netty源码阅读之ByteBuf之directArena分配direct内存的流程

流程分为以下几个流程:

1、从对象池里面拿到PooledByteBuf进行复用

2、从缓存上面进行分配

3、从内存堆里面进行内存分配(如果在缓存上分配不成功,就在内存堆里面分配)

回到上一节开始的代码:

    @Override
    protected ByteBuf newDirectBuffer(int initialCapacity, int maxCapacity) {
        PoolThreadCache cache = threadCache.get();
        PoolArena<ByteBuffer> directArena = cache.directArena;

        ByteBuf buf;
        if (directArena != null) {
            buf = directArena.allocate(cache, initialCapacity, maxCapacity);
        } else {
            if (PlatformDependent.hasUnsafe()) {
                buf = UnsafeByteBufUtil.newUnsafeDirectByteBuf(this, initialCapacity, maxCapacity);
            } else {
                buf = new UnpooledDirectByteBuf(this, initialCapacity, maxCapacity);
            }
        }

        return toLeakAwareBuffer(buf);
    }

我们已经介绍了前面的两句代码,现在开始buf = directArena.allocate(cache, initialCapacity, maxCapacity);这一段代码:

    PooledByteBuf<T> allocate(PoolThreadCache cache, int reqCapacity, int maxCapacity) {
        PooledByteBuf<T> buf = newByteBuf(maxCapacity);
        allocate(cache, buf, reqCapacity);
        return buf;
    }

 

 

一、从对象池里面拿到PooledByteBuf进行复用

PooledByteBuf<T> buf = newByteBuf(maxCapacity);就是获取pooledByteBuf的方法,我们现在分析的是DirectArena的,所以找到它的实现:

       @Override
        protected PooledByteBuf<ByteBuffer> newByteBuf(int maxCapacity) {
            if (HAS_UNSAFE) {
                return PooledUnsafeDirectByteBuf.newInstance(maxCapacity);
            } else {
                return PooledDirectByteBuf.newInstance(maxCapacity);
            }
        }

一般都是支持unsafe的所以进入PooledUnsafeDirectByteBuf.newInstance(maxCapacity);

    static PooledUnsafeDirectByteBuf newInstance(int maxCapacity) {
        PooledUnsafeDirectByteBuf buf = RECYCLER.get();
        buf.reuse(maxCapacity);
        return buf;
    }

我们说这个是可以回收的,所以有个RECYCLER,看看它的定义:

 private static final Recycler<PooledUnsafeDirectByteBuf> RECYCLER = new Recycler<PooledUnsafeDirectByteBuf>() {
        @Override
        protected PooledUnsafeDirectByteBuf newObject(Handle<PooledUnsafeDirectByteBuf> handle) {
            return new PooledUnsafeDirectByteBuf(handle, 0);
        }
    };

这里有个handle传入进去了,这个handle,有个循环利用的方法,实现由具体的子类去做:

    public interface Handle<T> {
        void recycle(T object);
    }

然后就是又返回一个新的对象的newObject,具体RECYCLER的实现,这里就没有什么讲解了,自己去看应该也很简单。

然后会复用这个PooledUnsafeDirectByteBuf,使用这一行代码:

 buf.reuse(maxCapacity);

源码:

    final void reuse(int maxCapacity) {
        maxCapacity(maxCapacity);
        setRefCnt(1);
        setIndex0(0, 0);
        discardMarks();
    }

我们首先要把index和一些标志位设置为初始值,l例如setIndex0(0,0):

    final void setIndex0(int readerIndex, int writerIndex) {
        this.readerIndex = readerIndex;
        this.writerIndex = writerIndex;
    }

例如这个discardMarks():

    final void discardMarks() {
        markedReaderIndex = markedWriterIndex = 0;
    }

 

二、从缓存上面进行分配、从内存堆里面进行内存分配

回到一开始的这个源码:

    PooledByteBuf<T> allocate(PoolThreadCache cache, int reqCapacity, int maxCapacity) {
        PooledByteBuf<T> buf = newByteBuf(maxCapacity);
        allocate(cache, buf, reqCapacity);
        return buf;
    }

我们第一点分析了 PooledByteBuf<T> buf = newByteBuf(maxCapacity);,下面一点分析怎么进行内存分配,就是allocate(cache, buf, reqCapacity):

    private void allocate(PoolThreadCache cache, PooledByteBuf<T> buf, final int reqCapacity) {
        final int normCapacity = normalizeCapacity(reqCapacity);
        if (isTinyOrSmall(normCapacity)) { // capacity < pageSize
            int tableIdx;
            PoolSubpage<T>[] table;
            boolean tiny = isTiny(normCapacity);
            if (tiny) { // < 512
                if (cache.allocateTiny(this, buf, reqCapacity, normCapacity)) {
                    // was able to allocate out of the cache so move on
                    return;
                }
                tableIdx = tinyIdx(normCapacity);
                table = tinySubpagePools;
            } else {
                if (cache.allocateSmall(this, buf, reqCapacity, normCapacity)) {
                    // was able to allocate out of the cache so move on
                    return;
                }
                tableIdx = smallIdx(normCapacity);
                table = smallSubpagePools;
            }

            final PoolSubpage<T> head = table[tableIdx];

