可以利用drawInRect函数来实现,下面列举两个例子进行介绍:
一、利用 NSImageRep 的 drawInRect 函数,代码如下:
NSImage* sourceImage = ...;
NSSize size = ...;
NSRect targetFrame = NSMakeRect(0, 0, size.width, size.height);
NSImage* targetImage = nil;
NSImageRep *sourceImageRep =
[sourceImage bestRepresentationForRect:targetFrame
context:nil
hints:nil];
targetImage = [[NSImage alloc] initWithSize:size];
[targetImage lockFocus];
[sourceImageRep drawInRect: targetFrame];
[targetImage unlockFocus];
二、利用 NSImage( NSImageRep 也一样)的稍微复杂一点的函数,可以设置的更详细一点:
代码如下:
NSImage* sourceImage = ...;
NSSize size = ...;
NSRect targetFrame = NSMakeRect(0, 0, size.width, size.height);
NSImage* targetImage = [[NSImage alloc] initWithSize:size];
[targetImage lockFocus];
[sourceImage drawInRect:targetFrame
fromRect:NSZeroRect //portion of source image to draw
operation:NSCompositeCopy //compositing operation
fraction:1.0 //alpha (transparency) value
respectFlipped:YES //coordinate system
hints:@{NSImageHintInterpolation:
[NSNumber numberWithInt:NSImageInterpolationLow]}];
[targetImage unlockFocus];
这两段代码本人都亲自测试过,速度还挺快。