Difference between new operator in C++ and new operator in java

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In C++

(1)Method 1 (using new)

MyClass* myClass = new MyClass();
myClass->MyField = "Hello world!";
  • Allocates memory for the object on the free store (This is frequently the same thing as the heap)
  • Requires you to explicitly delete your object later. (If you don't delete it, you could create a memory leak)
  • Memory stays allocated until you delete it. (i.e. you could return an object that you created using new)
  • The example in the question will leak memory unless the pointer is deleted; and it should always be deleted, regardless of which control path is taken, or if exceptions are thrown.

(2)Method 2 (not using new)

MyClass myClass;
myClass.MyField = "Hello world!";
  • Allocates memory for the object on the stack (where all local variables go) There is generally less memory available for the stack; if you allocate too many objects, you risk stack overflow.
  • You won't need to delete it later.
  • Memory is no longer allocated when it goes out of scope. (i.e. you shouldn't return a pointer to an object on the stack)

As far as which one to use; you choose the method that works best for you, given the above constraints.

Some easy cases:

  • If you don't want to worry about calling delete, (and the potential to cause memory leaks) you shouldn't use new.
  • If you'd like to return a pointer to your object from a function, you must use new

 

In Java

new是创建对象的唯一方式啊! 必须new啊!

 

Difference

The biggest difference is probably in use: In Java, you use new all the time for everything, and you have to, since it's the one and only way to create (class-type) objects. By contrast, in C++ you should almost never have naked new in user code(必须要和delete搭配使用). C++ has unconstrained variables, and so variables themselves can be objects, and that is how objects are usually used in C++.

 

 

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