ping主机查看是否处于连接状态

namespace Common
...{
    using System;
    using System.Net;
    using System.Net.Sockets;
    public class Ping
    ...{
        const int SOCKET_ERROR = -1;
        const int ICMP_ECHO = 8;

 

        public static string PingH(string host,out bool isLink)
        ...{
            isLink=false;
            string tmp="";
            IPHostEntry serverHE, fromHE;
            int nBytes = 0;
            int dwStart = 0, dwStop = 0;
            Socket socket =
                new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
            socket.SetSocketOption(SocketOptionLevel.Socket,SocketOptionName.ReceiveTimeout,500);

            try
            ...{
                serverHE = Dns.GetHostByName(host);
            }
            catch(Exception)
            ...{
                Console.WriteLine("Host not found");
                return "Host not found";
            }

            IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0);
            EndPoint epServer = (ipepServer);

            fromHE = Dns.GetHostByName(Dns.GetHostName());
            IPEndPoint ipEndPointFrom = new IPEndPoint(fromHE.AddressList[0], 0);
            EndPoint EndPointFrom = (ipEndPointFrom);

            int PacketSize = 0;
            IcmpPacket packet = new IcmpPacket();
            packet.Type = ICMP_ECHO;
            packet.SubCode = 0;
            packet.CheckSum = UInt16.Parse("0");
            packet.Identifier = UInt16.Parse("45");
            packet.SequenceNumber = UInt16.Parse("0");
            int PingData = 32;
            packet.Data = new Byte[PingData];
            for (int i = 0; i < PingData; i++)
            ...{
                packet.Data[i] = (byte)'#';
            }

            PacketSize = PingData + 8;
            Byte [] icmp_pkt_buffer = new Byte[ PacketSize ];
            Int32 Index = 0;
            Index = Serialize(
                packet,
                icmp_pkt_buffer,
                PacketSize,
                PingData );
            if( Index == -1 )
            ...{
                Console.WriteLine("Error in Making Packet");
                return "Error in Making Packet";
            }


            Double double_length = Convert.ToDouble(Index);
            Double dtemp = Math.Ceiling( double_length / 2);
            int cksum_buffer_length = Convert.ToInt32(dtemp);
            UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];
            int icmp_header_buffer_index = 0;
            for( int i = 0; i < cksum_buffer_length; i++ )
            ...{
                cksum_buffer[i] =
                    BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
                icmp_header_buffer_index += 2;
            }
            UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);
            packet.CheckSum = u_cksum;

            Byte [] sendbuf = new Byte[ PacketSize ];
            Index = Serialize(
                packet,
                sendbuf,
                PacketSize,
                PingData );
            if( Index == -1 )
            ...{
                Console.WriteLine("Error in Making Packet");
                return "Error in Making Packet";
            }


            dwStart = System.Environment.TickCount;
            if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
            ...{
                Console.WriteLine("Socket Error cannot Send Packet");
                return "Socket Error cannot Send Packet";
            }
            Byte [] ReceiveBuffer = new Byte[256];
            nBytes = 0;
            bool recd =false ;
            int timeout=0 ;

            while(!recd)
            ...{
                try
                ...{
                    nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref EndPointFrom);
                }
                catch(Exception ex)
                ...{
                    Console.WriteLine("Host not Responding") ;
                    tmp="Host not Responding";
                    recd=true ;
                   
                    break;
                }
                if (nBytes == SOCKET_ERROR)
                ...{
                    Console.WriteLine("Host not Responding") ;
                    tmp="Host not Responding";
                    recd=true ;
                    break;
                }
                else if(nBytes>0)
                ...{
                    dwStop = System.Environment.TickCount - dwStart;
                    Console.WriteLine("Reply from "+epServer.ToString()+" in "
                        +dwStop+"MS :Bytes Received"+nBytes);
                    tmp="Reply from "+epServer.ToString()+" in "
                        +dwStop+"MS :Bytes Received"+nBytes;
                    recd=true;
                    isLink=true;
                    break;
                }
                timeout=System.Environment.TickCount - dwStart;
                if(timeout>1000)
                ...{
                    Console.WriteLine("Time Out") ;
                    tmp="Time Out";
                    recd=true;
                }
            }

            socket.Close();
            return tmp;
        }
        public static void PingHost(string host)
        ...{
            IPHostEntry serverHE, fromHE;
            int nBytes = 0;
            int dwStart = 0, dwStop = 0;
            Socket socket =
                new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);

            try
            ...{
                serverHE = Dns.GetHostByName(host);
            }
            catch(Exception)
            ...{
                Console.WriteLine("Host not found");
                return ;
            }

            IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0);
            EndPoint epServer = (ipepServer);

            fromHE = Dns.GetHostByName(Dns.GetHostName());
            IPEndPoint ipEndPointFrom = new IPEndPoint(fromHE.AddressList[0], 0);
            EndPoint EndPointFrom = (ipEndPointFrom);

            int PacketSize = 0;
            IcmpPacket packet = new IcmpPacket();
            packet.Type = ICMP_ECHO;
            packet.SubCode = 0;
            packet.CheckSum = UInt16.Parse("0");
            packet.Identifier = UInt16.Parse("45");
            packet.SequenceNumber = UInt16.Parse("0");
            int PingData = 32;
            packet.Data = new Byte[PingData];
            for (int i = 0; i < PingData; i++)
            ...{
                packet.Data[i] = (byte)'#';
            }

            PacketSize = PingData + 8;
            Byte [] icmp_pkt_buffer = new Byte[ PacketSize ];
            Int32 Index = 0;
            Index = Serialize(
                packet,
                icmp_pkt_buffer,
                PacketSize,
                PingData );
            if( Index == -1 )
            ...{
                Console.WriteLine("Error in Making Packet");
                return ;
            }


            Double double_length = Convert.ToDouble(Index);
            Double dtemp = Math.Ceiling( double_length / 2);
            int cksum_buffer_length = Convert.ToInt32(dtemp);
            UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];
            int icmp_header_buffer_index = 0;
            for( int i = 0; i < cksum_buffer_length; i++ )
            ...{
                cksum_buffer[i] =
                    BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
                icmp_header_buffer_index += 2;
            }
            UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);
            packet.CheckSum = u_cksum;

            Byte [] sendbuf = new Byte[ PacketSize ];
            Index = Serialize(
                packet,
                sendbuf,
                PacketSize,
                PingData );
            if( Index == -1 )
            ...{
                Console.WriteLine("Error in Making Packet");
                return ;
            }


            dwStart = System.Environment.TickCount;
            if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
            ...{
                Console.WriteLine("Socket Error cannot Send Packet");
            }
            Byte [] ReceiveBuffer = new Byte[256];
            nBytes = 0;
            bool recd =false ;
            int timeout=0 ;

            while(!recd)
            ...{
                nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref EndPointFrom);
                if (nBytes == SOCKET_ERROR)
                ...{
                    Console.WriteLine("Host not Responding") ;
                    recd=true ;
                    break;
                }
                else if(nBytes>0)
                ...{
                    dwStop = System.Environment.TickCount - dwStart;
                    Console.WriteLine("Reply from "+epServer.ToString()+" in "
                        +dwStop+"MS :Bytes Received"+nBytes);
                    recd=true;
                    break;
                }
                timeout=System.Environment.TickCount - dwStart;
                if(timeout>1000)
                ...{
                    Console.WriteLine("Time Out") ;
                    recd=true;
                }
            }

            socket.Close();
        }
        public static Int32 Serialize(IcmpPacket packet, Byte[] Buffer,
            Int32 PacketSize, Int32 PingData )
        ...{
            Int32 cbReturn = 0;
            int Index=0;

            Byte [] b_type = new Byte[1];
            b_type[0] = (packet.Type);

            Byte [] b_code = new Byte[1];
            b_code[0] = (packet.SubCode);

            Byte [] b_cksum = BitConverter.GetBytes(packet.CheckSum);
            Byte [] b_id = BitConverter.GetBytes(packet.Identifier);
            Byte [] b_seq = BitConverter.GetBytes(packet.SequenceNumber);

            Array.Copy( b_type, 0, Buffer, Index, b_type.Length );
            Index += b_type.Length;

            Array.Copy( b_code, 0, Buffer, Index, b_code.Length );
            Index += b_code.Length;

            Array.Copy( b_cksum, 0, Buffer, Index, b_cksum.Length );
            Index += b_cksum.Length;

            Array.Copy( b_id, 0, Buffer, Index, b_id.Length );
            Index += b_id.Length;

            Array.Copy( b_seq, 0, Buffer, Index, b_seq.Length );
            Index += b_seq.Length;

            Array.Copy( packet.Data, 0, Buffer, Index, PingData );
            Index += PingData;
            if( Index != PacketSize/**//* sizeof(IcmpPacket) */)
            ...{
                cbReturn = -1;
                return cbReturn;
            }

            cbReturn = Index;
            return cbReturn;
        }
        public static UInt16 checksum( UInt16[] buffer, int size )
        ...{
            Int32 cksum = 0;
            int counter;
            counter = 0;

            while ( size > 0 )
            ...{
                UInt16 val = buffer[counter];

                cksum += Convert.ToInt32( buffer[counter] );
                counter += 1;
                size -= 1;
            }

            cksum = (cksum >> 16) + (cksum & 0xffff);
            cksum += (cksum >> 16);
            return (UInt16)(~cksum);
        }
    }
    public class IcmpPacket
    ...{
        public Byte Type;
        public Byte SubCode;
        public UInt16 CheckSum;
        public UInt16 Identifier;
        public UInt16 SequenceNumber;
        public Byte [] Data;

    }
}


本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/tigerleq/archive/2008/02/28/2127602.aspx

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