定义:
QPaintEngine 类提供了 QPainter 如何在给定平台上绘制给定设备的抽象定义。
如果想使用 QPainter 绘制到不同的后端(backend),则必须继承 QPaintEngine 并重新实现其所有虚函数。然后通过继承 QPaintDevice 并重新实现虚函数 QPaintDevice::paintEngine() 来实现 QPaintEngine。
class Q_GUI_EXPORT QPaintEngine
{
Q_DECLARE_PRIVATE(QPaintEngine)
public:
enum PaintEngineFeature {
PrimitiveTransform = 0x00000001, // Can transform primitives brushes
PatternTransform = 0x00000002, // Can transform pattern brushes
PixmapTransform = 0x00000004, // Can transform pixmaps
PatternBrush = 0x00000008, // Can fill with pixmaps and standard patterns
LinearGradientFill = 0x00000010, // Can fill gradient areas
RadialGradientFill = 0x00000020, // Can render radial gradients
ConicalGradientFill = 0x00000040, // Can render conical gradients
AlphaBlend = 0x00000080, // Can do source over alpha blend
PorterDuff = 0x00000100, // Can do general porter duff compositions
PainterPaths = 0x00000200, // Can fill, outline and clip paths
Antialiasing = 0x00000400, // Can antialias lines
BrushStroke = 0x00000800, // Can render brush based pens
ConstantOpacity = 0x00001000, // Can render at constant opacity
MaskedBrush = 0x00002000, // Can fill with textures that has an alpha channel or mask
PerspectiveTransform = 0x00004000, // Can do perspective transformations
BlendModes = 0x00008000, // Can do extended Porter&Duff composition
ObjectBoundingModeGradients = 0x00010000, // Can do object bounding mode gradients
RasterOpModes = 0x00020000, // Can do logical raster operations
PaintOutsidePaintEvent = 0x20000000, // Engine is capable of painting outside paint events
/* 0x10000000, // Used for emulating
QGradient::StretchToDevice,
defined in qpainter.cpp
0x40000000, // Used internally for emulating opaque backgrounds
*/
AllFeatures = 0xffffffff // For convenience
};
Q_DECLARE_FLAGS(PaintEngineFeatures, PaintEngineFeature)
enum DirtyFlag {
DirtyPen = 0x0001,
DirtyBrush = 0x0002,
DirtyBrushOrigin = 0x0004,
DirtyFont = 0x0008,
DirtyBackground = 0x0010,
DirtyBackgroundMode = 0x0020,
DirtyTransform = 0x0040,
DirtyClipRegion = 0x0080,
DirtyClipPath = 0x0100,
DirtyHints = 0x0200,
DirtyCompositionMode = 0x0400,
DirtyClipEnabled = 0x0800,
DirtyOpacity = 0x1000,
AllDirty = 0xffff
};
Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag)
enum PolygonDrawMode {
OddEvenMode,
WindingMode,
ConvexMode,
PolylineMode
};
explicit QPaintEngine(PaintEngineFeatures features=PaintEngineFeatures());
virtual ~QPaintEngine();
bool isActive() const { return active; }
void setActive(bool newState) { active = newState; }
virtual bool begin(QPaintDevice *pdev) = 0;
virtual bool end() = 0;
virtual void updateState(const QPaintEngineState &state) = 0;
virtual void drawRects(const QRect *rects, int rectCount);
virtual void drawRects(const QRectF *rects, int rectCount);
virtual void drawLines(const QLine *lines, int lineCount);
virtual void drawLines(const QLineF *lines, int lineCount);
virtual void drawEllipse(const QRectF &r);
virtual void drawEllipse(const QRect &r);
virtual void drawPath(const QPainterPath &path);
virtual void drawPoints(const QPointF *points, int pointCount);
virtual void drawPoints(const QPoint *points, int pointCount);
virtual void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
virtual void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) = 0;
virtual void drawTextItem(const QPointF &p, const QTextItem &textItem);
virtual void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);
virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,
Qt::ImageConversionFlags flags = Qt::AutoColor);
void setPaintDevice(QPaintDevice *device);
QPaintDevice *paintDevice() const;
void setSystemClip(const QRegion &baseClip);
QRegion systemClip() const;
void setSystemRect(const QRect &rect);
QRect systemRect() const;
virtual QPoint coordinateOffset() const;
enum Type {
X11,
Windows,
QuickDraw, CoreGraphics, MacPrinter,
QWindowSystem,
PostScript, // ### Qt 6: Remove, update documentation
OpenGL,
Picture,
SVG,
Raster,
Direct3D,
Pdf,
OpenVG,
OpenGL2,
PaintBuffer,
Blitter,
Direct2D,
User = 50, // first user type id
MaxUser = 100 // last user type id
};
virtual Type type() const = 0;
inline void fix_neg_rect(int *x, int *y, int *w, int *h);
inline bool testDirty(DirtyFlags df);
inline void setDirty(DirtyFlags df);
inline void clearDirty(DirtyFlags df);
bool hasFeature(PaintEngineFeatures feature) const { return gccaps & feature; }
QPainter *painter() const;
void syncState();
inline bool isExtended() const { return extended; }
protected:
QPaintEngine(QPaintEnginePrivate &data, PaintEngineFeatures devcaps=PaintEngineFeatures());
QPaintEngineState *state;
PaintEngineFeatures gccaps;
uint active : 1;
uint selfDestruct : 1;
uint extended : 1;
QScopedPointer<QPaintEnginePrivate> d_ptr;
private:
void setAutoDestruct(bool autoDestr) { selfDestruct = autoDestr; }
bool autoDestruct() const { return selfDestruct; }
Q_DISABLE_COPY(QPaintEngine)
friend class QPainterReplayer;
friend class QFontEngineBox;
friend class QFontEngineMac;
friend class QFontEngineWin;
friend class QMacPrintEngine;
friend class QMacPrintEnginePrivate;
friend class QFontEngineQPF2;
friend class QPainter;
friend class QPainterPrivate;
friend class QWidget;
friend class QWidgetPrivate;
friend class QWin32PaintEngine;
friend class QWin32PaintEnginePrivate;
friend class QMacCGContext;
friend class QPreviewPaintEngine;
friend class QX11GLPlatformPixmap;
};
下次,解析一下QPainter