#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
int main()
{
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
perror("socket");
return -1;
}
printf("socket..............\n");
struct sockaddr_in myaddr;
memset(&myaddr, 0, sizeof(myaddr));
myaddr.sin_family = AF_INET;
myaddr.sin_port = htons(8888);
myaddr.sin_addr.s_addr = inet_addr("192.168.3.169");
if (0 > bind(sockfd, (struct sockaddr*)&myaddr, sizeof(myaddr)))
{
perror("bind");
return -1;
}
printf("bind..........\n");
if (0 > listen(sockfd, 8))
{
perror("listen");
return -1;
}
printf("listen............\n");
int connfd = accept(sockfd, NULL, NULL);
if (connfd < 0)
{
perror("accept");
return -1;
}
printf("accept..............\n");
char buf[100];
int ret;
while (1)
{
memset(buf, 0, sizeof(buf));
ret = read(connfd, buf, sizeof(buf));
if (0 > ret)
{
perror("read");
break;
}
else if (0 == ret)
{
printf("write close!\n");
break;
}
printf("recv: ");
fputs(buf, stdout);
}
close(sockfd);
close(connfd);
return 0;
}
(具体功能和服务器一样,所以不再加注释)
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <strings.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int main()
{
int sockfd;
if (0 > (sockfd = socket(AF_INET, SOCK_STREAM, 0)))
{
perror("socket");
return -1;
}
printf("socket...........\n");
struct sockaddr_in srv_addr;
memset(&srv_addr, 0, sizeof(srv_addr));
srv_addr.sin_family = AF_INET;
srv_addr.sin_port = htons(8888);
srv_addr.sin_addr.s_addr = inet_addr("192.168.3.169");
if (0 > connect(sockfd, (struct sockaddr*)&srv_addr, sizeof(srv_addr)))
{
perror("connect");
return -1;
}
printf("connect..............\n");
char buf[100];
int ret;
while (1)
{
printf("send: ");
fgets(buf, sizeof(buf), stdin);
ret = write(sockfd, buf, sizeof(buf));
if (ret < 0)
{
perror("write");
break;
}
if (strncmp(buf, "quit", 4) == 0)
break;
}
close(sockfd);
return 0;
}