cpp
asm
int main(int argc, char** argv)
{
return 0;
}
asm
dump: file format elf32-littlearm
Disassembly of section .plt:
00008378 <.plt>:
8378: e52de004 push {lr} ; (str lr, [sp, #-4]!)
837c: e59fe004 ldr lr, [pc, #4] ; 8388 <_start-0x18>
8380: e08fe00e add lr, pc, lr
8384: e5bef008 ldr pc, [lr, #8]!
8388: 00000d40 andeq r0, r0, r0, asr #26
838c: e28fc600 add ip, pc, #0 ; 0x0
8390: e28cca00 add ip, ip, #0 ; 0x0
8394: e5bcfd40 ldr pc, [ip, #3392]!
Disassembly of section .text:
000083a0 <_start>:
83a0: e1a0000d mov r0, sp
83a4: e3a01000 mov r1, #0 ; 0x0
83a8: e28f2004 add r2, pc, #4 ; 0x4
83ac: e28f3004 add r3, pc, #4 ; 0x4
83b0: eafffff5 b 838c <_start-0x14>
83b4: ea000006 b 83d4 <main+0x4>
83b8: 00009000 .word 0x00009000
83bc: 00009008 .word 0x00009008
83c0: 00009010 .word 0x00009010
83c4: 00009018 .word 0x00009018
83c8: e1a00000 .word 0xe1a00000
83cc: e1a00000 .word 0xe1a00000
000083d0 <main>:
83d0: 2000 movs r0, #0
83d2: 4770 bx lr
83d4: f004 e51f blx 40ce14 <_stack+0x38ce14>
83d8: 83d1 strh r1, [r2, #30]
int add2(int i, int j)
{
return i+j;
}
int add(int i, int j)
{
return add2(i,j);
}
int main(int argc, char** argv)
{
int m = add(1,2);
return m;
}
asm
000083d0 <add2(int, int)>:
83d0: 1808 adds r0, r1, r0
83d2: 4770 bx lr
000083d4 <add(int, int)>:
83d4: b510 push {r4, lr}