LeetCode(36) Valid Sudoku

题目如下:

Determine if a Sudoku is valid, according to: Sudoku Puzzles - The Rules.

The Sudoku board could be partially filled, where empty cells are filled with the character '.'



A partially filled sudoku which is valid.


Note:
A valid Sudoku board (partially filled) is not necessarily solvable. Only the filled cells need to be validated.

分析如下:


我的代码:

class Solution {
 private:
    bool detectRepetition(vector<char> &part) {
        std::set<char> part_set;
        for (int i = 0; i < part.size(); ++i) {
            if (part[i] == '.')
                continue;
            if (part[i] - '0' > 9 || part[i] - '0' < 0 )
                return false;
            if (part_set.find(part[i]) == part_set.end()) //一开始错写为了part_set::end();
                part_set.insert(part[i]);
            else
                return false;
        }
        return true;
    }
 public:
    bool isValidSudoku(vector<vector<char> > &board) {
        int rows = board.size();
        if (rows == 0)
            return true;
        int cols = board[0].size();
        //每次处理一行
        for (int i = 0; i < rows; ++i) {
            if ( !detectRepetition(board[i]))
                return false;
        }
        vector<char> tmp_vec;
        //每次处理一列
        for (int j = 0; j < cols; ++j) {
            for (int i = 0; i < rows; ++i) {
                tmp_vec.push_back(board[i][j]);
            }
            if ( !detectRepetition(tmp_vec))
                return false;
            tmp_vec.clear();
        }
        //每次处理一个3*3正方形
        for (int i = 0; i < rows; i += 3) { //NOTE: 注意i,j的变化逻辑,i, j步长为3
            for (int j = 0; j < cols; j += 3) {
                tmp_vec.insert(tmp_vec.end(), board[i].begin() + j, board[i].begin() + j+3);//以下每次处理3行
                tmp_vec.insert(tmp_vec.end(), board[i+1].begin() + j, board[i+1].begin() + j+3);
                tmp_vec.insert(tmp_vec.end(), board[i+2].begin() + j, board[i+2].begin() + j+3);
                if ( !detectRepetition(tmp_vec))
                    return false;
                tmp_vec.clear();
            }
        }
        return true;
    }
};



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