C++ static 变量的初始化

C++全局static变量和class的static变量

在main函数之前初始化,main函数之后销毁

 

函数内部的局部static变量

在该函数第一次被调用时初始化,在main函数之后销毁

 

验证代码

 

//1.cpp

#include <iostream>

using namespace std;

 

struct Date

{

Data(){cout<<"create"<<endl;}

~Data(){cout<<"destroy"<<endl;}

};

 

static Data g_sData;

 

int main()

{

cout << "main start" << endl;

cout << "main end" << endl;

return 0;

}

 

//2.cpp

#include <iostream>

using namespace std;

 

struct Date

{

Data(){cout<<"create"<<endl;}

~Data(){cout<<"destroy"<<endl;}

};

 

class Test

{

static Data m_sData;

};

Data Test::m_sData;

 

int main()

{

cout << "main start" << endl;

cout << "main end" << endl;

return 0;

}

 

//3.cpp

#include <iostream>

using namespace std;

 

struct Date

{

Data(){cout<<"create"<<endl;}

~Data(){cout<<"destroy"<<endl;}

};

 

void test()

{

static Data sData;

}

 

int main()

{

cout << "main start" << endl;

 

cout << "first time call test" << endl;

test();

 

cout << "second time call test" << endl;

test();

 

cout << "main end" << endl;

return 0;

}

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