/**
* Super Color
* extended Color class
*
* -----------------------------------
*
* Based on Robert PENNER Color Toolkit v1.3
*
* Properties
*
* _brightness
* _brightOffset
* _contrast
* _negative
*
* _rgb
* _rgbStr
* _red
* _green
* _blue
*
* _redPercent
* _greenPercent
* _bluePercent
*
* _redOffset
* _greenOffset
* _blueOffset
*
* Methods
*
* getTarget()
*
* setRGBStr()
* getRGBStr()
* setRGB2()
* getRGB2()
* reset()
*
* setBrightness()
* getBrightness()
* setBrightOffset()
* getBrightOffset()
* setContrast()
* getContrast()
*
* getNegative()
* setNegative()
* invert()
*
* setTint()
* getTint()
* setTint2()
* getTint2()
* setTintOffset()
* getTintOffset()
*
* setRed()
* getRed()
* setGreen()
* getGreen()
* setBlue()
* getBlue()
*
* setRedPercent()
* getRedPercent()
* setGreenPercent()
* getGreenPercent()
* setBluePercent()
* getBluePercent()
*
* setRedOffset()
* getRedOffset()
* setGreenOffset()
* getGreenOffset()
* setBlueOffset()
* getBlueOffset()
*
* @version 0.3
* @author LAlex
* @since 19/08/2004
*/
class com.lalex.movieclip.SuperColor extends Color {
private var _targetMC: MovieClip;
/**
* Constructor
* @param clip Clip to apply the color
*/
function SuperColor(clip: MovieClip) {
super(clip);
_targetMC = clip;
}
/**
* Returns affected clip
* @return Targeted MovieClip
*/
public function getTarget(): MovieClip {
return _targetMC;
}
// ----------o RGB
/**
* Set an RGB value from an hexadecimal string
* @param hexStr Hexadecimal value string
*/
public function setRGBStr(hexStr: String) {
// grab the last six characters of the string
hexStr = hexStr. substr (-6, 6);
setRGB ( parseInt (hexStr, 16));
}
/**
* Get the RGB value as a string
* @return Hexadecimal value string
*/
public function getRGBStr(): String {
var hexStr: String = getRGB(). toString(16);
// fill in zeroes as needed
var toFill: Number = 6 - hexStr. length;
while (toFill--) hexStr = "0" + hexStr;
return hexStr. toUpperCase();
}
/**
* Set red, green, and blue with normal numbers
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
*/
public function setRGB2(r: Number, g: Number, b: Number) {
setRGB (r << 16 | g << 8 | b);
} // Branden Hall - www.figleaf.com
/**
* @return Object with r, g, and b properties
*/
public function getRGB2(): Object {
var t = getTransform();
return {r:t.rb, g:t.gb, b:t.bb};
}
/**
* Reset the color object to normal
*/
public function reset() : Void {
setTransform ({ra:100, ga:100, ba:100, rb:0, gb:0, bb:0});
}
// ----------o Brightness
/**
* Brighten just like Property Inspector of MovieClip
* @param val Brightness between -100 and 100
*/
public function setBrightness(val: Number) {
var trans: Object = getTransform();
with (trans) {
ra = ga = ba = 100 - Math. abs(val);
rb = gb = bb = (val > 0) ? val * (256/100) : 0;
}
setTransform(trans);
}
/**
* @return Brightness set with setBrightness
* @see setBrightness
*/
public function getBrightness(): Number {
var trans: Object = getTransform();
with (trans) {
return rb ? 100 - ra : ra - 100;
}
}
/**
* Set brightness offset
* @param val Offset between -255 and 255
*/
public function setBrightOffset(val: Number) {
var trans: Object = getTransform();
with (trans) {
rb = gb = bb = val;
}
setTransform(trans);
}
/**
* @return Brightness set with setBrightOffset
* @see setBrightOffset
*/
public function getBrightOffset(): Number {
return getTransform().rb;
}
// ----------o Contrast
/**
* Set contrast
* @param val Percent between -100 and 100
*/
public function setContrast(val: Number) {
var trans: Object = {};
trans.ra = trans.ga = trans.ba = val;
trans.rb = trans.gb = trans.bb = 128 - (128/100 * val);
setTransform(trans);
}
/**
* @return Contrast set with setContrast
* @see setContrast
*/
public function getContrast(): Number {
return getTransform().ra;
}
// ----------o Negative and invert
/**
* Produce a negative image of the normal appearance
* @param percent Between 0 and 100
*/
public function setNegative(percent: Number) {
var t: Object = {};
t.ra = t.ga = t.ba = 100 - 2 * percent;
