#include <iostream>
#include"cmath"
using namespace std;
class triangle
{
private:
double a,b,c;
public:
void set(double ia,double ib,double ic)
{
this->a=ia;this->b=ib;this->c=ic;
}
double area();
};
int main()
{
triangle m;
double aa,bb,cc;
cin>>aa>>bb>>cc;
cout<<"三角形面积为:"<<m.area()<<endl;
return 0;
}
inline double triangle::area()
{
double s=(this->a+this->b+this->c)/2;
return sqrt (s*(s-this->a)*(s-this->b)*(s-this->c));
}
#include"cmath"
using namespace std;
class triangle
{
private:
double a,b,c;
public:
void set(double ia,double ib,double ic)
{
this->a=ia;this->b=ib;this->c=ic;
}
double area();
};
int main()
{
triangle m;
double aa,bb,cc;
cin>>aa>>bb>>cc;
cout<<"三角形面积为:"<<m.area()<<endl;
return 0;
}
inline double triangle::area()
{
double s=(this->a+this->b+this->c)/2;
return sqrt (s*(s-this->a)*(s-this->b)*(s-this->c));
}