUT
        {
            [FieldOffset(0)]
            public int type;

            [FieldOffset(4)]
            public KEYBDINPUT ki;

            [FieldOffset(4)]
            public MOUSEINPUT mi;

            [FieldOffset(4)]
            public HARDWAREINPUT hi;

        }

        public struct MOUSEINPUT
        {
            public int dx;
            public int dy;
            public int mouseData;
            public int dwFlags;
            public int info;
            public IntPtr dwExtraInfo;
        }

        public struct KEYBDINPUT
        {
            public short wVk;
            public short wScan;
            public int dwFlags;
            public int time;
            public IntPtr dwExtraInfo;
        }

        public struct HARDWAREINPUT
        {
            public int uMsg;
            public short wParamL;
            public short wParamH;
        }

        [DllImport("user32")]
        public static extern uint SendInput(uint nlnputs, INPUT[] plnputs, int cbSize);

        #endregion

        #region 自定义函数封装

        /// <summary>
        /// 发送单个字符文本
        /// </summary>
        /// <param name="c"></param>
        public static void SimulateInputString(char c)
        {
            INPUT[] input = new INPUT[2];

            input[0].type = 1;
            input[0].ki.wVk = 0; //dwFlags为KEYEVENTF_UNICODE 即4时,wVk必须为0
            input[0].ki.wScan = (short)c;
            input[0].ki.dwFlags = 4; //输入UNICODE字符
            input[0].ki.time = 0;
            input[0].ki.dwExtraInfo = IntPtr.Zero;
            input[1].type = 1;
            input[1].ki.wVk = 0;
            input[1].ki.wScan = (short)c;
            input[1].ki.dwFlags = 6;
            input[1].ki.time = 0;
            input[1].ki.dwExtraInfo = IntPtr.Zero;

            SendInput(2U, input, Marshal.SizeOf((object)default(INPUT)));
        }

        /// <summary>
        /// 发送字符串文本
        /// </summary>
        /// <param name="s"></param>
        public static void SimulateInputString(string s)
        {
            foreach (var c in s)
            {
                INPUT[] input = new INPUT[2];

                input[0].type = 1;
                input[0].ki.wVk = 0; //dwFlags为KEYEVENTF_UNICODE 即4时,wVk必须为0
                input[0].ki.wScan = (short)c;
                input[0].ki.dwFlags = 4; //输入UNICODE字符
                input[0].ki.time = 0;
                input[0].ki.dwExtraInfo = IntPtr.Zero;
                input[1].type = 1;
                input[1].ki.wVk = 0;
                input[1].ki.wScan = (short)c;
                input[1].ki.dwFlags = 6;
                input[1].ki.time = 0;
                input[1].ki.dwExtraInfo = IntPtr.Zero;

                SendInput(2U, input, Marshal.SizeOf((object)default(INPUT)));
            }
        }

        /// <summary>
        /// 模拟按键(按下和抬起)
        /// </summary>
        /// <param name="key"></param>
        public static void SimulateInputKey(int key)
        {
            INPUT[] input = new INPUT[1];

            input[0].type = 1; //模拟按键
            input[0].ki.wVk = (short)key;
            input[0].ki.dwFlags = 0; //按下
            SendInput(1U, input, Marshal.SizeOf((object)default(INPUT)));
            Thread.Sleep(50);

            input[0].type = 1; //模拟按键
            input[0].ki.wVk = (short)key;
            input[0].ki.dwFlags = 2; //抬起
            SendInput(1U, input, Marshal.SizeOf((object)default(INPUT)));
            Thread.Sleep(50);
        }

        #endregion

    }
}

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