父类
public class Shape {
public void draw(){
System.out.println("i am a shape");
}
}
子类circle
public class Circle extends Shape {
@Override
public void draw() {
System.out.println("i am a circle");
}
}
子类square
public class Square extends Shape {
@Override
public void draw() {
System.out.println("i am a square");
}
}
一个参数为父类shape的方法
public static void doSomething(Shape shape){
shape.draw();
}
public static void main(String[] args) {
doSomething(new Square());
}
public static void main(String[] args) {
doSomething(new Circle());
}
当调用doSomething方法时,传入子类,circle和square,执行的draw方法为子类的draw()。
当像一个对象发送消息时,即使设计向上转型,该对象也知道要执行什么样的正确行为