#include <iostream>
#include <string>
#include <vector>
using namespace std;
// 抽象的网站
class WebSite
{
public:
virtual void Use()=0;
};
// 具体的共享网站
class ConcreteWebSite : public WebSite
{
private:
string name;
public:
ConcreteWebSite(string strName)
{
name = strName;
}
virtual void Use()
{
cout<<"网站分类:"<<name<<endl;
}
};
// 不共享的网站
class UnShareWebSite : public WebSite
{
private:
string name;
public:
UnShareWebSite(string strName)
{
name = strName;
}
virtual void Use()
{
cout<<"不共享的网站:"<<name<<endl;
}
};
// 网站工厂类,用于存放共享的 WebSite对象
class WebFactory
{
private:
vector<WebSite*> websites;
public:
WebSite* GetWeb()
{
vector<WebSite*>::iterator p = websites.begin();
return *p;
}
WebFactory()
{
websites.push_back(new ConcreteWebSite("测试"));
}
};
// 客户端
int main()
{
WebFactory* f= new WebFactory();
WebSite* ws= f->GetWeb();
ws->Use();
WebSite* ws2 = f->GetWeb();
ws2->Use();
//不共享的类
WebSite* ws3 = new UnShareWebSite(" 测试");
ws3->Use();
return 0;
}
c++23种设计模式之享元模式
最新推荐文章于 2024-08-26 09:32:51 发布