Introduction:
自proto3开始, proto2和proto3就可以支持map.
##官方文档中有如下声明:##
Added support for map fields (implemented in both proto2 and proto3).
Map fields can be declared using the following syntax:
>message Foo {
map<string, string> values = 1;
}
The data of a map field is stored in memory as an unordered map and
can be accessed through generated accessors.
proto3 map源码:
template<typename Key, typename T> {
class Map {
// Member types
typedef Key key_type;
typedef T mapped_type;
typedef MapPair< Key, T > value_type;
// Iterators
iterator begin();
const_iterator begin() const;
const_iterator cbegin() const;
iterator end();
const_iterator end() const;
const_iterator cend() const;
// Capacity
int size() const;
bool empty() const;
// Element access
T& operator[](const Key& key);
const T& at(const Key& key) const;
T& at(const Key& key);
// Lookup
int count(const Key& key) const;
const_iterator find(const Key& key) const;
iterator find(const Key& key);
// Modifiers
pair<iterator, bool> insert(const value_type& value);
template<class InputIt>
void insert(InputIt first, InputIt last);
size_type erase(const Key& Key);
iterator erase(const_iterator pos);
iterator erase(const_iterator first, const_iterator last);
void clear();
// Copy
Map(const Map& other);
Map& operator=(const Map& other);
}
map的赋值方式:
1.简单的赋值方式:
The easiest way to add data is to use normal map syntax, for example:
最简单的赋值方式就是用C++的普通Map语法, 如下第二行:
std::unique_ptr<ProtoName> my_enclosing_proto(new ProtoName);
(*my_enclosing_proto->mutable_weight())[my_key] = my_value;
2.有效的赋值方式:
pair<iterator, bool> insert(const value_type& value) will implicitly cause a deep copy of the value_type instance. The most efficient way to insert a new value into a google::protobuf::Map is as follows:
pair<iterator, bool> insert(const value_type& value)会隐式地调用value_type实例的深拷贝, 最有效的插入新值方式是:
T& operator[](const Key& key): map[new_key] = new_mapped;
std::map与google::protobuf::Map的相互转换:
google::protobuf::Map转换成std::map:
Using google::protobuf::Map with standard maps
google::protobuf::Map supports the same iterator API as std::map and std::unordered_map. If you don’t want to use google::protobuf::Map directly, you can convert a google::protobuf::Map to a standard map by doing the following:
google::protobuf::Map 支持std::map和std::unordered_map的API, 如果你不想直接使用google::protobuf::Map, 可以如下方式将google::protobuf::Map转换成标准库的Map
std::map<int32, int32> standard_map(message.weight().begin(),
message.weight().end());
Note that this will make a deep copy of the entire map.
注意:这会深拷贝整个Map
std::map转换成google::protobuf::Map:
You can also construct a google::protobuf::Map from a standard map as follows:
当然, 你也可以通过标准库中的Map构造一个google::protobuf::Map, 如下所示:
google::protobuf::Map<int32, int32> weight(standard_map.begin(), standard_map.end());