OBS源码: obs.hpp 类分析

/* Useful C++ classes and bindings for base obs data */

#pragma once

#include "obs.h"

/* RAII wrappers */

//模板类的声明   void addref(T)相当于void (*addref)(T) 函数指针
template<typename T, void addref(T), void release(T)> class OBSRef;

//使用using 定义别名(类 T = obs_source_t *,函数指针名称(obs_source_addref,obs_source_release))
using OBSSource = OBSRef<obs_source_t *, obs_source_addref, obs_source_release>;
using OBSScene = OBSRef<obs_scene_t *, obs_scene_addref, obs_scene_release>;
using OBSSceneItem =
	OBSRef<obs_sceneitem_t *, obs_sceneitem_addref, obs_sceneitem_release>;
using OBSData = OBSRef<obs_data_t *, obs_data_addref, obs_data_release>;
using OBSDataArray = OBSRef<obs_data_array_t *, obs_data_array_addref,
			    obs_data_array_release>;
using OBSOutput = OBSRef<obs_output_t *, obs_output_addref, obs_output_release>;
using OBSEncoder =
	OBSRef<obs_encoder_t *, obs_encoder_addref, obs_encoder_release>;
using OBSService =
	OBSRef<obs_service_t *, obs_service_addref, obs_service_release>;

using OBSWeakSource = OBSRef<obs_weak_source_t *, obs_weak_source_addref,
			     obs_weak_source_release>;
using OBSWeakOutput = OBSRef<obs_weak_output_t *, obs_weak_output_addref,
			     obs_weak_output_release>;
using OBSWeakEncoder = OBSRef<obs_weak_encoder_t *, obs_weak_encoder_addref,
			      obs_weak_encoder_release>;
using OBSWeakService = OBSRef<obs_weak_service_t *, obs_weak_service_addref,
			      obs_weak_service_release>;

//类的声明
template<typename T, void addref(T), void release(T)> class OBSRef {
	T val;
	
	/*inline的用法:关键字inline 必须与函数定义体放在一起才能使函数成为内联,仅将inline 放在函数声明前面不起任何作用
	inline 函数对编译器而言必须是可见的,以便它能够在调用点内展开该函数
	定义在类声明之中的成员函数将自动地成为内联函数*/

	//替换
	inline OBSRef &Replace(T valIn)
	{
		addref(valIn);
		release(val);
		val = valIn;
		return *this;
	}
	/*空结构体(在C++语言中的确规定了空结构体和空类所占内存大小为1,而C语言中空类和空结构体占用的大小是0);
	为了满足C++标准规定的不同对象不能有相同地址,C++编译器保证任何类型对象大小不能为0。C++编译器会在空类或空结构体中增加一个虚设的字节(有的编译器可能不止一个),以确保不同的对象都具有不同的地址;
	实例化的原因(空类同样可以被实例化),每个实例在内存中都有一个独一无二的地址,为了达到这个目的,编译器往往会给一个空类或空结构体(C++中结构体也可看为类)隐含的加一个字节,
	这样空类或空结构体在实例化后在内存得到了独一无二的地址,所以空类所占的内存大小是1个字节。
	*/
	struct TakeOwnership {
	};
	//私有的构造函数
	inline OBSRef(T val, TakeOwnership) : val(val) {}

public:
	//构造函数
	inline OBSRef() : val(nullptr) {}
	inline OBSRef(T val_) : val(val_) { addref(val); }
	inline OBSRef(const OBSRef &ref) : val(ref.val) { addref(val); }
	inline OBSRef(OBSRef &&ref) : val(ref.val) { ref.val = nullptr; }

	inline ~OBSRef() { release(val); }

	//运算符重载
	inline OBSRef &operator=(T valIn) { return Replace(valIn); }
	inline OBSRef &operator=(const OBSRef &ref) { return Replace(ref.val); }

	inline OBSRef &operator=(OBSRef &&ref)
	{
		if (this != &ref) {
			release(val);
			val = ref.val;
			ref.val = nullptr;
		}

		return *this;
	}

	//强制转换类型运算符重载
	inline operator T() const { return val; }
	inline T Get() const { return val; }

	//运算符重载
	inline bool operator==(T p) const { return val == p; }
	inline bool operator!=(T p) const { return val != p; }

	/*友元函数(不是任何类的成员函数)
	友元函数是定义在类外部,但有权访问类的所有私有(private)成员和保护(protected)成员
	因为友元函数没有this指针,则参数要有三种情况: 
	要访问非static成员时,需要对象做参数;
	要访问static成员或全局变量时,则不需要对象做参数;
	如果做参数的对象是全局对象,则不需要对象做参数.
	可以直接调用友元函数,不需要通过对象或指针
    */
	friend OBSSource OBSGetStrongRef(obs_weak_source_t *weak);
	friend OBSWeakSource OBSGetWeakRef(obs_source_t *source);

	friend OBSOutput OBSGetStrongRef(obs_weak_output_t *weak);
	friend OBSWeakOutput OBSGetWeakRef(obs_output_t *output);

	friend OBSEncoder OBSGetStrongRef(obs_weak_encoder_t *weak);
	friend OBSWeakEncoder OBSGetWeakRef(obs_encoder_t *encoder);

	friend OBSService OBSGetStrongRef(obs_weak_service_t *weak);
	friend OBSWeakService OBSGetWeakRef(obs_service_t *service);
};

