public class LoadingRatation : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.gameObject.transform.Rotate(new Vector3(0, 0, -4));
}
}
public class LoadingRatation : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.gameObject.transform.Rotate(new Vector3(0, 0, -4));
}
}