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// Only override drawRect: if you perform custom drawing.
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// An empty implementation adversely affects performance during animation.
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- (void)drawRect:(CGRect)rect
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{
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CGContextRef context = UIGraphicsGetCurrentContext();
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-
-
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/*NO.1画一条线
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CGContextSetRGBStrokeColor(context, 0.5, 0.5, 0.5, 0.5);//线条颜色
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CGContextMoveToPoint(context, 20, 20);
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CGContextAddLineToPoint(context, 200,20);
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CGContextStrokePath(context);
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*/
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-
-
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/*NO.2写文字
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CGContextSetLineWidth(context, 1.0);
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CGContextSetRGBFillColor (context, 0.5, 0.5, 0.5, 0.5);
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UIFont *font = [UIFont boldSystemFontOfSize:18.0];
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[@"公司:北京中软科技股份有限公司\n部门:ERP事业部\n姓名:McLiang" drawInRect:CGRectMake(20, 40, 280, 300) withFont:font];
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*/
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-
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/*NO.3画一个正方形图形 没有边框
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CGContextSetRGBFillColor(context, 0, 0.25, 0, 0.5);
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CGContextFillRect(context, CGRectMake(2, 2, 270, 270));
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CGContextStrokePath(context);
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*/
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-
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/*NO.4画正方形边框
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CGContextSetRGBStrokeColor(context, 0.5, 0.5, 0.5, 0.5);//线条颜色
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CGContextSetLineWidth(context, 2.0);
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CGContextAddRect(context, CGRectMake(2, 2, 270, 270));
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CGContextStrokePath(context);
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*/
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-
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/*NO.5画方形背景颜色
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CGContextTranslateCTM(context, 0.0f, self.bounds.size.height);
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CGContextScaleCTM(context, 1.0f, -1.0f);
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UIGraphicsPushContext(context);
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CGContextSetLineWidth(context,320);
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CGContextSetRGBStrokeColor(context, 250.0/255, 250.0/255, 210.0/255, 1.0);
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CGContextStrokeRect(context, CGRectMake(0, 0, 320, 460));
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UIGraphicsPopContext();
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*/
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/*NO.6椭圆
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CGRect aRect= CGRectMake(80, 80, 160, 100);
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CGContextSetRGBStrokeColor(context, 0.6, 0.9, 0, 1.0);
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CGContextSetLineWidth(context, 3.0);
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CGContextAddEllipseInRect(context, aRect); //椭圆
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CGContextDrawPath(context, kCGPathStroke);
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*/
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/*NO.7
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CGContextBeginPath(context);
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CGContextSetRGBStrokeColor(context, 0, 0, 1, 1);
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CGContextMoveToPoint(context, 100, 100);
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CGContextAddArcToPoint(context, 50, 100, 50, 150, 50);
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CGContextStrokePath(context);
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*/
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/*NO.8渐变
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CGContextClip(context);
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CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB();
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CGFloat colors[] =
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{
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204.0 / 255.0, 224.0 / 255.0, 244.0 / 255.0, 1.00,
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29.0 / 255.0, 156.0 / 255.0, 215.0 / 255.0, 1.00,
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0.0 / 255.0, 50.0 / 255.0, 126.0 / 255.0, 1.00,
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};
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CGGradientRef gradient = CGGradientCreateWithColorComponents
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(rgb, colors, NULL, sizeof(colors)/(sizeof(colors[0])*4));
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CGColorSpaceRelease(rgb);
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CGContextDrawLinearGradient(context, gradient,CGPointMake
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(0.0,0.0) ,CGPointMake(0.0,self.frame.size.height),
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kCGGradientDrawsBeforeStartLocation);
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*/
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-
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/* NO.9四条线画一个正方形
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//画线
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UIColor *aColor = [UIColor colorWithRed:0 green:1.0 blue:0 alpha:0];
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CGContextSetRGBStrokeColor(context, 1.0, 0, 0, 1.0);
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CGContextSetFillColorWithColor(context, aColor.CGColor);
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CGContextSetLineWidth(context, 4.0);
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CGPoint aPoints[5];
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aPoints[0] =CGPointMake(60, 60);
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aPoints[1] =CGPointMake(260, 60);
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aPoints[2] =CGPointMake(260, 300);
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aPoints[3] =CGPointMake(60, 300);
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aPoints[4] =CGPointMake(60, 60);
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CGContextAddLines(context, aPoints, 5);
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CGContextDrawPath(context, kCGPathStroke); //开始画线
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*/
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-
-
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/* NO.10
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UIColor *aColor = [UIColor colorWithRed:0 green:1.0 blue:0 alpha:0];
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CGContextSetRGBStrokeColor(context, 1.0, 0, 0, 1.0);
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CGContextSetFillColorWithColor(context, aColor.CGColor);
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//椭圆
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CGRect aRect= CGRectMake(80, 80, 160, 100);
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CGContextSetRGBStrokeColor(context, 0.6, 0.9, 0, 1.0);
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CGContextSetLineWidth(context, 3.0);
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CGContextSetFillColorWithColor(context, aColor.CGColor);
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CGContextAddRect(context, rect); //矩形
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CGContextAddEllipseInRect(context, aRect); //椭圆
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CGContextDrawPath(context, kCGPathStroke);
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*/
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-
-
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/* NO.11
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画一个实心的圆
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CGContextFillEllipseInRect(context, CGRectMake(95, 95, 100.0, 100));
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*/
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-
-
