namespace Common
...{
using System;
using System.Net;
using System.Net.Sockets;
public class Ping
...{
const int SOCKET_ERROR = -1;
const int ICMP_ECHO = 8;
public static string PingH(string host,out bool isLink)
...{
isLink=false;
string tmp="";
IPHostEntry serverHE, fromHE;
int nBytes = 0;
int dwStart = 0, dwStop = 0;
Socket socket =
new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
socket.SetSocketOption(SocketOptionLevel.Socket,SocketOptionName.ReceiveTimeout,500);
try
...{
serverHE = Dns.GetHostByName(host);
}
catch(Exception)
...{
Console.WriteLine("Host not found");
return "Host not found";
}
IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0);
EndPoint epServer = (ipepServer);
fromHE = Dns.GetHostByName(Dns.GetHostName());
IPEndPoint ipEndPointFrom = new IPEndPoint(fromHE.AddressList[0], 0);
EndPoint EndPointFrom = (ipEndPointFrom);
int PacketSize = 0;
IcmpPacket packet = new IcmpPacket();
packet.Type = ICMP_ECHO;
packet.SubCode = 0;
packet.CheckSum = UInt16.Parse("0");
packet.Identifier = UInt16.Parse("45");
packet.SequenceNumber = UInt16.Parse("0");
int PingData = 32;
packet.Data = new Byte[PingData];
for (int i = 0; i < PingData; i++)
...{
packet.Data[i] = (byte)'#';
}
PacketSize = PingData + 8;
Byte [] icmp_pkt_buffer = new Byte[ PacketSize ];
Int32 Index = 0;
Index = Serialize(
packet,
icmp_pkt_buffer,
PacketSize,
PingData );
if( Index == -1 )
...{
Console.WriteLine("Error in Making Packet");
return "Error in Making Packet";
}
Double double_length = Convert.ToDouble(Index);
Double dtemp = Math.Ceiling( double_length / 2);
int cksum_buffer_length = Convert.ToInt32(dtemp);
UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];
int icmp_header_buffer_index = 0;
for( int i = 0; i < cksum_buffer_length; i++ )
...{
cksum_buffer[i] =
BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
icmp_header_buffer_index += 2;
}
UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);
packet.CheckSum = u_cksum;
Byte [] sendbuf = new Byte[ PacketSize ];
Index = Serialize(
packet,
sendbuf,
PacketSize,
PingData );
if( Index == -1 )
...{
Console.WriteLine("Error in Making Packet");
return "Error in Making Packet";
}
dwStart = System.Environment.TickCount;
if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
...{
Console.WriteLine("Socket Error cannot Send Packet");
return "Socket Error cannot Send Packet";
}
Byte [] ReceiveBuffer = new Byte[256];
nBytes = 0;
bool recd =false ;
int timeout=0 ;
while(!recd)
...{
try
...{
nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref EndPointFrom);
}
catch(Exception ex)
...{
Console.WriteLine("Host not Responding") ;
tmp="Host not Responding";
recd=true ;
break;
}
if (nBytes == SOCKET_ERROR)
...{
Console.WriteLine("Host not Responding") ;
tmp="Host not Responding";
recd=true ;
break;
}
else if(nBytes>0)
...{
dwStop = System.Environment.TickCount - dwStart;
Console.WriteLine("Reply from "+epServer.ToString()+" in "
+dwStop+"MS :Bytes Received"+nBytes);
tmp="Reply from "+epServer.ToString()+" in "
+dwStop+"MS :Bytes Received"+nBytes;
recd=true;
isLink=true;
break;
}
timeout=System.Environment.TickCount - dwStart;
if(timeout>1000)
...{
Console.WriteLine("Time Out") ;
tmp="Time Out";
recd=true;
}
}
socket.Close();
return tmp;
}
public static void PingHost(string host)
...{
IPHostEntry serverHE, fromHE;
int nBytes = 0;
int dwStart = 0, dwStop = 0;
Socket socket =
new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
try
...{
serverHE = Dns.GetHostByName(host);
}
catch(Exception)
...{
Console.WriteLine("Host not found");
return ;
}
IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0);
EndPoint epServer = (ipepServer);
fromHE = Dns.GetHostByName(Dns.GetHostName());