t.rb = t.gb = t.bb = percent * (255/100);
setTransform (t);
}
/**
* @return Negative percentage
* @see setNegative
*/
public function getNegative(): Number {
return getTransform().rb * (100/255);
}
/**
* Invert the current color values
*/
public function invert() {
var trans: Object = getTransform();
with (trans) {
ra = -ra;
ga = -ga;
ba = -ba;
rb = 255 - rb;
gb = 255 - gb;
bb = 255 - bb;
}
setTransform (trans);
}
// ----------o Tint
/**
* Tint with a color just like Property Inspector
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
* @param percent Between 0 and 100
*/
public function setTint(r: Number, g: Number, b: Number, percent: Number) {
var ratio = percent / 100;
var trans = {rb:r*ratio, gb:g*ratio, bb:b*ratio};
trans.ra = trans.ga = trans.ba = 100 - percent;
setTransform (trans);
}
/**
* @return tint object containing r, g, b, and percent properties
* @see setTint
*/
public function getTint(): Object {
var trans: Object = getTransform();
var tint: Object = {percent: 100 - trans.ra};
var ratio: Number = 100 / tint.percent;
tint.r = trans.rb * ratio;
tint.g = trans.gb * ratio;
tint.b = trans.bb * ratio;
return tint;
}
/**
* tint with a color - alternate approach
* @param rgb Color number between 0 and 0xFFFFFF
* @param percent Between 0 and 100
*/
public function setTint2(rgb: Number, percent: Number) {
var r: Number = (rgb >> 16) ;
var g: Number = (rgb >> 8) & 0xFF;
var b: Number = rgb & 0xFF;
var ratio: Number = percent / 100;
var trans: Object = {rb:r*ratio, gb:g*ratio, bb:b*ratio};
trans.ra = trans.ga = trans.ba = 100 - percent;
setTransform (trans);
}
/**
* @return a tint object containing rgb (a 0xFFFFFF number) and percent properties
* @see setTint2
*/
public function getTint2(): Object {
var trans: Object = getTransform();
var tint: Object = {percent: 100 - trans.ra};
var ratio: Number = 100 / tint.percent;
tint.rgb = (trans.rb*ratio)<<16 | (trans.gb*ratio)<<8 | trans.bb*ratio;
return tint;
}
// ----------o Tint offset
/**
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
*/
public function setTintOffset(r: Number, g: Number, b: Number) {
var trans: Object = getTransform();
with (trans) {
rb = r;
gb = g;
bb = b;
}
setTransform (trans);
}
/**
* @return Object containing r, g, b properties
* @see setTintOffset
*/
public function getTintOffset(): Object {
var t: Object = getTransform();
return {r:t.rb, g:t.gb, b:t.bb};
}
// ----------o Color values
/**
* Set red value
* @param amount Between 0 and 255
*/
public function setRed(amount: Number) {
var t = getTransform();
setRGB (amount << 16 | t.gb << 8 | t.bb);
}
/**
* Get red value
* @return Value between 0 and 255
* @see setRed
*/
public function getRed(): Number {
return getTransform().rb;
}
/**
* Set green value
* @param amount Between 0 and 255
*/
public function setGreen(amount: Number) {
var t = getTransform();
setRGB (t.rb << 16 | amount << 8 | t.bb);
}
/**
* Get green value
* @return Value between 0 and 255
* @see setGreen
*/
public function getGreen(): Number {
return getTransform().gb;
}
/**
* Set blue value
* @param amount Between 0 and 255
*/
public function setBlue(amount: Number) {
var t = getTransform();
setRGB (t.rb << 16 | t.gb << 8 | amount);
}
/**
* Get blue value
* @return Value between 0 and 255
* @see setBlue
*/
public function getBlue(): Number {
return getTransform().bb;
}
// ----------o Color percentages
/**
* Set red percentage
* @param percent Between -100 and 100
*/
public function setRedPercent(percent: Number) {
var trans: Object = getTransform();
trans.ra = percent;
setTransform (trans);
}
/**
* Get red percentage
* @return Value between -100 and 100
* @see setRedPercent
*/
public function getRedPercent(): Number {
return getTransform().ra;
}
/**
* Set green percentage
* @param percent Between -100 and 100
*/
public function setGreenPercent(percent: Number) {
var trans: Object = getTransform();
trans.ga = percent;
setTransform (trans);
}
/**
* Get green percentage
* @return Value between -100 and 100
