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Eijnew's blog

技术积累 一点一滴

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原创 利用fontmin给cocos2d-x游戏字体瘦身

清宫Q传有很多文本需要显示,同时为了效果也使用了很多种不同的字体,导致字体文件占据程序包很大比例的空间,搜索了一下,找到了一款工具fontmin可以有效减少字体大小。fontmin简介fontmin是一个纯 JavaScript 实现的字体子集化方案,提供了 ttf 子集化,eot/woff/svg格式转换,css 生成等功能。虽说是被设计用来提升网页体验的,但也可以通过减少字体体积从而减少iOS/

2016-07-27 13:24:25 2523 1

原创 cocos2d-lua android解决启动时因为资源加载而黑屏的问题

cocos2d-lua android解决启动时因为资源加载而黑屏的问题

2016-07-08 22:57:14 8821 4

Odin Validator V3.1.6 Unity3D

Find and fix errors in Unity with Odin Validator, the most powerful validation tool ever made for Unity. Odin Validator scans your project for issues and helps you fix them as they happen.

2022-10-25

ShapesV2.3.2

Shapes 是一款实时向量图库,带有高质量的线条画和无限分辨率的图形,并以高级的抗锯齿技术渲染 网站 • 文档 • 更改日志 • 反馈中心 • Twitter 完成了 Shader Forge 之后,我想做出一些不同的东西。有一件事让我一直很困扰,由于某种原因,html5 画布比 Unity 还更适合绘制原始版本。我真的很想助力做出这些清晰的线条、圆盘、多线条以及形状!因此我才创建了它~ 如果你要在 Twitter 上分享作品的话,请勿犹豫以 #madewithshapes 来标注我 我将很乐意看到你的作品!♥

2020-11-17

ALineV1.3.1

ALINE 可完全替代 Unity 的内置 Debug.Draw 和 Gizmo 绘制功能以及其他所有绘制需求。它更快,功能更丰富,渲染质量更高。 是否已厌倦 Unity 有限且不一致的绘制用 API? 是否曾经希望通过在 Burst 或 ESC 任务中绘制调试线,从而对其进行调试? 甚至希望在独立游戏中绘制?或者希望制作关卡编辑器? 可以借助 ALINE 实现这一切效果! 这是一个全新的资源包。这正是为何在短暂的测试期内可以以低价买到这一资源包。测试期结束后,价格可能会上涨。这也意味着,即便该资源包已用于制作,其中可能还是存在性能不佳的漏洞或工作流程。请报告这些漏洞或不足,我们会即

2020-11-17

EasySave3.unitypackage

EasySave3 (3.3.1f9) Why use Easy Save? For Amateurs... It's easy to use and well documented For Experts... It's fast, feature-rich and extremely flexible

2020-07-26

EnhancedScrollerV2.25.1.unitypackage

Features: * Dynamic, data-driven lists * MVC framework to maintain a separation of concerns * Efficient recycling of list items * Optional infinite looping * Multiple list item sizes supported, or pass a global size * List items are fully customizable to fit your project * Optional snapping locks your scroller * Tweening to ease jumping and snapping * Demos, tutorials and full C# source code are all included.

2020-07-17

AstarPathfindingProjectV4.2.15.unitypackage

The A* Pathfinding Project is a powerful and easy to use pathfinding system for Unity. With blazing fast pathfinding your AIs will be able to find the player in complex mazes in no time at all. Perfect for TD, FPS and RTS games.

2020-04-17

OdinInspectorV2.1.11.unitypackage

Odin Inspector 文件大小 2.8 MB 最新版本 2.1.11 最新发布日期 2020年3月26日 支持Unity版本 5.3.0或更高 Odin puts your Unity workflow on steroids, making it easy to build powerful and advanced user-friendly editors for you and your entire team.

2020-04-15

AntiCheatToolkitV2.2.1.unitypackage

Anti-Cheat Toolkit (ACTk) 最新版本V2.2.1 最新版本 2.2.1 最新发布日期 2020年3月17日 2017.4.1或更高 在这里为那些在你的游戏中作弊/破解/破解某些东西的人增加了一些额外的痛苦。 在一个地方包括各种反作弊技巧和技术,易于使用,完整的来源,详细的文档和角落案件护理。

2020-04-15

MoreEffectCoroutinesProV3.10.1.unitypackage

More Effective Coroutines [PRO] V3.10.1 2020年3月16日最新版(PRO) More Effective Coroutines (MEC) is an improved implementation of coroutines. When you use Unity's built-in default coroutines you will have to be very careful about how you use them or else they will allocate memory that the garbage collector later has to clean up. This can cause your app to randomly skip frames. MEC solves that issue for coroutines, while also making coroutines more powerful by running about twice as fast as Unity's default coroutines do and providing you with a host of new options that Unity's default coroutines don't have. This is the Pro version. The free version of MEC contains the mininum set of features, whereas the Pro version contains the full set. Both versions run on the same super-fast core. Switching between MEC coroutines and Unity's default coroutines is really easy. They can even be used side by side in the same project.

2020-04-15

MoreEffectiveCoroutinesV3.08.0.unitypackage

More Effective Coroutines [PRO] V3.08.0 2019年8月27日最新版(PRO) More Effective Coroutines (MEC) is an improved implementation of coroutines. When you use Unity's built-in default coroutines you will have to be very careful about how you use them or else they will allocate memory that the garbage collector later has to clean up. This can cause your app to randomly skip frames. MEC solves that issue for coroutines, while also making coroutines more powerful by running about twice as fast as Unity's default coroutines do and providing you with a host of new options that Unity's default coroutines don't have. This is the Pro version. The free version of MEC contains the mininum set of features, whereas the Pro version contains the full set. Both versions run on the same super-fast core. Switching between MEC coroutines and Unity's default coroutines is really easy. They can even be used side by side in the same project.

2019-12-08

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