1.首先看类的定义:
abstract static class Sync extends AbstractQueuedSynchronizer
Sync是抽象类,且继承了AbstractQueuedSynchronizer
而AbstractQueuedSynchronizer继承了AbstractOwnableSynchronizer
其中AbstractOwnableSynchronizer定义了一个独占线程,并提供了GET、SET方法。
private transient Thread exclusiveOwnerThread;
AbstractQueuedSynchronizer抽象类提供了一个基于FIFO队列,可以用于构建锁或者其他相关同步装置的基础框架,具体源码另写博客分享。
2.定义了几个常量和变量
static final int SHARED_SHIFT = 16; AQS的state字段拆成两部分了,高16位表示读锁的次数,低16位表示写锁的次数
static final int SHARED_UNIT = (1 << SHARED_SHIFT);每次线程获取读锁成功就会执行state+=SHARED_UNIT操作,不是+1因为高16位表示获取读锁的次数。
static final int MAX_COUNT = (1 << SHARED_SHIFT) - 1;允许读或写获取锁的最大次数,都是65535
static final int EXCLUSIVE_MASK = (1 << SHARED_SHIFT) - 1;
/** Returns the number of shared holds represented in count */获取当前读锁的总数
static int sharedCount(int c) { return c >>> SHARED_SHIFT; }
/** Returns the number of exclusive holds represented in count */获取当前写锁的总数
static int exclusiveCount(int c) { return c & EXCLUSIVE_MASK; }
private transient ThreadLocalHoldCounter readHolds;当前线程拥有的读锁的个数
private transient HoldCounter cachedHoldCounter;成功获取读锁的最后一个线程的HoldCounter
private transient Thread firstReader = null;第一个获取到读锁的线程
private transient int firstReaderHoldCount; firstReader线程的HoldCounter
/**
* A counter for per-thread read hold counts.
* Maintained as a ThreadLocal; cached in cachedHoldCounter
*/
static final class HoldCounter {
int count = 0;
// Use id, not reference, to avoid garbage retention
final long tid = getThreadId(Thread.currentThread());
}
/**
* ThreadLocal subclass. Easiest to explicitly define for sake
* of deserialization mechanics.每个线程都绑定一个HoldCounter
*/
static final class ThreadLocalHoldCounter
extends ThreadLocal<HoldCounter> {
public HoldCounter initialValue() {
return new HoldCounter();
}
}
3.构造函数
Sync() {
readHolds = new ThreadLocalHoldCounter();初始化readHolds
setState(getState()); // ensures visibility of readHolds
}
4.tryAcquire方法
1.如果有读线程和写线程且非当前线程,则失败,2.如果计数饱和,则失败,3.否则,这个线程可以拥有锁,队列策略允许或者可重入的锁,更新状态并设置所有者
protected final boolean tryAcquire(int acquires) {
Thread current = Thread.currentThread();
int c = getState();
int w = exclusiveCount(c);
if (c != 0) {
// (Note: if c != 0 and w == 0 then shared count != 0)
if (w == 0 || current != getExclusiveOwnerThread())
return false;//如果c!=0且w==0,说明有读锁,返回false,如果c!=0且w!=0且非当前线程,则返回false
if (w + exclusiveCount(acquires) > MAX_COUNT)
throw new Error("Maximum lock count exceeded");//写锁数量超过最大,则报错
// Reentrant acquire
setState(c + acquires);//设置状态
return true;
}
if (writerShouldBlock() ||
!compareAndSetState(c, c + acquires))
return false;//如果写阻塞或者CAS失败,则返回false
setExclusiveOwnerThread(current);//设置独占线程标识
return true;
}
5.tryRelease方法
protected final boolean tryRelease(int releases) {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();//如果独占线程非当前线程,抛异常
int nextc = getState() - releases;
boolean free = exclusiveCount(nextc) == 0;
if (free)
setExclusiveOwnerThread(null);//释放锁后设置独占线程为null
setState(nextc);//设置状态
return free;
}
6.tryAcquireShared方法
protected final int tryAcquireShared(int unused) {
/*
* Walkthrough:
* 1. 如果写锁被另一个线程持有,则返回失败
* 2. 否则,继续判断,如果队列策略允许(readerShouldBlock返回false)获取锁且CAS设置state成功,则设置读锁count的值。这一步并没有检查读锁重入的情况,被延迟到fullTryAcquireShared里了,因为大多数情况下不是重入的;
* 3. 如果步骤2失败了,或许是队列策略返回false或许是CAS设置失败了等,则执行fullTryAcquireShared
*/
Thread current = Thread.currentThread();
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return -1;//如果有线程持有写锁,且非当前线程,则返回-1
int r = sharedCount(c);
if (!readerShouldBlock() &&
r < MAX_COUNT &&
compareAndSetState(c, c + SHARED_UNIT)) {//如果队列策略允许且读锁不超过最大值且CAS状态成功
if (r == 0) {//如果读锁个数为0,则设置线程和线程持有的锁个数
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {//否则,如果读锁非0,且为当前线程,则增加线程持有个数
firstReaderHoldCount++;
} else {//否则,读锁非0,且非当前线程
HoldCounter rh = cachedHoldCounter;//最后一个获取到读锁的持有个数
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return 1;
}
return fullTryAcquireShared(current);
}
final int fullTryAcquireShared(Thread current) {
HoldCounter rh = null;
for (;;) {
int c = getState();
if (exclusiveCount(c) != 0) {
if (getExclusiveOwnerThread() != current)
return -1;//如果写锁个数不为空且非当前线程,则返回-1
// else we hold the exclusive lock; blocking here
// would cause deadlock.