            /**
             * Synchronize on the head. This is needed as {@link PoolChunk#allocateSubpage(int)} and
             * {@link PoolChunk#free(long)} may modify the doubly linked list as well.
             */
            synchronized (head) {
                final PoolSubpage<T> s = head.next;
                if (s != head) {
                    assert s.doNotDestroy && s.elemSize == normCapacity;
                    long handle = s.allocate();
                    assert handle >= 0;
                    s.chunk.initBufWithSubpage(buf, handle, reqCapacity);

                    if (tiny) {
                        allocationsTiny.increment();
                    } else {
                        allocationsSmall.increment();
                    }
                    return;
                }
            }
            allocateNormal(buf, reqCapacity, normCapacity);
            return;
        }
        if (normCapacity <= chunkSize) {
            if (cache.allocateNormal(this, buf, reqCapacity, normCapacity)) {
                // was able to allocate out of the cache so move on
                return;
            }
            allocateNormal(buf, reqCapacity, normCapacity);
        } else {
            // Huge allocations are never served via the cache so just call allocateHuge
            allocateHuge(buf, reqCapacity);
        }
    }

这个源码一看这么复杂。我们先从一个小点分析,其实很简单,直接看下面这一段:

  if (normCapacity <= chunkSize) {
            if (cache.allocateNormal(this, buf, reqCapacity, normCapacity)) {
                // was able to allocate out of the cache so move on
                return;
            }
            allocateNormal(buf, reqCapacity, normCapacity);
        }

我们看源码暂且知道分配的是normCapacity的内存。逻辑就是,如果在cache分配成功,就直接返回,否者就在调用allocateNormal(buf, reqCapacity, normCapacity);从内存堆里面进行内存分配。

 

然后,我们就可以化整为零的分析了。我们知道,内存分为small、tiny、nomal、huge。这段源码就是按照这样的顺序分析的:

    private void allocate(PoolThreadCache cache, PooledByteBuf<T> buf, final int reqCapacity) {
        final int normCapacity = normalizeCapacity(reqCapacity);
        if (isTinyOrSmall(normCapacity)) { // capacity < pageSize
            int tableIdx;
            PoolSubpage<T>[] table;
            boolean tiny = isTiny(normCapacity);
            if (tiny) { // < 512
                ...
            } else {
                ...
            }
            return;
        }
        if (normCapacity <= chunkSize) {
            ...
        } else {
            // Huge allocations are never served via the cache so just call allocateHuge
            allocateHuge(buf, reqCapacity);
        }
    }

判断是否是tiny还是small,然后执行各自的逻辑。如果都不是,那就判断是否normal,最后还不是就执行huge的内存分配。huge就不会在缓存上面分配了,直接在内存分配。

 

我们深入分析一下isTinyOrSmall这段逻辑:,这一段首先产生table:

 int tableIdx;
            PoolSubpage<T>[] table;
            boolean tiny = isTiny(normCapacity);
            if (tiny) { // < 512
                if (cache.allocateTiny(this, buf, reqCapacity, normCapacity)) {
                    // was able to allocate out of the cache so move on
                    return;
                }
                tableIdx = tinyIdx(normCapacity);
                table = tinySubpagePools;
            } else {
                if (cache.allocateSmall(this, buf, reqCapacity, normCapacity)) {
                    // was able to allocate out of the cache so move on
                    return;
                }
                tableIdx = smallIdx(normCapacity);
                table = smallSubpagePools;
            }

            final PoolSubpage<T> head = table[tableIdx];

然后试图在这个table的head也就是cache里面分配内存,如果可以,就直接返回了,在之中也有做tiny还是small的判断:

/**
             * Synchronize on the head. This is needed as {@link PoolChunk#allocateSubpage(int)} and
             * {@link PoolChunk#free(long)} may modify the doubly linked list as well.
             */
            synchronized (head) {
                final PoolSubpage<T> s = head.next;
                if (s != head) {
                    assert s.doNotDestroy && s.elemSize == normCapacity;
                    long handle = s.allocate();
                    assert handle >= 0;
                    s.chunk.initBufWithSubpage(buf, handle, reqCapacity);

                    if (tiny) {
                        allocationsTiny.increment();
                    } else {
                        allocationsSmall.increment();
                    }
                    return;
                }
            }

如果不行,就直接在内存上面分配,然后返回:

allocateNormal(buf, reqCapacity, normCapacity);
            return;

不要太简单。

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值