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/*NO.12
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画一个菱形
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGContextMoveToPoint(context, 100, 100);
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CGContextAddLineToPoint(context, 150, 150);
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CGContextAddLineToPoint(context, 100, 200);
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CGContextAddLineToPoint(context, 50, 150);
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CGContextAddLineToPoint(context, 100, 100);
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CGContextStrokePath(context);
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*/
-
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/*NO.13 画矩形
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGRect rectangle = CGRectMake(60,170,200,80);
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CGContextAddRect(context, rectangle);
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CGContextStrokePath(context);
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*/
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-
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/*椭圆
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGRect rectangle = CGRectMake(60,170,200,80);
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CGContextAddEllipseInRect(context, rectangle);
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CGContextStrokePath(context);
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*/
-
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/*用红色填充了一段路径:
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CGContextMoveToPoint(context, 100, 100);
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CGContextAddLineToPoint(context, 150, 150);
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CGContextAddLineToPoint(context, 100, 200);
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CGContextAddLineToPoint(context, 50, 150);
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CGContextAddLineToPoint(context, 100, 100);
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CGContextSetFillColorWithColor(context, [UIColor redColor].CGColor);
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CGContextFillPath(context);
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*/
-
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/*填充一个蓝色边的红色矩形
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGRect rectangle = CGRectMake(60,170,200,80);
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CGContextAddRect(context, rectangle);
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CGContextStrokePath(context);
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CGContextSetFillColorWithColor(context, [UIColor redColor].CGColor);
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CGContextFillRect(context, rectangle);
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*/
-
-
/*画弧
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//弧线的是通过指定两个切点,还有角度,调用CGContextAddArcToPoint()绘制
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGContextMoveToPoint(context, 100, 100);
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CGContextAddArcToPoint(context, 100,200, 300,200, 100);
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CGContextStrokePath(context);
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*/
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-
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/*
-
绘制贝兹曲线
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//贝兹曲线是通过移动一个起始点,然后通过两个控制点,还有一个中止点,调用CGContextAddCurveToPoint() 函数绘制
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGContextMoveToPoint(context, 10, 10);
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CGContextAddCurveToPoint(context, 0, 50, 300, 250, 300, 400);
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CGContextStrokePath(context);
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*/
-
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/*绘制二次贝兹曲线
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CGContextSetLineWidth(context, 2.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGContextMoveToPoint(context, 10, 200);
-
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CGContextAddQuadCurveToPoint(context, 150, 10, 300, 200);
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CGContextStrokePath(context);
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*/
-
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/*绘制虚线
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CGContextSetLineWidth(context, 5.0);
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CGContextSetStrokeColorWithColor(context, [UIColor blueColor].CGColor);
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CGFloat dashArray[] = {2,6,4,2};
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CGContextSetLineDash(context, 3, dashArray, 4);//跳过3个再画虚线,所以刚开始有6-(3-2)=5个虚点
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CGContextMoveToPoint(context, 10, 200);
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CGContextAddQuadCurveToPoint(context, 150, 10, 300, 200);
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CGContextStrokePath(context);
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*/
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/*绘制图片
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NSString* imagePath = [[NSBundle mainBundle] pathForResource:@"dog" ofType:@"png"];
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UIImage* myImageObj = [[UIImage alloc] initWithContentsOfFile:imagePath];
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//[myImageObj drawAtPoint:CGPointMake(0, 0)];
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[myImageObj drawInRect:CGRectMake(0, 0, 320, 480)];
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NSString *s = @"我的小狗";
-
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[s drawAtPoint:CGPointMake(100, 0) withFont:[UIFont systemFontOfSize:34.0]];
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*/
-
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/*
-
NSString *path = [[NSBundle mainBundle] pathForResource:@"dog" ofType:@"png"];
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UIImage *img = [UIImage imageWithContentsOfFile:path];
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CGImageRef image = img.CGImage;
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CGContextSaveGState(context);
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CGRect touchRect = CGRectMake(0, 0, img.size.width, img.size.height);
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CGContextDrawImage(context, touchRect, image);
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CGContextRestoreGState(context);
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*/
-
-
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/*NSString *path = [[NSBundle mainBundle] pathForResource:@"dog" ofType:@"png"];
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UIImage *img = [UIImage imageWithContentsOfFile:path];
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CGImageRef image = img.CGImage;
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CGContextSaveGState(context);
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CGContextRotateCTM(context, M_PI);
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CGContextTranslateCTM(context, -img.size.width, -img.size.height);
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CGRect touchRect = CGRectMake(0, 0, img.size.width, img.size.height);
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CGContextDrawImage(context, touchRect, image);
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CGContextRestoreGState(context);*/
-
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/*
-
NSString *path = [[NSBundle mainBundle] pathForResource:@"dog" ofType:@"png"];
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UIImage *img = [UIImage imageWithContentsOfFile:path];
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CGImageRef image = img.CGImage;
-
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CGContextSaveGState(context);
-
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CGAffineTransform myAffine = CGAffineTransformMakeRotation(M_PI);
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myAffine = CGAffineTransformTranslate(myAffine, -img.size.width, -img.size.height);
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CGContextConcatCTM(context, myAffine);
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CGContextRotateCTM(context, M_PI);
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CGContextTranslateCTM(context, -img.size.width, -img.size.height);
-
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CGRect touchRect = CGRectMake(0, 0, img.size.width, img.size.height);
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CGContextDrawImage(context, touchRect, image);
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CGContextRestoreGState(context);
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*/
-
}
drawRect
最新推荐文章于 2021-02-23 09:23:51 发布