C# 对两个Task访问共享资源应用互斥锁,lock会被编译器改为try-finally

using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp5
{
    class Program
    {
        static Random r = new Random();
        static string Message;

        static object conch = new object();

        static void MethodA()
        {
            lock(conch)
            {
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(r.Next(2000));
                    Message += "A";
                    Console.Write(".");
                }
            }
            
        }


        static void MethodB()
        {
            lock(conch)
            {
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(r.Next(2000));
                    Message += "B";
                    Console.Write(".");
                }
            }
            
        }
        static void Main(string[] args)
        {
            Console.WriteLine("Please wait for the tasks to complete");
            Stopwatch watch = Stopwatch.StartNew();
            Task a = Task.Factory.StartNew(MethodA);
            Task b = Task.Factory.StartNew(MethodB);

            Task.WaitAll(new Task[] { a, b });
            Console.WriteLine() ;
            Console.WriteLine($"Results:{Message}");
            Console.WriteLine($"{watch.ElapsedMilliseconds:#.##0} elapsed millseconds");
        }
    }
}

 C#编译器会将lock语句改为try-finally语句,如下所示

using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;

namespace ConsoleApp5
{
    class Program
    {
        static Random r = new Random();
        static string Message;

        static object conch = new object();

        static void MethodA()
        {
            try
            {
                Monitor.Enter(conch);
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(r.Next(2000));
                    Message += "A";
                    Console.Write(".");
                }
            }
            finally
            {
                Monitor.Exit(conch);
            }
           
            
        }


        static void MethodB()
        {
            try
            {
                Monitor.Enter(conch);
                for (int i = 0; i < 5; i++)
                {
                    Thread.Sleep(r.Next(2000));
                    Message += "B";
                    Console.Write(".");
                }
            }
            finally
            {
                Monitor.Exit(conch);
            }


        }
        static void Main(string[] args)
        {
            Console.WriteLine("Please wait for the tasks to complete");
            Stopwatch watch = Stopwatch.StartNew();
            Task a = Task.Factory.StartNew(MethodA);
            Task b = Task.Factory.StartNew(MethodB);

            Task.WaitAll(new Task[] { a, b });
            Console.WriteLine() ;
            Console.WriteLine($"Results:{Message}");
            Console.WriteLine($"{watch.ElapsedMilliseconds:#.##0} elapsed millseconds");
        }
    }
}

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