* @see setGreenPercent
*/
public function getGreenPercent(): Number {
return getTransform().ga;
}
/**
* Set blue percentage
* @param percent Between -100 and 100
*/
public function setBluePercent(percent: Number) {
var trans: Object = getTransform();
trans.ba = percent;
setTransform (trans);
}
/**
* Get blue percentage
* @return Value between -100 and 100
* @see setBluePercent
*/
public function getBluePercent(): Number {
return getTransform().ba;
}
// ----------o Color offsets
/**
* Set red offset
* @param offset Between -255 and 255
*/
public function setRedOffset(offset: Number) {
var trans: Object = getTransform();
trans.rb = offset;
setTransform (trans);
}
/**
* Get red offset
* @return Value between -255 and 255
* @see setRedOffset
*/
public function getRedOffset(): Number {
return getTransform().rb;
}
/**
* Set green offset
* @param offset Between -255 and 255
*/
public function setGreenOffset(offset: Number) {
var trans: Object = getTransform();
trans.gb = offset;
setTransform (trans);
}
/**
* Get green offset
* @return Value between -255 and 255
* @see setGreenOffset
*/
public function getGreenOffset(): Number {
return getTransform().gb;
}
/**
* Set blue offset
* @param offset Between -255 and 255
*/
public function setBlueOffset(offset: Number) {
var trans: Object = getTransform();
trans.bb = offset;
setTransform (trans);
}
/**
* Get blue offset
* @return Value between -255 and 255
* @see setBlueOffset
*/
public function getBlueOffset(): Number {
return getTransform().bb;
}
// ----------o Getter/Setter
/**
* RGB value
* @type Number
*/
function set _rgb(val: Number) {
setRGB(val);
}
function get _rgb(): Number {
return getRGB();
}
/**
* RGB value
* @type String
*/
function set _rgbStr(val: String) {
setRGBStr(val);
}
function get _rgbStr(): String {
return getRGBStr();
}
/**
* Brightness value
* @type Number
*/
function set _brightness(b: Number) {
setBrightness(b);
}
function get _brightness(): Number {
return getBrightness();
}
/**
* Brightness offset
* @type Number
*/
function set _brightOffset (b: Number) {
setBrightOffset(b);
}
public function get _brightOffset(): Number {
return getBrightOffset();
}
/**
* Contrast
* @type Number
*/
function set _contrast (c: Number) {
setContrast(c);
}
public function get _contrast(): Number {
return getContrast();
}
/**
* Negative percentage
* @type Number
*/
public function set _negative(p: Number) {
setNegative(p);
}
public function get _negative(): Number {
return getNegative();
}
/**
* Red value
* @type Number
*/
public function set _red(v: Number) {
setRed(v);
}
public function get _red(): Number {
return getRed();
}
/**
* Green value
* @type Number
*/
public function set _green(v: Number) {
setGreen(v);
}
public function get _green(): Number {
return getGreen();
}
/**
* Blue value
* @type Number
*/
public function set _blue(v: Number) {
setBlue(v);
}
public function get _blue(): Number {
return getBlue();
}
/**
* Red percentage
* @type Number
*/
public function set _redPercent(v: Number) {
setRedPercent(v);
}
public function get _redPercent(): Number {
return getRedPercent();
}
/**
* Green percentage
* @type Number
*/
public function set _greenPercent(v: Number) {
setGreenPercent(v);
}
public function get _greenPercent(): Number {
return getGreenPercent();
}
/**
* Blue percentage
* @type Number
*/
public function set _bluePercent(v: Number) {
setBluePercent(v);
}
public function get _bluePercent(): Number {
return getBluePercent();
}
/**
* Red offset
* @type Number
*/
public function set _redOffset(v: Number) {
setRedOffset(v);
}
public function get _redOffset(): Number {
return getRedOffset();
}
/**
* Green offset
* @type Number
*/
public function set _greenOffset(v: Number) {
setGreenOffset(v);
}
public function get _greenOffset(): Number {
return getGreenOffset();
}
/**
* Blue offset
* @type Number
*/
public function set _blueOffset(v: Number) {
setBlueOffset(v);
}
public function get _blueOffset(): Number {
return getBlueOffset();
}
}
* Super Color
* extended Color class