//因此外部定义的友元函数是没有作用域的(OBSRef::)
inline OBSSource OBSGetStrongRef(obs_weak_source_t *weak)
{
	return {obs_weak_source_get_source(weak), OBSSource::TakeOwnership()};
}

inline OBSWeakSource OBSGetWeakRef(obs_source_t *source)
{
	return {obs_source_get_weak_source(source),
		OBSWeakSource::TakeOwnership()};
}

inline OBSOutput OBSGetStrongRef(obs_weak_output_t *weak)
{
	return {obs_weak_output_get_output(weak), OBSOutput::TakeOwnership()};
}

inline OBSWeakOutput OBSGetWeakRef(obs_output_t *output)
{
	return {obs_output_get_weak_output(output),
		OBSWeakOutput::TakeOwnership()};
}

inline OBSEncoder OBSGetStrongRef(obs_weak_encoder_t *weak)
{
	return {obs_weak_encoder_get_encoder(weak),
		OBSEncoder::TakeOwnership()};
}

inline OBSWeakEncoder OBSGetWeakRef(obs_encoder_t *encoder)
{
	return {obs_encoder_get_weak_encoder(encoder),
		OBSWeakEncoder::TakeOwnership()};
}

inline OBSService OBSGetStrongRef(obs_weak_service_t *weak)
{
	return {obs_weak_service_get_service(weak),
		OBSService::TakeOwnership()};
}

inline OBSWeakService OBSGetWeakRef(obs_service_t *service)
{
	return {obs_service_get_weak_service(service),
		OBSWeakService::TakeOwnership()};
}

//不打算实例化的对象
/* objects that are not meant to be instanced */
template<typename T, void destroy(T)> class OBSObj {
	T obj;

public:
	inline OBSObj() : obj(nullptr) {}
	inline OBSObj(T obj_) : obj(obj_) {}
	inline OBSObj(const OBSObj &) = delete;
	inline OBSObj(OBSObj &&other) : obj(other.obj) { other.obj = nullptr; }

	inline ~OBSObj() { destroy(obj); }

	//运算符重载
	inline OBSObj &operator=(T obj_)
	{
		if (obj_ != obj)
			destroy(obj);
		obj = obj_;
		return *this;
	}
    //此运算符重载方式被禁用的
	inline OBSObj &operator=(const OBSObj &) = delete;
	inline OBSObj &operator=(OBSObj &&other)
	{
		if (obj)
			destroy(obj);
		obj = other.obj;
		other.obj = nullptr;
		return *this;
	}
	//强制类型运算符重载
	inline operator T() const { return obj; }
	
	//运算符重载
	inline bool operator==(T p) const { return obj == p; }
	inline bool operator!=(T p) const { return obj != p; }
};

//使用using 进行别名
using OBSDisplay = OBSObj<obs_display_t *, obs_display_destroy>;
using OBSView = OBSObj<obs_view_t *, obs_view_destroy>;

//信号处理器连接
/* signal handler connection */
class OBSSignal {
	signal_handler_t *handler;
	const char *signal;
	signal_callback_t callback;
	void *param;

public:
	//构造函数
	inline OBSSignal()
		: handler(nullptr),
		  signal(nullptr),
		  callback(nullptr),
		  param(nullptr)
	{
	}

	inline OBSSignal(signal_handler_t *handler_, const char *signal_,
			 signal_callback_t callback_, void *param_)
		: handler(handler_),
		  signal(signal_),
		  callback(callback_),
		  param(param_)
	{
		signal_handler_connect_ref(handler, signal, callback, param);
	}

	//断开连接
	inline void Disconnect()
	{
		signal_handler_disconnect(handler, signal, callback, param);
		handler = nullptr;
		signal = nullptr;
		callback = nullptr;
		param = nullptr;
	}

	inline ~OBSSignal() { Disconnect(); }

	//开启连接
	inline void Connect(signal_handler_t *handler_, const char *signal_,
			    signal_callback_t callback_, void *param_)
	{
		Disconnect();

		handler = handler_;
		signal = signal_;
		callback = callback_;
		param = param_;
		signal_handler_connect_ref(handler, signal, callback, param);
	}
	//此种方式禁用
	OBSSignal(const OBSSignal &) = delete;
	//关键字作用noexcept:此拷贝构造函数运行时  不抛出异常  等同于noexcept ( true ) 
	//https://en.cppreference.com/w/cpp/language/noexcept_spec
	OBSSignal(OBSSignal &&other) noexcept
		: handler(other.handler),
		  signal(other.signal),
		  callback(other.callback),
		  param(other.param)
	{
		other.handler = nullptr;
		other.signal = nullptr;
		other.callback = nullptr;
		other.param = nullptr;
	}

	//此种方式禁用
	OBSSignal &operator=(const OBSSignal &) = delete;
	//复制运算符重载
	OBSSignal &operator=(OBSSignal &&other) noexcept
	{
		Disconnect();

		handler = other.handler;
		signal = other.signal;
		callback = other.callback;
		param = other.param;

		other.handler = nullptr;
		other.signal = nullptr;
		other.callback = nullptr;
		other.param = nullptr;

		return *this;
	}
};

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