IPEndPoint ipEndPointFrom = new IPEndPoint(fromHE.AddressList[0], 0);
EndPoint EndPointFrom = (ipEndPointFrom);
int PacketSize = 0;
IcmpPacket packet = new IcmpPacket();
packet.Type = ICMP_ECHO;
packet.SubCode = 0;
packet.CheckSum = UInt16.Parse("0");
packet.Identifier = UInt16.Parse("45");
packet.SequenceNumber = UInt16.Parse("0");
int PingData = 32;
packet.Data = new Byte[PingData];
for (int i = 0; i < PingData; i++)
...{
packet.Data[i] = (byte)'#';
}
PacketSize = PingData + 8;
Byte [] icmp_pkt_buffer = new Byte[ PacketSize ];
Int32 Index = 0;
Index = Serialize(
packet,
icmp_pkt_buffer,
PacketSize,
PingData );
if( Index == -1 )
...{
Console.WriteLine("Error in Making Packet");
return ;
}
Double double_length = Convert.ToDouble(Index);
Double dtemp = Math.Ceiling( double_length / 2);
int cksum_buffer_length = Convert.ToInt32(dtemp);
UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];
int icmp_header_buffer_index = 0;
for( int i = 0; i < cksum_buffer_length; i++ )
...{
cksum_buffer[i] =
BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
icmp_header_buffer_index += 2;
}
UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);
packet.CheckSum = u_cksum;
Byte [] sendbuf = new Byte[ PacketSize ];
Index = Serialize(
packet,
sendbuf,
PacketSize,
PingData );
if( Index == -1 )
...{
Console.WriteLine("Error in Making Packet");
return ;
}
dwStart = System.Environment.TickCount;
if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
...{
Console.WriteLine("Socket Error cannot Send Packet");
}
Byte [] ReceiveBuffer = new Byte[256];
nBytes = 0;
bool recd =false ;
int timeout=0 ;
while(!recd)
...{
nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0, ref EndPointFrom);
if (nBytes == SOCKET_ERROR)
...{
Console.WriteLine("Host not Responding") ;
recd=true ;
break;
}
else if(nBytes>0)
...{
dwStop = System.Environment.TickCount - dwStart;
Console.WriteLine("Reply from "+epServer.ToString()+" in "
+dwStop+"MS :Bytes Received"+nBytes);
recd=true;
break;
}
timeout=System.Environment.TickCount - dwStart;
if(timeout>1000)
...{
Console.WriteLine("Time Out") ;
recd=true;
}
}
socket.Close();
}
public static Int32 Serialize(IcmpPacket packet, Byte[] Buffer,
Int32 PacketSize, Int32 PingData )
...{
Int32 cbReturn = 0;
int Index=0;
Byte [] b_type = new Byte[1];
b_type[0] = (packet.Type);
Byte [] b_code = new Byte[1];
b_code[0] = (packet.SubCode);
Byte [] b_cksum = BitConverter.GetBytes(packet.CheckSum);
Byte [] b_id = BitConverter.GetBytes(packet.Identifier);
Byte [] b_seq = BitConverter.GetBytes(packet.SequenceNumber);
Array.Copy( b_type, 0, Buffer, Index, b_type.Length );
Index += b_type.Length;
Array.Copy( b_code, 0, Buffer, Index, b_code.Length );
Index += b_code.Length;
Array.Copy( b_cksum, 0, Buffer, Index, b_cksum.Length );
Index += b_cksum.Length;
Array.Copy( b_id, 0, Buffer, Index, b_id.Length );
Index += b_id.Length;
Array.Copy( b_seq, 0, Buffer, Index, b_seq.Length );
Index += b_seq.Length;
Array.Copy( packet.Data, 0, Buffer, Index, PingData );
Index += PingData;
if( Index != PacketSize/**//* sizeof(IcmpPacket) */)
...{
cbReturn = -1;
return cbReturn;
}
cbReturn = Index;
return cbReturn;
}
public static UInt16 checksum( UInt16[] buffer, int size )
...{
Int32 cksum = 0;
int counter;
counter = 0;
while ( size > 0 )
...{
UInt16 val = buffer[counter];
cksum += Convert.ToInt32( buffer[counter] );
counter += 1;
size -= 1;
}
cksum = (cksum >> 16) + (cksum & 0xffff);
cksum += (cksum >> 16);
return (UInt16)(~cksum);
}
}
public class IcmpPacket
...{
public Byte Type;
public Byte SubCode;
public UInt16 CheckSum;
public UInt16 Identifier;
public UInt16 SequenceNumber;
public Byte [] Data;
}
}
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/tigerleq/archive/2008/02/28/2127602.aspx