在qt界面中,响应事件的往往是界面,而界面上的控件则被屏蔽,比如想要让QLabel响应鼠标事件,之前已写到可以通过把QLabel提升为类,在类中自定义鼠标响应事件及重绘事件等事件。最近学习发现通过EventFilter过滤事件更方便且高效。
在界面类的头文件添加
public slots:
bool eventFilter(QObject *, QEvent *);
在源文件中为需要响应事件的控件安装事件过滤
ui->picLabel->installEventFilter(this); ui->picLabel->setMouseTracking(true);
然后在事件监视函数eventFilter()中监视响应事件
bool Dialog::eventFilter(QObject *watched, QEvent *event)
整体代码如下
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
#include <QMouseEvent>
namespace Ui {
class Dialog;
}
class Dialog : public QDialog
{
Q_OBJECT
public:
explicit Dialog(QWidget *parent = 0);
~Dialog();
public slots:
bool eventFilter(QObject *, QEvent *);
private:
Ui::Dialog *ui;
};
#endif // DIALOG_H
dialog.cpp
#include "dialog.h"
#include "ui_dialog.h"
Dialog::Dialog(QWidget *parent) :
QDialog(parent),
ui(new Ui::Dialog)
{
ui->setupUi(this);
ui->picLabel->installEventFilter(this);
ui->picLabel->setMouseTracking(true);
}
Dialog::~Dialog()
{
delete ui;
}
bool Dialog::eventFilter(QObject *watched, QEvent *event)
{
if(watched==ui->picLabel)
{
if(event->type()==QEvent::MouseButtonPress)
{
QMouseEvent *mouseEvent = (QMouseEvent *)event;
if(mouseEvent->buttons()&Qt::LeftButton)
{
QPoint p=mouseEvent->pos();
QString s="x= "+QString::number(p.x())+" y= "+QString::number(p.y());
ui->posLineEdit->setText(s);
}
}
if(event->type()==QEvent::MouseMove)
{
QMouseEvent *mouseEvent = (QMouseEvent *)event;
QPoint p=mouseEvent->pos();
QString s="x= "+QString::number(p.x())+" y= "+QString::number(p.y());
ui->movePosLineEdit->setText(s);
}
}
return QDialog::eventFilter(watched,event);
}