#include<iostream>
using namespace std;
typedef char elemtype;
/*带有头结点,头指针真,尾指针的栈基本操作*/
struct Stack
{
elemtype data;
struct Stack *next;
};//*PStack;
//PStack ptop;
//PStack pbottom; //定义头指针,尾指针
Stack *ptop,*pbottom;
/*生成头结点,尾指针和头指针都指向他*/
void initStack()
{
pbottom=new Stack;
pbottom->next=NULL;
ptop=pbottom;
}
void display()
{
Stack *point=ptop;
while(point!=pbottom)
{
cout<<point->data<<" "<<endl;
point=point->next;
}
cout<<endl;
}
/*判断栈是否为空的函数*/
bool isEmpty()
{
if(pbottom==ptop)
return true;
else
return false;
}
/*得到栈顶元素*/
void GetTop()
{
if(isEmpty()==true)
cout<<"栈为空"<<endl;
else
cout<<"栈顶元素为: "<<ptop->data<<endl;
}
/*进栈*/
void pushStack()
{
Stack *point=new Stack;
cout<<"请输入值"<<endl;
cin>>point->data;
point->next=ptop;
ptop=point;
}
/*出栈*/
void popStack()
{
if(isEmpty()==true)
cout<<"栈为空"<<endl;
else
{cout<<"出栈的元素为: "<<ptop->data;
ptop=ptop->next;
}
}
int main()
{
initStack();
GetTop();
pushStack();
pushStack();
pushStack();
display();
popStack();
display();
display();
pushStack();
GetTop();
display();
return 0;
}
关于栈的销毁,delelte只能回收new的节点,还没搞出来。参考http://www.cnblogs.com/uniqueliu/category/307731.html