STL vector

// The vector base class serves two purposes.  First, its constructor
// and destructor allocate (but don't initialize) storage.  This makes
// exception safety easier.  Second, the base class encapsulates all of
// the differences between SGI-style allocators and standard-conforming
// allocators.

#ifdef __STL_USE_STD_ALLOCATORS

// Base class for ordinary allocators.
template <class _Tp, class _Allocator, bool _IsStatic>
class _Vector_alloc_base {
public:
  typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type
          allocator_type;
  allocator_type get_allocator() const { return _M_data_allocator; }

  _Vector_alloc_base(const allocator_type& __a)
    : _M_data_allocator(__a), _M_start(0), _M_finish(0), _M_end_of_storage(0)
  {}
 
protected:
  allocator_type _M_data_allocator;
  _Tp* _M_start;
  _Tp* _M_finish;
  _Tp* _M_end_of_storage;

  _Tp* _M_allocate(size_t __n)
    { return _M_data_allocator.allocate(__n); }
  void _M_deallocate(_Tp* __p, size_t __n)
    { if (__p) _M_data_allocator.deallocate(__p, __n); }
};

// Specialization for allocators that have the property that we don't
// actually have to store an allocator object. 
template <class _Tp, class _Allocator>
class _Vector_alloc_base<_Tp, _Allocator, true> {
public:
  typedef typename _Alloc_traits<_Tp, _Allocator>::allocator_type
          allocator_type;
  allocator_type get_allocator() const { return allocator_type(); }

  _Vector_alloc_base(const allocator_type&)
    : _M_start(0), _M_finish(0), _M_end_of_storage(0)
  {}
 
protected:
  _Tp* _M_start;
  _Tp* _M_finish;
  _Tp* _M_end_of_storage;

  typedef typename _Alloc_traits<_Tp, _Allocator>::_Alloc_type _Alloc_type;
  _Tp* _M_allocate(size_t __n)
    { return _Alloc_type::allocate(__n); }
  void _M_deallocate(_Tp* __p, size_t __n)
    { _Alloc_type::deallocate(__p, __n);}
};

template <class _Tp, class _Alloc>
struct _Vector_base
  : public _Vector_alloc_base<_Tp, _Alloc,
                              _Alloc_traits<_Tp, _Alloc>::_S_instanceless>
{
  typedef _Vector_alloc_base<_Tp, _Alloc,
                             _Alloc_traits<_Tp, _Alloc>::_S_instanceless>
          _Base;
  typedef typename _Base::allocator_type allocator_type;

  _Vector_base(const allocator_type& __a) : _Base(__a) {}
  _Vector_base(size_t __n, const allocator_type& __a) : _Base(__a) {
    _M_start = _M_allocate(__n);
    _M_finish = _M_start;
    _M_end_of_storage = _M_start + __n;
  }

  ~_Vector_base() { _M_deallocate(_M_start, _M_end_of_storage - _M_start); }
};

template <class _Tp, class _Alloc>
class _Vector_base {
public:
  typedef _Alloc allocator_type;
  allocator_type get_allocator() const { return allocator_type(); }

  _Vector_base(const _Alloc&)
    : _M_start(0), _M_finish(0), _M_end_of_storage(0) {}
  _Vector_base(size_t __n, const _Alloc&)
    : _M_start(0), _M_finish(0), _M_end_of_storage(0)
  {
    _M_start = _M_allocate(__n);
    _M_finish = _M_start;
    _M_end_of_storage = _M_start + __n;
  }

  ~_Vector_base() { _M_deallocate(_M_start, _M_end_of_storage - _M_start); }

protected:
  _Tp* _M_start;
  _Tp* _M_finish;
  _Tp* _M_end_of_storage;

  typedef simple_alloc<_Tp, _Alloc> _M_data_allocator;
  _Tp* _M_allocate(size_t __n)
    { return _M_data_allocator::allocate(__n); }
  void _M_deallocate(_Tp* __p, size_t __n)
    { _M_data_allocator::deallocate(__p, __n); }
};

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