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escapist_zw
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unity shader水波源码
// Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' Shader "ylq/Water Wave" { Properties { _Color ("Main Color", Color) = (0, 0.15, 0.115, 1)//物体原本的颜色 _MainTex ("Base (...转载 2018-10-08 15:42:08 · 574 阅读 · 0 评论 -
Unity Shader : logo闪光效果 源代码
Shader "myPractices/LogoShader" { Properties { _MainTex ("Texture", 2D) = "white" {} } SubShader { Tags{"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"=&q转载 2018-10-08 15:43:09 · 924 阅读 · 0 评论