*
* -----------------------------------
*
* Based on Robert PENNER Color Toolkit v1.3
*
* Properties
*
* _brightness
* _brightOffset
* _contrast
* _negative
*
* _rgb
* _rgbStr
* _red
* _green
* _blue
*
* _redPercent
* _greenPercent
* _bluePercent
*
* _redOffset
* _greenOffset
* _blueOffset
*
* Methods
*
* getTarget()
*
* setRGBStr()
* getRGBStr()
* setRGB2()
* getRGB2()
* reset()
*
* setBrightness()
* getBrightness()
* setBrightOffset()
* getBrightOffset()
* setContrast()
* getContrast()
*
* getNegative()
* setNegative()
* invert()
*
* setTint()
* getTint()
* setTint2()
* getTint2()
* setTintOffset()
* getTintOffset()
*
* setRed()
* getRed()
* setGreen()
* getGreen()
* setBlue()
* getBlue()
*
* setRedPercent()
* getRedPercent()
* setGreenPercent()
* getGreenPercent()
* setBluePercent()
* getBluePercent()
*
* setRedOffset()
* getRedOffset()
* setGreenOffset()
* getGreenOffset()
* setBlueOffset()
* getBlueOffset()
*
* @version 0.3
* @author LAlex
* @since 19/08/2004
*/
class com.lalex.movieclip.SuperColor extends Color {
private var _targetMC: MovieClip;
/**
* Constructor
* @param clip Clip to apply the color
*/
function SuperColor(clip: MovieClip) {
super(clip);
_targetMC = clip;
}
/**
* Returns affected clip
* @return Targeted MovieClip
*/
public function getTarget(): MovieClip {
return _targetMC;
}
// ----------o RGB
/**
* Set an RGB value from an hexadecimal string
* @param hexStr Hexadecimal value string
*/
public function setRGBStr(hexStr: String) {
// grab the last six characters of the string
hexStr = hexStr. substr (-6, 6);
setRGB ( parseInt (hexStr, 16));
}
/**
* Get the RGB value as a string
* @return Hexadecimal value string
*/
public function getRGBStr(): String {
var hexStr: String = getRGB(). toString(16);
// fill in zeroes as needed
var toFill: Number = 6 - hexStr. length;
while (toFill--) hexStr = "0" + hexStr;
return hexStr. toUpperCase();
}
/**
* Set red, green, and blue with normal numbers
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
*/
public function setRGB2(r: Number, g: Number, b: Number) {
setRGB (r << 16 | g << 8 | b);
} // Branden Hall - www.figleaf.com
/**
* @return Object with r, g, and b properties
*/
public function getRGB2(): Object {
var t = getTransform();
return {r:t.rb, g:t.gb, b:t.bb};
}
/**
* Reset the color object to normal
*/
public function reset() : Void {
setTransform ({ra:100, ga:100, ba:100, rb:0, gb:0, bb:0});
}
// ----------o Brightness
/**
* Brighten just like Property Inspector of MovieClip
* @param val Brightness between -100 and 100
*/
public function setBrightness(val: Number) {
var trans: Object = getTransform();
with (trans) {
ra = ga = ba = 100 - Math. abs(val);
rb = gb = bb = (val > 0) ? val * (256/100) : 0;
}
setTransform(trans);
}
/**
* @return Brightness set with setBrightness
* @see setBrightness
*/
public function getBrightness(): Number {
var trans: Object = getTransform();
with (trans) {
return rb ? 100 - ra : ra - 100;
}
}
/**
* Set brightness offset
* @param val Offset between -255 and 255
*/
public function setBrightOffset(val: Number) {
var trans: Object = getTransform();
with (trans) {
rb = gb = bb = val;
}
setTransform(trans);
}
/**
* @return Brightness set with setBrightOffset
* @see setBrightOffset
*/
public function getBrightOffset(): Number {
return getTransform().rb;
}
// ----------o Contrast
/**
* Set contrast
* @param val Percent between -100 and 100
*/
public function setContrast(val: Number) {
var trans: Object = {};
trans.ra = trans.ga = trans.ba = val;
trans.rb = trans.gb = trans.bb = 128 - (128/100 * val);
setTransform(trans);
}
/**
* @return Contrast set with setContrast
* @see setContrast
*/
public function getContrast(): Number {
return getTransform().ra;
}
// ----------o Negative and invert
/**
* Produce a negative image of the normal appearance
* @param percent Between 0 and 100
*/
public function setNegative(percent: Number) {
var t: Object = {};
t.ra = t.ga = t.ba = 100 - 2 * percent;
t.rb = t.gb = t.bb = percent * (255/100);
