这几天花了些时间在研究linux和swoole,后来发现了用Cygwin来代替unix。
技术点就是基于swoole的WebSocket 实现聊天室功能,
参考了部分博主的教程,我就直接上前后端的代码
<?php
//创建websocket服务器对象,监听0.0.0.0:9502端口
$ws = new swoole_websocket_server("0.0.0.0", 9502);
//监听WebSocket连接打开事件
$ws->on('open', function ($ws, $request) {
$msg['user'] = '系统消息';
$msg['content'] = '欢迎用户 '.$request->fd." 来到聊天室\n";
sendAllClient($ws, $msg);
});
//监听WebSocket消息事件
$ws->on('message', function ($ws, $frame) {
$msg['user'] = '用户'.$frame->fd;
$msg['content'] = "{$frame->data}\n";
sendAllClient($ws, $msg, $frame);
});
//监听WebSocket连接关闭事件
$ws->on('close', function ($ws, $fd) {
//删除已断开的客户端
// unset($ws->user_c[$fd-1]);
$msg['user'] = '系统消息';
$msg['content'] = "用户 {$fd} 退出了聊天室\n";
sendAllClient($ws, $msg);
});
//发送消息到所有在线的客户端
function sendAllClient($ws, $msg, $frame=null){
var_dump($ws->connections);
$msg = implode(',', $msg);
foreach($ws->connections as $fd){
$ws->push($fd, $msg);
//如果是某个客户端,自己发的则加上isnew属性,否则不加
// if($frame->fd == $fd){
// $ws->push($frame->fd, $frame->data.',"isnew":""');
// }else{
// $ws->push($fd, $msg);
// }
}
}
$ws->start();
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Swoole-WebSocket-Chat</title>
<link rel="shortcut icon" href="favicon.png">
<link rel="icon" href="favicon.png" type="image/x-icon">
<link type="text/css" rel="stylesheet" href="css/style.css">
<script type="text/javascript" src="js/jquery.min.js"></script>
</head>
<body>
<div class="chatbox">
<div class="chat_top fn-clear">
<!-- <div class="logo"><img src="images/logo.png" width="190" height="60" alt=""/></div> -->
<div class="uinfo fn-cl