设计一个游戏角色类,
属性:角色姓名、性别、等级、生命值;
方法:发大招,需要传递两个参数,被打击对象和杀伤力,根据杀伤力的值,减去相应的被打击对象的生命值;
游戏场景:创建两个游戏角色,荆轲和妲己,荆轲调用发大招方法,攻击妲己,妲己生命值减少。
package lianxi08;
//游戏角色类
public class Gamer {
public String name;
public char sex;
public int dj;//等级
public int smz;//生命值
public Gamer() {
}
public Gamer(String name, char sex) {
this.name = name;
this.sex = sex;
this.dj = 1;
this.smz = 100;
}
public void dazhao(Gamer g,int i){
if(g.smz < i){
System.out.println(g.name+"已阵亡!!!"+this.name+"晋升1级,当前等级="+this.dj+",晋升后为"+(++dj));
}else{
System.out.println(this.name+"攻击了"+g.name+",杀伤力"+i+","+g.name+"的生命值-"+i+",剩余生命值="+(g.smz-i));
}
}
}
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package lianxi08;
public class Test {
public static void main(String[] args) {
Gamer jk = new Gamer("荆轲",'男');
Gamer dj = new Gamer("妲己",'女');
jk.dazhao(dj, 101);
}
}