setTransform (t);
}
/**
* @return Negative percentage
* @see setNegative
*/
public function getNegative(): Number {
return getTransform().rb * (100/255);
}
/**
* Invert the current color values
*/
public function invert() {
var trans: Object = getTransform();
with (trans) {
ra = -ra;
ga = -ga;
ba = -ba;
rb = 255 - rb;
gb = 255 - gb;
bb = 255 - bb;
}
setTransform (trans);
}
// ----------o Tint
/**
* Tint with a color just like Property Inspector
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
* @param percent Between 0 and 100
*/
public function setTint(r: Number, g: Number, b: Number, percent: Number) {
var ratio = percent / 100;
var trans = {rb:r*ratio, gb:g*ratio, bb:b*ratio};
trans.ra = trans.ga = trans.ba = 100 - percent;
setTransform (trans);
}
/**
* @return tint object containing r, g, b, and percent properties
* @see setTint
*/
public function getTint(): Object {
var trans: Object = getTransform();
var tint: Object = {percent: 100 - trans.ra};
var ratio: Number = 100 / tint.percent;
tint.r = trans.rb * ratio;
tint.g = trans.gb * ratio;
tint.b = trans.bb * ratio;
return tint;
}
/**
* tint with a color - alternate approach
* @param rgb Color number between 0 and 0xFFFFFF
* @param percent Between 0 and 100
*/
public function setTint2(rgb: Number, percent: Number) {
var r: Number = (rgb >> 16) ;
var g: Number = (rgb >> 8) & 0xFF;
var b: Number = rgb & 0xFF;
var ratio: Number = percent / 100;
var trans: Object = {rb:r*ratio, gb:g*ratio, bb:b*ratio};
trans.ra = trans.ga = trans.ba = 100 - percent;
setTransform (trans);
}
/**
* @return a tint object containing rgb (a 0xFFFFFF number) and percent properties
* @see setTint2
*/
public function getTint2(): Object {
var trans: Object = getTransform();
var tint: Object = {percent: 100 - trans.ra};
var ratio: Number = 100 / tint.percent;
tint.rgb = (trans.rb*ratio)<<16 | (trans.gb*ratio)<<8 | trans.bb*ratio;
return tint;
}
// ----------o Tint offset
/**
* @param r Red value between 0 and 255
* @param g Greeb value between 0 and 255
* @param b Blue value between 0 and 255
*/
public function setTintOffset(r: Number, g: Number, b: Number) {
var trans: Object = getTransform();
with (trans) {
rb = r;
gb = g;
bb = b;
}
setTransform (trans);
}
/**
* @return Object containing r, g, b properties
* @see setTintOffset
*/
public function getTintOffset(): Object {
var t: Object = getTransform();
return {r:t.rb, g:t.gb, b:t.bb};
}
// ----------o Color values
/**
* Set red value
* @param amount Between 0 and 255
*/
public function setRed(amount: Number) {
var t = getTransform();
setRGB (amount << 16 | t.gb << 8 | t.bb);
}
/**
* Get red value
* @return Value between 0 and 255
* @see setRed
*/
public function getRed(): Number {
return getTransform().rb;
}
/**
* Set green value
* @param amount Between 0 and 255
*/
public function setGreen(amount: Number) {
var t = getTransform();
setRGB (t.rb << 16 | amount << 8 | t.bb);
}
/**
* Get green value
* @return Value between 0 and 255
* @see setGreen
*/
public function getGreen(): Number {
return getTransform().gb;
}
/**
* Set blue value
* @param amount Between 0 and 255
*/
public function setBlue(amount: Number) {
var t = getTransform();
setRGB (t.rb << 16 | t.gb << 8 | amount);
}
/**
* Get blue value
* @return Value between 0 and 255
* @see setBlue
*/
public function getBlue(): Number {
return getTransform().bb;
}
// ----------o Color percentages
/**
* Set red percentage
* @param percent Between -100 and 100
*/
public function setRedPercent(percent: Number) {
var trans: Object = getTransform();
trans.ra = percent;
setTransform (trans);
}
/**
* Get red percentage
* @return Value between -100 and 100
* @see setRedPercent
*/
public function getRedPercent(): Number {
return getTransform().ra;
}
/**
* Set green percentage
* @param percent Between -100 and 100
*/
public function setGreenPercent(percent: Number) {
var trans: Object = getTransform();
trans.ga = percent;
setTransform (trans);
}
/**
* Get green percentage