} else if (readerShouldBlock()) {
// Make sure we're not acquiring read lock reentrantly
if (firstReader == current) {
// assert firstReaderHoldCount > 0;
} else {
if (rh == null) {
rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current)) {
rh = readHolds.get();
if (rh.count == 0)
readHolds.remove();
}
}
if (rh.count == 0)
return -1;
}
}
if (sharedCount(c) == MAX_COUNT)
throw new Error("Maximum lock count exceeded");
if (compareAndSetState(c, c + SHARED_UNIT)) {
if (sharedCount(c) == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
if (rh == null)
rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
cachedHoldCounter = rh; // cache for release
}
return 1;
}
}
}
7.tryReleaseShared方法
protected final boolean tryReleaseShared(int unused) {
Thread current = Thread.currentThread();
if (firstReader == current) {
// assert firstReaderHoldCount > 0;
if (firstReaderHoldCount == 1)
firstReader = null;//如果当前线程拥有一个读锁,则设置firstReader为null
else
firstReaderHoldCount--;//否则,锁个数减1
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
rh = readHolds.get();
int count = rh.count;
if (count <= 1) {
readHolds.remove();
if (count <= 0)
throw unmatchedUnlockException();
}
--rh.count;
}
for (;;) {
int c = getState();
int nextc = c - SHARED_UNIT;
if (compareAndSetState(c, nextc))
// Releasing the read lock has no effect on readers,
// but it may allow waiting writers to proceed if
// both read and write locks are now free.
return nextc == 0;
}
}
8.tryWriteLock
final boolean tryWriteLock() {
Thread current = Thread.currentThread();
int c = getState();
if (c != 0) {//如果c!=0且w==0则表示读锁不为空,返回false,或者写锁不为空且非当前线程,则返回false
int w = exclusiveCount(c);
if (w == 0 || current != getExclusiveOwnerThread())
return false;
if (w == MAX_COUNT)
throw new Error("Maximum lock count exceeded");
}
if (!compareAndSetState(c, c + 1))//CAS失败,返回false
return false;
setExclusiveOwnerThread(current);//设置线程
return true;
}
9.tryReadLock
final boolean tryReadLock() {
Thread current = Thread.currentThread();
for (;;) {
int c = getState();
if (exclusiveCount(c) != 0 &&
getExclusiveOwnerThread() != current)
return false;
int r = sharedCount(c);
if (r == MAX_COUNT)
throw new Error("Maximum lock count exceeded");
if (compareAndSetState(c, c + SHARED_UNIT)) {
if (r == 0) {
firstReader = current;
firstReaderHoldCount = 1;
} else if (firstReader == current) {
firstReaderHoldCount++;
} else {
HoldCounter rh = cachedHoldCounter;
if (rh == null || rh.tid != getThreadId(current))
cachedHoldCounter = rh = readHolds.get();
else if (rh.count == 0)
readHolds.set(rh);
rh.count++;
}
return true;
}
}
}
10.非公平版本
static final class NonfairSync extends Sync {
private static final long serialVersionUID = -8159625535654395037L;
final boolean writerShouldBlock() {//写线程可以插队
return false; // writers can always barge
}
final boolean readerShouldBlock() {
/* As a heuristic to avoid indefinite writer starvation,
* block if the thread that momentarily appears to be head
* of queue, if one exists, is a waiting writer. This is
* only a probabilistic effect since a new reader will not
* block if there is a waiting writer behind other enabled
* readers that have not yet drained from the queue.
*/
return apparentlyFirstQueuedIsExclusive();//为了防止写线程饥饿,如果AQS等待队里的第一个线程是独占的,则读线程阻塞
}
}
11.公平版本
/**
* Fair version of Sync
*/
static final class FairSync extends Sync {
private static final long serialVersionUID = -2274990926593161451L;
final boolean writerShouldBlock() {
return hasQueuedPredecessors();//如果AQS有等待的线程,则当前线程阻塞
}
final boolean readerShouldBlock() {
return hasQueuedPredecessors();
}
}