unity5.6
Fanstasic
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U3D NGUI UIButton 点击事件
using System.Collections; using System.Collections.Generic; using UnityEngine; public class NGUIBtnTest : MonoBehaviour { //public GameObject target_sprite; public UIButton myButton; // Use this for initialization void Start () { //UISp.原创 2020-05-13 18:19:28 · 525 阅读 · 0 评论 -
U3D NGUI AtlasMaker
一、右键选中资源点击顶部的NGUI->openAtlasMaker 二、在弹出窗口点击create 三、在NGUI穿件精灵即可直接使用图集原创 2020-05-13 16:02:47 · 288 阅读 · 0 评论 -
U3D 摄像头移动
using UnityEngine; using System.Collections; public class LookCamera : MonoBehaviour { public float speedNormal = 10.0f; public float speedFast = 50.0f; public float mouseSensitivityX = 5.0f; public float mouseSensitivityY = 5.0f; .原创 2020-05-12 20:30:03 · 298 阅读 · 0 评论 -
U3D5.6 异步加载游戏场景
一、把过度场景加载出来 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class onClick : MonoBehaviour { // Use this for initialization void Start () { this.GetC原创 2020-05-12 18:07:49 · 251 阅读 · 0 评论