* @return Value between -100 and 100
* @see setGreenPercent
*/
public function getGreenPercent(): Number {
return getTransform().ga;
}
/**
* Set blue percentage
* @param percent Between -100 and 100
*/
public function setBluePercent(percent: Number) {
var trans: Object = getTransform();
trans.ba = percent;
setTransform (trans);
}
/**
* Get blue percentage
* @return Value between -100 and 100
* @see setBluePercent
*/
public function getBluePercent(): Number {
return getTransform().ba;
}
// ----------o Color offsets
/**
* Set red offset
* @param offset Between -255 and 255
*/
public function setRedOffset(offset: Number) {
var trans: Object = getTransform();
trans.rb = offset;
setTransform (trans);
}
/**
* Get red offset
* @return Value between -255 and 255
* @see setRedOffset
*/
public function getRedOffset(): Number {
return getTransform().rb;
}
/**
* Set green offset
* @param offset Between -255 and 255
*/
public function setGreenOffset(offset: Number) {
var trans: Object = getTransform();
trans.gb = offset;
setTransform (trans);
}
/**
* Get green offset
* @return Value between -255 and 255
* @see setGreenOffset
*/
public function getGreenOffset(): Number {
return getTransform().gb;
}
/**
* Set blue offset
* @param offset Between -255 and 255
*/
public function setBlueOffset(offset: Number) {
var trans: Object = getTransform();
trans.bb = offset;
setTransform (trans);
}
/**
* Get blue offset
* @return Value between -255 and 255
* @see setBlueOffset
*/
public function getBlueOffset(): Number {
return getTransform().bb;
}
// ----------o Getter/Setter
/**
* RGB value
* @type Number
*/
function set _rgb(val: Number) {
setRGB(val);
}
function get _rgb(): Number {
return getRGB();
}
/**
* RGB value
* @type String
*/
function set _rgbStr(val: String) {
setRGBStr(val);
}
function get _rgbStr(): String {
return getRGBStr();
}
/**
* Brightness value
* @type Number
*/
function set _brightness(b: Number) {
setBrightness(b);
}
function get _brightness(): Number {
return getBrightness();
}
/**
* Brightness offset
* @type Number
*/
function set _brightOffset (b: Number) {
setBrightOffset(b);
}
public function get _brightOffset(): Number {
return getBrightOffset();
}
/**
* Contrast
* @type Number
*/
function set _contrast (c: Number) {
setContrast(c);
}
public function get _contrast(): Number {
return getContrast();
}
/**
* Negative percentage
* @type Number
*/
public function set _negative(p: Number) {
setNegative(p);
}
public function get _negative(): Number {
return getNegative();
}
/**
* Red value
* @type Number
*/
public function set _red(v: Number) {
setRed(v);
}
public function get _red(): Number {
return getRed();
}
/**
* Green value
* @type Number
*/
public function set _green(v: Number) {
setGreen(v);
}
public function get _green(): Number {
return getGreen();
}
/**
* Blue value
* @type Number
*/
public function set _blue(v: Number) {
setBlue(v);
}
public function get _blue(): Number {
return getBlue();
}
/**
* Red percentage
* @type Number
*/
public function set _redPercent(v: Number) {
setRedPercent(v);
}
public function get _redPercent(): Number {
return getRedPercent();
}
/**
* Green percentage
* @type Number
*/
public function set _greenPercent(v: Number) {
setGreenPercent(v);
}
public function get _greenPercent(): Number {
return getGreenPercent();
}
/**
* Blue percentage
* @type Number
*/
public function set _bluePercent(v: Number) {
setBluePercent(v);
}
public function get _bluePercent(): Number {
return getBluePercent();
}
/**
* Red offset
* @type Number
*/
public function set _redOffset(v: Number) {
setRedOffset(v);
}
public function get _redOffset(): Number {
return getRedOffset();
}
/**
* Green offset
* @type Number
*/
public function set _greenOffset(v: Number) {
setGreenOffset(v);
}
public function get _greenOffset(): Number {
return getGreenOffset();
}
/**
* Blue offset
* @type Number
*/
public function set _blueOffset(v: Number) {
setBlueOffset(v);
}
public function get _blueOffset(): Number {
return getBlueOffset();
}
}