在xaml上增加自定义类型资源

1新建wpf程序

2 新建Human类

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WpfApp1
{
    [TypeConverter(typeof(StringToHumanConverter))]
    public class Human
    {
        public string Name { get; set; }

        public Human Child { get; set; }
    }
}

3 对应得转换器

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WpfApp1
{
    public class StringToHumanConverter:TypeConverter
    {
        public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
        {
            if (value is string)
            {
                Human human = new Human();
                human.Name = value as string;
                return human;
            }
            return base.ConvertFrom(context, culture, value);
        }
    }
}

4.在窗口上增加资源和按键,增加资源后,可能界面上会报错,但不影响运行

<Window x:Class="WpfApp1.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"    
        xmlns:local="clr-namespace:WpfApp1"
        mc:Ignorable="d"
        Title="MainWindow" Height="450" Width="800">
    <Window.Resources>
        <local:Human x:Key="human" Child="child"></local:Human>
        
    </Window.Resources>
    <Grid>
        <StackPanel>
            <Button Content="Button" HorizontalAlignment="Left"  VerticalAlignment="Top" Width="118" Height="76" Click="Button_Click"/>
            
        </StackPanel>

    </Grid>
</Window>

5.后台

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace WpfApp1
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Human human = (Human)FindResource("human");
            MessageBox.Show(human.Child.Name);
        }
    }
}

 

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